Player Matchup
Team Averages
Level 44
1,403 SR
965
Elo+
VS
Team Averages
Level 30
1,413 SR
1,112
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gatitogame9609
Guan Yu
7
3 / 1 / 3
5,233
1,047
1,717
2,851
1,026
![Y10 Bloodforge](https://static.smite.guru/i/items/9236.jpg)
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
![Morningstar](https://static.smite.guru/i/items/7922.jpg)
Morningstar
+7
Physical Power
+50
Mana
Popbobz
Fenrir
6
1 / 1 / 2
4,488
898
1,557
2,647
742
![Runic Shield](https://static.smite.guru/i/items/9111.jpg)
Runic Shield
+30
Physical Power
+50
Magical Protection
+150
Health
AURA - Enemy gods within 55 units have their Magical Power reduced by 50.
![Y10 Cursed Gauntlet](https://static.smite.guru/i/items/9826.jpg)
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
oni_dreco
Ymir
7
2 / 1 / 4
5,238
1,048
1,395
3,839
1,772
![Guardian's Blessing](https://static.smite.guru/i/items/15473.jpg)
Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
![Glowing Emerald](https://static.smite.guru/i/items/12663.jpg)
Glowing Emerald
+100
Health
+10
Hp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,203
841
7
1
0
35,413
1
W
5,233
1,047
11
2
0
100,876
0
L
4,325
865
4
1
0
63,484
0
W
4,488
898
13
3
0
84,326
1
L
3,941
788
1
0
0
71,789
0
W
5,238
1,048
16
3
0
100,415
0