Player Matchup

Da Ji
Da Ji
PervasiveCoyote1
Da Ji
Level 80
God Stats
13W - 8L
1,533 SR
Queue Stats
192W - 182L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
Tox1cMG
Cthulhu
Level 26
God Stats
11W - 6L
1,528 SR
Queue Stats
53W - 44L
1,293 Elo+
Party 2
Sol
Sol
Vonlentine
Sol
Level 127
God Stats
4W - 6L
1,571 SR
Queue Stats
225W - 242L
1,473 Elo+
Party 2
Team Averages
Level 78
1,544 SR
1,393 Elo+

VS

Team Averages
Level 39
1,519 SR
1,245 Elo+
Anubis
Anubis
FBLockRareRose
Anubis
Level 29
God Stats
13W - 12L
1,630 SR
Queue Stats
13W - 15L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
MizzyAbeast215
Danzaburou
Level 24
God Stats
2W - 3L
1,494 SR
Queue Stats
12W - 10L
1,299 Elo+
Party 1
Zeus
Zeus
Sr_hurr1cane
Zeus
Level 63
God Stats
2W - 4L
1,432 SR
Queue Stats
74W - 116L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 4 / 8
14,271
839
18,517
12,409
4,479
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Tox1cMG
Cthulhu
14
2 / 3 / 12
10,665
627
6,333
14,442
13,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 3 / 17
13,311
783
15,373
11,292
3,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 3
10,597
623
12,796
17,160
5,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MizzyAbeast215
Danzaburou
13
4 / 10 / 2
10,733
631
6,937
14,836
3,512
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 11 / 3
10,222
601
5,359
13,413
2,388
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
32
Kills
9
10
Deaths
32
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
L
Danzaburou
MizzyAbeast215
Danzaburou
4
10
2
0.5
W
20
4
8
6
L
3
11
3
0.41
W
Cthulhu
Tox1cMG
Cthulhu
2
3
12
2.67
W
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,223
Damage
25,092
38,143
Taken
45,409
21,750
Mitigated
11,316
8,856
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,796
935
0
4,145
17,160
5,416
360
7,792
9,118
50,767
0
L
Danzaburou
MizzyAbeast215
Danzaburou
6,937
3,980
0
910
14,836
3,512
0
7,814
6,797
0
25,051
W
18,517
5,959
0
197
12,409
4,479
1,008
6,399
6,010
0
35,871
L
5,359
308
409
553
13,413
2,388
0
5,654
7,734
23,250
0
W
Cthulhu
Tox1cMG
Cthulhu
6,333
44
724
1,453
14,442
13,633
0
7,494
6,948
33,116
0
W
15,373
3,166
0
6,482
11,292
3,638
1,712
4,323
6,969
71,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
31,552
176
Minions Killed
141
0
Camps Cleared
0
807,403
Distance Traveled
612,356
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,597
623
71
4
0
182,700
0
L
Danzaburou
10,733
631
41
2
0
213,217
0
W
Da Ji
14,271
839
33
2
0
276,862
0
L
Zeus
10,222
601
29
2
0
216,439
0
W
Cthulhu
10,665
627
47
3
0
261,391
0
W
Sol
13,311
783
96
6
0
269,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role