Player Matchup

Ah Puch
Ah Puch
Ezriel509
Ah Puch
Level 29
God Stats
1W - 0L
1,370 SR
Queue Stats
21W - 25L
1,264 Elo+
Solo
Jormungandr
Jormungandr
LordDragoYT
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,479 Elo+
Party 1
Apollo
Apollo
Musamelody
Apollo
Level 17
God Stats
6W - 6L
1,381 SR
Queue Stats
13W - 16L
1,147 Elo+
Solo
Artemis
Artemis
Sajjad_Marshal
Artemis
Level 21
God Stats
19W - 6L
1,751 SR
Queue Stats
62W - 64L
1,180 Elo+
Solo
Loki
Loki
Zeit_Katze
Loki
Level 42
God Stats
6W - 6L
1,474 SR
Queue Stats
22W - 43L
1,256 Elo+
Party 1
Team Averages
Level 25
1,495 SR
1,265 Elo+

VS

Team Averages
Level 16
1,438 SR
1,297 Elo+
Neith
Neith
Capn Quesadilla
Neith
Level 14
God Stats
3W - 5L
1,243 SR
Queue Stats
15W - 17L
1,271 Elo+
Party 2
Loki
Loki
Frail7yroldgirl
Loki
Level 23
God Stats
12W - 13L
1,471 SR
Queue Stats
36W - 49L
1,211 Elo+
Party 2
Mercury
Mercury
Hadge
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,174 Elo+
Solo
Cthulhu
Cthulhu
Realassassin74
Cthulhu
Level 25
God Stats
1W - 5L
1,474 SR
Queue Stats
40W - 49L
1,328 Elo+
Solo
Olorun
Olorun
WrathHarvester
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ezriel509
Ah Puch
20
17 / 4 / 7
16,439
514
18,728
16,346
6,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
LordDragoYT
Jormungandr
20
5 / 8 / 3
15,141
473
13,496
23,298
20,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Musamelody
Apollo
19
10 / 13 / 3
13,716
429
4,721
22,032
8,772
20
13 / 10 / 13
17,289
540
22,049
25,128
10,334
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 14 / 7
15,181
474
12,257
25,119
10,221
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 6
16,926
529
23,715
22,466
7,099
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
23 / 5 / 6
18,562
580
34,203
19,622
8,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Hadge
Mercury
13
0 / 26 / 4
10,415
325
1,449
22,259
5,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 7 / 13
15,849
495
15,691
25,595
20,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 8 / 3
10,715
335
3,894
8,515
2,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
80
51
Kills
48
49
Deaths
53
33
Assists
32
Player
Kills
Deaths
Assists
KDA
L
11
7
6
2
W
Ah Puch
Ezriel509
Ah Puch
17
4
7
5.13
L
23
5
6
5.2
L
Mercury
Hadge
Mercury
0
26
4
0.08
W
Jormungandr
LordDragoYT
Jormungandr
5
8
3
0.81
W
Apollo
Musamelody
Apollo
10
13
3
0.88
L
11
7
13
2.5
W
13
10
13
1.95
L
3
8
3
0.56
W
6
14
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,251
Damage
78,952
111,923
Taken
98,457
55,773
Mitigated
43,663
16,150
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,715
16,225
0
1,483
22,466
7,099
4,958
8,832
13,634
0
108,408
W
Ah Puch
Ezriel509
Ah Puch
18,728
2,248
0
2,116
16,346
6,445
424
2,369
13,977
76,585
0
L
34,203
8,759
0
1,560
19,622
8,518
0
7,635
11,987
0
104,140
L
Mercury
Hadge
Mercury
1,449
245
0
0
22,259
5,078
0
3,523
18,229
0
6,729
W
Jormungandr
LordDragoYT
Jormungandr
13,496
5,454
0
1,964
23,298
20,001
2,908
5,955
17,343
84,074
0
W
Apollo
Musamelody
Apollo
4,721
3,410
0
0
22,032
8,772
2,097
4,802
17,230
0
37,054
L
15,691
736
601
1,560
25,595
20,448
914
10,406
15,189
69,290
0
W
22,049
16,102
0
9,317
25,128
10,334
1,750
3,130
21,998
0
85,838
L
3,894
2,952
0
972
8,515
2,520
1,245
1,828
6,687
18,003
0
W
12,257
3,857
0
2,753
25,119
10,221
3,863
3,854
21,265
0
86,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,766
Gold Earned
72,467
528
Minions Killed
450
0
Camps Cleared
0
2,430,220
Distance Traveled
2,254,394
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,926
529
186
6
0
487,597
3
W
Ah Puch
16,439
514
113
4
0
479,046
3
L
Loki
18,562
580
126
4
0
552,407
0
L
Mercury
10,415
325
4
0
0
467,629
0
W
Jormungandr
15,141
473
137
4
0
519,660
0
W
Apollo
13,716
429
55
2
0
481,340
3
L
Cthulhu
15,849
495
106
3
0
555,359
1
W
Artemis
17,289
540
112
4
0
483,547
6
L
Olorun
10,715
335
28
1
0
191,402
0
W
Loki
15,181
474
111
3
0
466,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role