Player Matchup

Cthulhu
Cthulhu
Cowboyzfan49024
Cthulhu
Level 29
God Stats
11W - 9L
1,600 SR
Queue Stats
93W - 62L
1,622 Elo+
Solo
Thanatos
Thanatos
DBalDGuy
Thanatos
Level 26
God Stats
2W - 3L
1,565 SR
Queue Stats
56W - 50L
1,610 Elo+
Solo
Bellona
Bellona
drunkmonkey1
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,754 Elo+
Solo
Zeus
Zeus
huangjiean95
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,501 Elo+
Solo
Ra
Ra
matheus67
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,597 Elo+

VS

Team Averages
Level 20
1,534 SR
1,583 Elo+
Fenrir
Fenrir
DJArcBlasts
Fenrir
Level 27
God Stats
12W - 5L
1,735 SR
Queue Stats
90W - 41L
1,698 Elo+
Solo
Cabrakan
Cabrakan
IBlackH0le
Cabrakan
Level 29
God Stats
6W - 2L
1,498 SR
Queue Stats
113W - 113L
1,473 Elo+
Solo
Tyr
Tyr
LegendairyHealer
Tyr
Level 7
God Stats
1W - 1L
1,192 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Pele
Pele
NevarBlack
Pele
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,711 Elo+
Solo
Zeus
Zeus
chris leonk
Zeus
Level 29
God Stats
5W - 1L
1,745 SR
Queue Stats
79W - 59L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,226
823
550
1,157
401
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
DBalDGuy
Thanatos
14
2 / 5 / 0
9,187
919
4,018
9,054
2,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
drunkmonkey1
Bellona
14
0 / 5 / 2
8,455
846
1,991
6,508
4,249
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

13
0 / 1 / 1
8,274
827
1,522
1,892
476
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 11 / 1
8,410
841
4,769
14,659
4,832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 0 / 8
10,875
1,088
6,431
3,465
3,218
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
IBlackH0le
Cabrakan
16
6 / 2 / 12
10,571
1,057
10,833
8,936
6,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 1 / 6
9,313
931
1,487
5,520
2,514
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 0 / 14
10,334
1,033
3,819
3,878
1,374
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 1 / 8
10,859
1,086
6,956
3,368
1,226
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
3
Kills
22
23
Deaths
4
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Thanatos
DBalDGuy
Thanatos
2
5
0
0.4
W
Fenrir
8
0
8
12
W
Cabrakan
IBlackH0le
Cabrakan
6
2
12
6
W
0
1
6
3
W
2
0
14
9
W
6
1
8
10
L
Bellona
drunkmonkey1
Bellona
0
5
2
0.2
L
0
1
1
0.5
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,850
Damage
29,526
33,270
Taken
25,167
12,692
Mitigated
15,121
2,123
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
550
111
0
0
1,157
401
0
456
676
4,480
0
L
Thanatos
DBalDGuy
Thanatos
4,018
1,399
0
1,726
9,054
2,734
0
2,552
5,210
0
16,065
W
Fenrir
6,431
1,321
0
635
3,465
3,218
0
1,174
2,267
0
8,662
W
Cabrakan
IBlackH0le
Cabrakan
10,833
1,120
0
553
8,936
6,789
0
1,697
4,884
24,162
0
W
1,487
141
0
873
5,520
2,514
0
1,198
4,248
0
17,195
W
3,819
830
0
227
3,878
1,374
0
1,596
2,257
0
39,965
W
6,956
1,432
0
1,094
3,368
1,226
0
1,176
2,192
27,771
0
L
Bellona
drunkmonkey1
Bellona
1,991
224
0
175
6,508
4,249
0
4,437
2,046
0
6,422
L
1,522
151
0
89
1,892
476
0
652
1,190
8,608
0
L
4,769
1,590
63
70
14,659
4,832
0
9,692
4,840
8,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
51,952
65
Minions Killed
219
3
Camps Cleared
9
448,484
Distance Traveled
834,246
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,226
823
9
1
1
33,142
0
L
Thanatos
9,187
919
24
2
1
196,197
1
W
Fenrir
10,875
1,088
5
1
1
169,719
2
W
Cabrakan
10,571
1,057
10
1
1
141,644
0
W
Tyr
9,313
931
44
4
4
188,214
1
W
Pele
10,334
1,033
90
9
0
189,410
0
W
Zeus
10,859
1,086
70
7
3
145,259
0
L
Bellona
8,455
846
7
1
0
63,967
0
L
Zeus
8,274
827
16
2
1
57,913
1
L
Ra
8,410
841
9
1
0
97,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role