Player Matchup

Sun Wukong
Sun Wukong
Death ACE101
Sun Wukong
Level 8
God Stats
7W - 8L
1,356 SR
Queue Stats
7W - 13L
1,173 Elo+
Solo
Artemis
Artemis
ForfeitSum3750
Artemis
Level 5
God Stats
1W - 2L
1,256 SR
Queue Stats
40W - 33L
1,067 Elo+
Solo
Sol
Sol
LiquidSamurai33
Sol
Level 29
God Stats
5W - 8L
1,457 SR
Queue Stats
210W - 242L
1,173 Elo+
Solo
Cerberus
Cerberus
OTG_REDS
Cerberus
Level 5
God Stats
1W - 3L
1,064 SR
Queue Stats
5W - 10L
956 Elo+
Solo
Neith
Neith
cisba88
Neith
Level 27
God Stats
17W - 20L
1,313 SR
Queue Stats
70W - 124L
1,090 Elo+
Solo
Team Averages
Level 15
1,289 SR
1,092 Elo+

VS

Team Averages
Level 16
1,309 SR
1,066 Elo+
Cthulhu
Cthulhu
Dragonking9090
Cthulhu
Level 25
God Stats
6W - 12L
1,305 SR
Queue Stats
40W - 78L
1,045 Elo+
Solo
Guan Yu
Guan Yu
ELopez09
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,231 Elo+
Solo
Baron Samedi
Baron Samedi
Foxy90100000
Baron Samedi
Level 9
God Stats
3W - 6L
1,278 SR
Queue Stats
3W - 8L
963 Elo+
Party 1
Hel
Hel
TankMercy1010
Hel
Level 22
God Stats
1W - 5L
1,283 SR
Queue Stats
4W - 10L
947 Elo+
Party 1
Ra
Ra
ovi827
Ra
Level 7
God Stats
0W - 3L
1,178 SR
Queue Stats
2W - 11L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Death ACE101
Sun Wukong
16
0 / 0 / 0
11,460
716
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 12 / 24
16,777
1,049
25,837
25,557
10,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
25 / 1 / 13
20,345
1,272
58,925
28,359
11,462
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
OTG_REDS
Cerberus
20
6 / 7 / 27
16,569
1,036
16,771
43,176
41,302
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
cisba88
Neith
20
3 / 6 / 26
15,740
984
14,207
19,738
11,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,960
623
0
0
0
Guan Yu
ELopez09
Guan Yu
20
11 / 11 / 11
17,494
1,093
30,861
39,869
62,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Foxy90100000
Baron Samedi
20
5 / 10 / 13
15,860
991
33,641
37,074
23,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 7 / 11
17,134
1,071
36,630
30,825
21,907
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ra
20
0 / 14 / 10
13,286
830
4,040
21,353
9,006
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
70
42
Kills
25
26
Deaths
42
90
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Death ACE101
Sun Wukong
0
0
0
0
L
0
0
0
0
L
Guan Yu
ELopez09
Guan Yu
11
11
11
1.5
W
8
12
24
1.67
L
Baron Samedi
Foxy90100000
Baron Samedi
5
10
13
1.15
W
25
1
13
31.5
W
Cerberus
OTG_REDS
Cerberus
6
7
27
2.79
L
9
7
11
2.07
W
Neith
cisba88
Neith
3
6
26
2.67
L
Ra
0
14
10
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,740
Damage
105,172
116,830
Taken
129,121
74,444
Mitigated
116,210
31,185
Healing
33,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Death ACE101
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
ELopez09
Guan Yu
30,861
6,520
4,411
6,096
39,869
62,049
0
21,971
17,898
1,343
65,430
W
25,837
18,547
0
4,722
25,557
10,586
0
13,439
11,643
0
46,757
L
Baron Samedi
Foxy90100000
Baron Samedi
33,641
10,442
3,355
6,571
37,074
23,248
0
21,484
15,590
60,725
0
W
58,925
32,863
0
17,593
28,359
11,462
0
17,111
10,948
121,845
0
W
Cerberus
OTG_REDS
Cerberus
16,771
3,810
0
8,596
43,176
41,302
0
32,322
10,154
35,873
0
L
36,630
13,791
2,822
10,128
30,825
21,907
0
20,387
10,438
63,618
0
W
Neith
cisba88
Neith
14,207
8,211
0
274
19,738
11,094
0
11,724
7,689
0
21,034
L
Ra
4,040
1,691
0
0
21,353
9,006
0
11,854
9,499
14,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,891
Gold Earned
73,734
247
Minions Killed
223
0
Camps Cleared
1
937,433
Distance Traveled
959,627
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,460
716
0
0
0
0
0
L
Cthulhu
9,960
623
0
0
0
0
0
L
Guan Yu
17,494
1,093
92
6
0
299,319
3
W
Artemis
16,777
1,049
51
3
0
225,893
0
L
Baron Samedi
15,860
991
59
4
0
223,099
0
W
Sol
20,345
1,272
159
10
0
250,641
1
W
Cerberus
16,569
1,036
26
2
0
241,755
0
L
Hel
17,134
1,071
59
4
0
239,445
0
W
Neith
15,740
984
11
1
0
219,144
0
L
Ra
13,286
830
13
1
1
197,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role