Player Matchup

Cernunnos
Cernunnos
Silver I
ChiefAK47
Cernunnos
Silver I
Level 127
God Stats
2W - 4L
1,308 SR
Queue Stats
383W - 454L
1,231 MMR
Solo
Chaac
Chaac
Silver II
DarkVortex98
Chaac
Silver II
Level 89
God Stats
48W - 30L
1,614 SR
Queue Stats
117W - 126L
1,168 MMR
Party 2
Chang'e
Chang'e
Silver I
xXzEr0_aPpErAnCe
Chang'e
Silver I
Level 110
God Stats
30W - 31L
1,534 SR
Queue Stats
334W - 336L
1,276 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,485 SR
1,225 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 62
1,571 SR
1,219 MMR
Cthulhu
Cthulhu
Silver IV
The Dusty Camel
Cthulhu
Silver IV
Level 43
God Stats
16W - 11L
1,606 SR
Queue Stats
59W - 61L
1,060 MMR
Party 1
Scylla
Scylla
Gold III
Umipiggy
Scylla
Gold III
Level 82
God Stats
3W - 5L
1,591 SR
Queue Stats
91W - 93L
1,694 MMR
Party 1
Nike
Nike
Silver IV
danbiboo
Nike
Silver IV
Level 62
God Stats
6W - 9L
1,517 SR
Queue Stats
66W - 57L
904 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChiefAK47
Cernunnos
15
4 / 6 / 8
13,309
634
9,790
19,595
7,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 3 / 4
13,852
660
17,040
25,467
23,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 10
12,625
601
21,280
19,678
7,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KumbhakarnaAphroditeZeusHeraHel

VS

Bans
Zhong KuiMedusaOdinArtemisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
13,568
646
13,051
20,501
21,609
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Umipiggy
Scylla
16
3 / 9 / 5
12,656
603
16,507
15,701
5,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
17
6 / 1 / 6
13,650
650
16,888
23,525
30,903
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
12
Kills
12
12
Deaths
12
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ChiefAK47
Cernunnos
4
6
8
1.33
W
7
3
4
3
L
3
2
5
2.75
L
Scylla
Umipiggy
Scylla
3
9
5
0.61
L
Nike
6
1
6
9
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,110
Damage
46,446
64,740
Taken
59,727
38,073
Mitigated
57,873
36,776
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ChiefAK47
Cernunnos
9,790
3,945
0
4,826
19,595
7,255
1,757
9,047
10,273
0
82,417
W
17,040
1,787
0
9,955
25,467
23,465
1,353
11,125
13,987
0
62,177
L
13,051
543
1,060
4,363
20,501
21,609
76
9,448
11,053
51,910
0
L
Scylla
Umipiggy
Scylla
16,507
841
0
2,875
15,701
5,361
334
3,645
12,056
66,930
0
L
Nike
16,888
1,914
0
4,612
23,525
30,903
64
8,437
15,088
0
51,966
W
21,280
975
8,984
13,011
19,678
7,353
1,002
9,820
9,483
65,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,786
Gold Earned
39,874
221
Minions Killed
186
0
Camps Cleared
0
1,114,351
Distance Traveled
1,150,678
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,309
634
90
4
0
306,342
4
W
Chaac
13,852
660
70
3
0
407,905
1
L
Cthulhu
13,568
646
41
2
0
429,825
6
L
Scylla
12,656
603
79
4
0
314,803
3
L
Nike
13,650
650
66
3
0
406,050
5
W
Chang'e
12,625
601
61
3
0
400,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role