Player Matchup

Jormungandr
Jormungandr
Bantaxi
Jormungandr
Level 142
God Stats
1W - 0L
1,357 SR
Queue Stats
24W - 9L
1,705 Elo+
Party 2
Chaac
Chaac
ChaacDaniels
Chaac
Level 18
God Stats
11W - 3L
1,840 SR
Queue Stats
16W - 4L
1,747 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hawthorneonfire
Tsukuyomi
Level 119
God Stats
2W - 0L
1,751 SR
Queue Stats
61W - 37L
1,637 Elo+
Party 2
Raijin
Raijin
Looka
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,505 Elo+
Party 2
Medusa
Medusa
neonneo
Medusa
Level 39
God Stats
7W - 5L
1,550 SR
Queue Stats
60W - 68L
1,454 Elo+
Solo
Team Averages
Level 81
1,600 SR
1,610 Elo+

VS

Team Averages
Level 45
1,558 SR
1,674 Elo+
Discordia
Discordia
Guldager
Discordia
Level 57
God Stats
2W - 2L
1,644 SR
Queue Stats
3W - 4L
1,823 Elo+
Party 1
Medusa
Medusa
Mortalizer
Medusa
Level 27
God Stats
1W - 2L
1,483 SR
Queue Stats
4W - 5L
1,823 Elo+
Party 1
Pele
Pele
PotatoKing2350
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 80L
1,492 Elo+
Solo
Kukulkan
Kukulkan
RatedVelóx
Kukulkan
Level 60
God Stats
0W - 2L
1,619 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ares
Ares
RatedZittley
Ares
Level 41
God Stats
7W - 4L
1,546 SR
Queue Stats
9W - 7L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bantaxi
Jormungandr
20
12 / 3 / 30
15,631
1,202
22,905
26,448
45,342
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 6 / 25
12,760
982
14,140
21,826
24,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Hawthorneonfire
Tsukuyomi
20
14 / 4 / 28
15,963
1,228
30,443
19,004
9,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Looka
Raijin
20
7 / 7 / 15
13,490
1,038
17,134
18,572
7,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
neonneo
Medusa
20
9 / 6 / 22
14,271
1,098
16,995
16,632
7,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Guldager
Discordia
20
5 / 7 / 16
13,891
1,069
28,137
17,481
6,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Mortalizer
Medusa
19
7 / 4 / 10
13,984
1,076
12,987
13,772
5,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 21 / 17
13,567
1,044
15,115
36,277
13,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
RatedVelóx
Kukulkan
20
7 / 4 / 13
14,413
1,109
24,595
11,444
4,213
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 10 / 15
13,568
1,044
16,164
28,380
32,421
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
96
46
Kills
25
26
Deaths
46
120
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bantaxi
Jormungandr
12
3
30
9
W
4
6
25
2.75
L
Discordia
Guldager
Discordia
5
7
16
1.86
W
Tsukuyomi
Hawthorneonfire
Tsukuyomi
14
4
28
7
W
Raijin
Looka
Raijin
7
7
15
2.07
L
Medusa
Mortalizer
Medusa
7
4
10
3
L
4
21
17
0.6
L
Kukulkan
RatedVelóx
Kukulkan
7
4
13
3.38
L
2
10
15
0.95
W
Medusa
neonneo
Medusa
9
6
22
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,617
Damage
96,998
102,482
Taken
107,354
93,873
Mitigated
61,685
14,804
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bantaxi
Jormungandr
22,905
4,935
0
1,429
26,448
45,342
0
14,653
11,795
46,303
0
W
14,140
2,505
0
5,841
21,826
24,488
0
15,647
6,179
499
21,943
L
Discordia
Guldager
Discordia
28,137
2,095
598
1,551
17,481
6,064
0
6,442
10,714
51,000
0
W
Tsukuyomi
Hawthorneonfire
Tsukuyomi
30,443
8,699
0
4,580
19,004
9,086
0
13,076
5,656
0
56,602
W
Raijin
Looka
Raijin
17,134
1,975
156
1,583
18,572
7,169
0
15,155
3,417
34,109
0
L
Medusa
Mortalizer
Medusa
12,987
7,755
0
843
13,772
5,282
0
5,671
7,973
0
44,260
L
15,115
5,463
131
2,322
36,277
13,705
0
13,130
22,563
0
22,791
L
Kukulkan
RatedVelóx
Kukulkan
24,595
1,752
1,291
876
11,444
4,213
0
5,210
6,056
64,885
0
L
16,164
186
0
2,891
28,380
32,421
0
9,181
18,668
33,379
0
W
Medusa
neonneo
Medusa
16,995
8,099
0
1,215
16,632
7,788
0
10,365
6,267
0
50,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,115
Gold Earned
69,423
235
Minions Killed
256
7
Camps Cleared
5
1,169,388
Distance Traveled
1,285,392
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,631
1,202
40
3
0
243,543
0
W
Chaac
12,760
982
19
1
0
229,120
0
L
Discordia
13,891
1,069
72
6
0
258,230
0
W
Tsukuyomi
15,963
1,228
46
4
4
281,753
0
W
Raijin
13,490
1,038
50
4
0
204,067
0
L
Medusa
13,984
1,076
58
4
4
273,190
0
L
Pele
13,567
1,044
17
1
0
242,351
0
L
Kukulkan
14,413
1,109
98
8
0
259,531
1
L
Ares
13,568
1,044
11
1
1
252,090
2
W
Medusa
14,271
1,098
80
6
3
210,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role