Player Matchup

Mercury
Mercury
DeadlyNeko123
Mercury
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Deusmuertes
Sun Wukong
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 5L
1,463 Elo+
Solo
Ares
Ares
MercenarioKiller
Ares
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,450 Elo+
Solo
Ra
Ra
Mightybutrumpit
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 13L
1,852 Elo+
Party 1
Kukulkan
Kukulkan
PepeLaughXD
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo
Team Averages
Level 9
1,461 SR
1,490 Elo+

VS

Team Averages
Level 21
1,458 SR
1,538 Elo+
Ymir
Ymir
BigTaylrSwiftFan
Ymir
Level 21
God Stats
2W - 2L
1,298 SR
Queue Stats
15W - 19L
1,430 Elo+
Solo
Nemesis
Nemesis
Iamsoveryhot
Nemesis
Level 16
God Stats
2W - 3L
1,306 SR
Queue Stats
9W - 10L
1,512 Elo+
Solo
Ra
Ra
LudwigWorldOrder
Ra
Level 27
God Stats
28W - 18L
1,705 SR
Queue Stats
107W - 73L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
Sedric0
Sun Wukong
Level 26
God Stats
19W - 18L
1,480 SR
Queue Stats
89W - 74L
1,570 Elo+
Solo
Anhur
Anhur
zfuse123
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
6
0 / 1 / 1
3,816
763
412
3,018
732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Sun Wukong
Deusmuertes
Sun Wukong
5
0 / 2 / 0
3,375
675
1,776
3,580
1,605
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 2 / 0
2,715
543
121
1,409
228
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 3 / 0
3,780
756
1,627
3,737
1,237
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
PepeLaughXD
Kukulkan
5
0 / 4 / 0
3,120
624
655
2,778
309
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 3
3,668
734
855
1,385
530
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Iamsoveryhot
Nemesis
6
5 / 0 / 1
4,610
922
1,902
2,019
503
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

8
1 / 1 / 3
4,805
961
2,637
2,622
831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Sedric0
Sun Wukong
7
1 / 0 / 1
3,995
799
1,797
2,652
1,101
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
zfuse123
Anhur
7
4 / 0 / 1
4,368
874
2,389
1,968
496
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
12
12
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Mercury
0
1
1
0.5
L
Sun Wukong
Deusmuertes
Sun Wukong
0
2
0
0
W
Nemesis
Iamsoveryhot
Nemesis
5
0
1
5.5
W
1
1
3
2.5
L
0
2
0
0
L
1
3
0
0.33
L
Kukulkan
PepeLaughXD
Kukulkan
0
4
0
0
W
Sun Wukong
Sedric0
Sun Wukong
1
0
1
1.5
W
Anhur
zfuse123
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,591
Damage
9,580
14,522
Taken
10,646
4,111
Mitigated
3,461
3,342
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
855
89
0
651
1,385
530
288
235
1,150
3,927
0
L
Mercury
412
224
0
1,209
3,018
732
0
648
2,370
0
13,879
L
Sun Wukong
Deusmuertes
Sun Wukong
1,776
636
0
904
3,580
1,605
0
0
3,430
0
9,417
W
Nemesis
Iamsoveryhot
Nemesis
1,902
995
0
825
2,019
503
0
461
1,558
0
11,059
W
2,637
524
17
1,538
2,622
831
0
1,069
1,553
27,005
0
L
121
56
0
40
1,409
228
0
55
1,354
584
0
L
1,627
129
228
961
3,737
1,237
0
2,413
1,324
17,460
0
L
Kukulkan
PepeLaughXD
Kukulkan
655
120
0
0
2,778
309
0
376
2,402
8,871
0
W
Sun Wukong
Sedric0
Sun Wukong
1,797
823
0
1,014
2,652
1,101
0
0
2,477
0
13,859
W
Anhur
zfuse123
Anhur
2,389
1,616
0
500
1,968
496
87
638
1,330
0
17,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,806
Gold Earned
21,446
111
Minions Killed
135
0
Camps Cleared
0
460,669
Distance Traveled
501,312
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,668
734
3
1
0
109,805
2
L
Mercury
3,816
763
39
8
0
119,460
2
L
Sun Wukong
3,375
675
22
4
0
102,621
1
W
Nemesis
4,610
922
26
5
0
116,036
1
W
Ra
4,805
961
46
9
0
100,568
2
L
Ares
2,715
543
2
0
0
33,027
0
L
Ra
3,780
756
33
7
0
104,483
0
L
Kukulkan
3,120
624
15
3
0
101,078
0
W
Sun Wukong
3,995
799
25
5
0
87,430
1
W
Anhur
4,368
874
35
7
0
87,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role