Player Matchup

Mercury
Mercury
Platinum I
CautiousRolex
Mercury
Platinum I
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 56L
2,031 MMR
Solo
Sobek
Sobek
Diamond V
Fr33Sm0k3
Sobek
Diamond V
Level 136
God Stats
7W - 8L
1,573 SR
Queue Stats
584W - 618L
2,104 MMR
Solo
Ra
Ra
Platinum I
Kevinrifffkf
Ra
Platinum I
Level 147
God Stats
8W - 4L
1,791 SR
Queue Stats
47W - 52L
2,014 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,621 SR
2,050 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,386 SR
2,050 MMR
Chaac
Chaac
Diamond IV
BankaiSayka
Chaac
Diamond IV
Level 121
God Stats
10W - 17L
1,392 SR
Queue Stats
982W - 979L
2,009 MMR
Solo
Artio
Artio
Platinum I
RodCommander
Artio
Platinum I
Level 127
God Stats
0W - 2L
1,431 SR
Queue Stats
99W - 119L
1,981 MMR
Solo
Sol
Sol
Platinum I
SarcasticBanter
Sol
Platinum I
Level 106
God Stats
0W - 2L
1,335 SR
Queue Stats
20W - 20L
2,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
2 / 1 / 8
9,005
693
8,352
10,385
3,205
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Fr33Sm0k3
Sobek
14
4 / 0 / 6
9,226
710
7,684
9,788
8,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 1 / 4
9,687
745
10,737
8,329
2,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuCabrakanPersephoneHeraAphrodite

VS

Bans
HelCupidMerlinSetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,557
581
8,019
14,248
13,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
8,653
666
3,388
11,785
9,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 1
8,127
625
11,030
10,423
5,099
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Mercury
2
1
8
6
W
Sobek
Fr33Sm0k3
Sobek
4
0
6
7
W
5
1
4
7
L
1
3
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,773
Damage
22,437
28,502
Taken
36,456
14,778
Mitigated
28,202
13,409
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,019
1,464
0
4,188
14,248
13,485
0
6,901
7,084
0
30,464
W
Mercury
8,352
4,254
0
2,036
10,385
3,205
0
4,819
5,116
0
42,221
W
Sobek
Fr33Sm0k3
Sobek
7,684
782
0
3,958
9,788
8,785
506
3,940
5,348
18,979
0
W
10,737
627
2,282
5,133
8,329
2,788
555
5,105
2,849
56,206
0
L
3,388
189
1,345
2,724
11,785
9,618
0
4,609
6,876
10,934
0
L
11,030
2,437
0
3,036
10,423
5,099
0
6,254
3,987
40,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
24,337
175
Minions Killed
128
0
Camps Cleared
0
729,964
Distance Traveled
720,572
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,557
581
40
3
0
253,618
0
W
Mercury
9,005
693
61
5
0
237,288
1
W
Sobek
9,226
710
21
2
0
263,168
1
W
Ra
9,687
745
93
7
0
229,508
1
L
Artio
8,653
666
20
2
0
234,329
1
L
Sol
8,127
625
68
5
0
232,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role