Player Matchup

Chaac
Chaac
QockBlock
Chaac
Level 16
God Stats
6W - 4L
1,688 SR
Queue Stats
22W - 25L
1,281 Elo+
Solo
Ares
Ares
RAYANBEST1
Ares
Level 18
God Stats
4W - 5L
1,409 SR
Queue Stats
108W - 102L
1,245 Elo+
Party 2
Xing Tian
Xing Tian
SirPopowich
Xing Tian
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,252 Elo+
Solo
Arachne
Arachne
white-sonic-00
Arachne
Level 17
God Stats
7W - 5L
1,609 SR
Queue Stats
58W - 54L
1,291 Elo+
Party 2
Hel
Hel
yasser-altaweel
Hel
Level 18
God Stats
3W - 3L
1,261 SR
Queue Stats
74W - 68L
1,231 Elo+
Party 2
Team Averages
Level 18
1,493 SR
1,260 Elo+

VS

Team Averages
Level 28
1,470 SR
1,410 Elo+
Zeus
Zeus
Multik68rus
Zeus
Level 24
God Stats
40W - 34L
1,555 SR
Queue Stats
44W - 46L
1,323 Elo+
Solo
Bellona
Bellona
jorgeesancheez_
Bellona
Level 10
God Stats
6W - 7L
1,453 SR
Queue Stats
8W - 8L
1,357 Elo+
Party 1
Hachiman
Hachiman
niko_paniko107
Hachiman
Level 56
God Stats
20W - 27L
1,434 SR
Queue Stats
117W - 134L
1,416 Elo+
Party 1
Horus
Horus
sasaroth08h
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,610 Elo+
Party 1
Loki
Loki
sergionx8
Loki
Level 46
God Stats
21W - 29L
1,409 SR
Queue Stats
53W - 64L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
QockBlock
Chaac
17
8 / 7 / 3
10,911
520
13,321
29,271
16,574
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 3
6,430
306
518
9,243
2,979
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SirPopowich
Xing Tian
8
0 / 4 / 1
6,666
317
1,127
11,046
6,140
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
8 / 10 / 4
10,443
497
14,324
26,604
10,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 14 / 7
10,809
515
13,662
21,494
8,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 8
12,222
582
29,440
11,878
6,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 7
9,849
469
7,709
13,497
12,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
19
16 / 1 / 5
13,185
628
24,550
18,129
7,583
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 11
11,248
536
6,863
16,483
10,655
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
20
12 / 5 / 6
13,876
661
14,087
16,510
7,543
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
20
Kills
38
39
Deaths
20
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
Chaac
QockBlock
Chaac
8
7
3
1.36
L
0
4
3
0.38
L
Xing Tian
SirPopowich
Xing Tian
0
4
1
0.13
W
2
4
7
1.38
W
Hachiman
16
1
5
18.5
W
1
6
11
1.08
W
Loki
12
5
6
3
L
8
10
4
1
L
4
14
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,952
Damage
82,649
97,658
Taken
76,497
44,457
Mitigated
44,891
19,639
Healing
27,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,440
2,946
0
4,977
11,878
6,557
1,278
4,174
7,704
85,053
0
L
Chaac
QockBlock
Chaac
13,321
1,777
0
6,310
29,271
16,574
155
7,883
21,050
0
49,453
L
518
41
90
445
9,243
2,979
0
4,706
4,487
8,616
0
L
Xing Tian
SirPopowich
Xing Tian
1,127
467
0
0
11,046
6,140
0
3,130
7,891
9,845
0
W
7,709
1,968
0
1,907
13,497
12,553
2,228
1,003
10,998
0
32,884
W
Hachiman
24,550
19,316
0
10,427
18,129
7,583
5,501
2,953
15,176
0
100,418
W
6,863
3,284
1,995
3,217
16,483
10,655
1,482
3,606
12,877
0
18,855
W
Loki
14,087
6,222
0
5,237
16,510
7,543
919
3,571
12,939
0
92,076
L
14,324
9,194
366
4,967
26,604
10,558
292
7,569
18,910
0
43,622
L
13,662
2,834
2,487
4,974
21,494
8,206
493
6,152
15,292
54,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,259
Gold Earned
60,380
245
Minions Killed
518
0
Camps Cleared
0
1,228,361
Distance Traveled
1,844,517
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,222
582
132
6
0
322,228
0
L
Chaac
10,911
520
80
4
0
376,299
2
L
Ares
6,430
306
14
1
0
67,349
0
L
Xing Tian
6,666
317
13
1
0
136,424
1
W
Bellona
9,849
469
56
3
0
417,206
0
W
Hachiman
13,185
628
140
7
0
341,981
1
W
Horus
11,248
536
37
2
0
390,980
0
W
Loki
13,876
661
153
7
0
372,122
0
L
Arachne
10,443
497
53
3
0
356,489
0
L
Hel
10,809
515
85
4
0
291,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role