Player Matchup

Nemesis
Nemesis
FalkOof
Nemesis
Level 15
God Stats
6W - 2L
1,783 SR
Queue Stats
17W - 19L
1,389 Elo+
Party 2
Zhong Kui
Zhong Kui
FøckSmiteRanked
Zhong Kui
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Panan28
Cthulhu
Level 22
God Stats
6W - 7L
1,468 SR
Queue Stats
39W - 33L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
TjgL
Danzaburou
Level 29
God Stats
3W - 0L
1,848 SR
Queue Stats
87W - 76L
1,500 Elo+
Party 2
Artio
Artio
Zhantetsuken
Artio
Level 23
God Stats
5W - 3L
1,600 SR
Queue Stats
39W - 35L
1,391 Elo+
Party 2
Team Averages
Level 21
1,640 SR
1,446 Elo+

VS

Team Averages
Level 25
1,551 SR
1,461 Elo+
Neith
Neith
ElArpaYLaSombra
Neith
Level 17
God Stats
2W - 3L
1,716 SR
Queue Stats
4W - 7L
1,457 Elo+
Solo
Anubis
Anubis
MelaMee
Anubis
Level 28
God Stats
0W - 1L
1,464 SR
Queue Stats
47W - 44L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Misterandersson
Tsukuyomi
Level 30
God Stats
23W - 25L
1,603 SR
Queue Stats
66W - 63L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
TnM92
Jormungandr
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 25L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
虎啸龙吟索丶
Ao Kuang
Level 22
God Stats
0W - 2L
1,471 SR
Queue Stats
23W - 32L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FalkOof
Nemesis
7
0 / 0 / 2
4,393
628
1,113
3,520
809
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
8
4 / 1 / 0
4,920
703
2,443
3,686
1,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Panan28
Cthulhu
6
2 / 2 / 0
4,079
583
2,812
4,011
1,460
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
TjgL
Danzaburou
7
0 / 0 / 0
4,279
611
914
1,606
436
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
4,088
584
1,099
3,802
1,555
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,820
403
0
0
0
Anubis
MelaMee
Anubis
7
0 / 3 / 0
3,975
568
1,140
2,638
1,105
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Misterandersson
Tsukuyomi
6
2 / 2 / 1
4,496
642
3,449
4,114
2,061
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
TnM92
Jormungandr
6
0 / 1 / 1
3,946
564
1,006
2,828
1,199
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 0 / 0
4,544
649
1,030
4,294
1,074
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Nemesis
FalkOof
Nemesis
0
0
2
1
W
Zhong Kui
4
1
0
4
L
Anubis
MelaMee
Anubis
0
3
0
0
L
Tsukuyomi
Misterandersson
Tsukuyomi
2
2
1
1.25
W
Cthulhu
Panan28
Cthulhu
2
2
0
1
W
Danzaburou
TjgL
Danzaburou
0
0
0
0
L
Jormungandr
TnM92
Jormungandr
0
1
1
0.5
W
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,381
Damage
6,625
16,625
Taken
13,874
6,023
Mitigated
5,439
5,436
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
FalkOof
Nemesis
1,113
380
0
949
3,520
809
169
183
3,287
0
17,769
W
Zhong Kui
2,443
287
0
1,884
3,686
1,763
0
1,421
2,265
21,851
0
L
Anubis
MelaMee
Anubis
1,140
88
0
319
2,638
1,105
0
1,208
1,430
13,431
0
L
Tsukuyomi
Misterandersson
Tsukuyomi
3,449
907
0
458
4,114
2,061
0
2,997
1,117
0
10,838
W
Cthulhu
Panan28
Cthulhu
2,812
525
0
250
4,011
1,460
0
338
3,518
9,837
0
W
Danzaburou
TjgL
Danzaburou
914
320
0
985
1,606
436
0
561
1,045
0
19,642
L
Jormungandr
TnM92
Jormungandr
1,006
349
0
230
2,828
1,199
0
1,085
1,743
10,148
0
W
1,099
316
199
1,169
3,802
1,555
0
673
3,079
8,656
0
L
1,030
148
0
2,150
4,294
1,074
0
1,064
3,230
17,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
19,781
163
Minions Killed
110
0
Camps Cleared
0
678,583
Distance Traveled
515,129
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,820
403
0
0
0
0
0
W
Nemesis
4,393
628
36
5
0
143,958
2
W
Zhong Kui
4,920
703
49
7
0
127,473
2
L
Anubis
3,975
568
25
4
0
128,303
1
L
Tsukuyomi
4,496
642
23
3
0
119,190
2
W
Cthulhu
4,079
583
15
2
0
129,216
1
W
Danzaburou
4,279
611
53
8
0
129,178
3
L
Jormungandr
3,946
564
25
4
0
129,488
1
W
Artio
4,088
584
10
1
0
148,758
3
L
Ao Kuang
4,544
649
37
5
0
138,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role