Player Matchup

Da Ji
Da Ji
Dark_Sora_7654
Da Ji
Level 17
God Stats
7W - 18L
1,451 SR
Queue Stats
7W - 19L
1,467 Elo+
Party 2
Izanami
Izanami
HellsingStar
Izanami
Level 25
God Stats
1W - 1L
1,783 SR
Queue Stats
8W - 7L
1,472 Elo+
Solo
Athena
Athena
Jessiquinhah
Athena
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,672 Elo+
Solo
Ra
Ra
er_biel
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,405 Elo+
Party 2
Odin
Odin
viictorhm
Odin
Level 17
God Stats
5W - 4L
1,634 SR
Queue Stats
14W - 15L
1,420 Elo+
Solo
Team Averages
Level 13
1,573 SR
1,487 Elo+

VS

Team Averages
Level 18
1,434 SR
1,448 Elo+
Cupid
Cupid
AdrianoWebber
Cupid
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Lauggh
Bacchus
Level 16
God Stats
14W - 11L
1,493 SR
Queue Stats
44W - 52L
1,322 Elo+
Party 3
Merlin
Merlin
Liminos1413
Merlin
Level 16
God Stats
4W - 2L
1,476 SR
Queue Stats
29W - 36L
1,273 Elo+
Party 3
Anhur
Anhur
NotCaster
Anhur
Level 16
God Stats
6W - 5L
1,438 SR
Queue Stats
37W - 13L
1,577 Elo+
Party 1
Loki
Loki
jame3sw
Loki
Level 28
God Stats
1W - 0L
1,263 SR
Queue Stats
26W - 24L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 1
3,287
548
1,823
3,335
648
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
HellsingStar
Izanami
6
3 / 0 / 0
4,311
719
2,163
1,597
362
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
4
1 / 1 / 1
3,488
581
1,191
2,549
923
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 3 / 1
3,192
532
629
2,542
504
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
4
0 / 2 / 3
3,233
539
175
1,603
436
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,782
630
1,519
2,672
570
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Lauggh
Bacchus
5
0 / 1 / 5
3,469
578
1,450
2,077
803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
7
2 / 1 / 0
4,009
668
1,256
2,138
490
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
NotCaster
Anhur
7
4 / 0 / 1
4,368
728
2,350
1,853
448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
jame3sw
Loki
7
2 / 2 / 5
4,275
713
1,700
3,960
905
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
9
9
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
1
3
1
0.5
L
Izanami
HellsingStar
Izanami
3
0
0
3
L
Athena
1
1
1
1.5
W
Bacchus
Lauggh
Bacchus
0
1
5
2.5
W
Merlin
2
1
0
2
W
Anhur
NotCaster
Anhur
4
0
1
4.5
L
0
3
1
0.17
W
Loki
jame3sw
Loki
2
2
5
2.25
L
Odin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,981
Damage
8,275
11,626
Taken
12,700
2,873
Mitigated
3,216
1,385
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,519
614
17
581
2,672
570
0
0
2,672
0
12,333
L
1,823
563
0
189
3,335
648
192
947
2,388
0
6,236
L
Izanami
HellsingStar
Izanami
2,163
1,689
0
500
1,597
362
903
0
1,597
0
16,721
L
Athena
1,191
631
0
202
2,549
923
69
530
2,019
5,144
0
W
Bacchus
Lauggh
Bacchus
1,450
257
0
0
2,077
803
270
313
1,741
4,079
0
W
Merlin
1,256
77
0
1,030
2,138
490
389
525
1,613
14,972
0
W
Anhur
NotCaster
Anhur
2,350
1,337
0
1,264
1,853
448
500
699
1,154
0
19,302
L
629
189
156
250
2,542
504
135
835
1,707
5,632
0
W
Loki
jame3sw
Loki
1,700
753
0
1,426
3,960
905
0
283
3,654
0
11,719
L
Odin
175
29
0
88
1,603
436
0
394
1,209
0
629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,511
Gold Earned
19,903
62
Minions Killed
131
0
Camps Cleared
0
520,756
Distance Traveled
528,337
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,782
630
32
5
0
96,947
2
L
Da Ji
3,287
548
17
3
0
113,709
1
L
Izanami
4,311
719
27
5
0
101,374
2
L
Athena
3,488
581
7
1
0
124,710
3
W
Bacchus
3,469
578
4
1
0
129,568
1
W
Merlin
4,009
668
24
4
0
100,569
0
W
Anhur
4,368
728
42
7
0
90,178
2
L
Ra
3,192
532
10
2
0
102,136
2
W
Loki
4,275
713
29
5
0
111,075
0
L
Odin
3,233
539
1
0
0
78,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role