Player Matchup

Nemesis
Nemesis
JackedUp2006
Nemesis
Level 6
God Stats
3W - 1L
1,891 SR
Queue Stats
3W - 2L
1,809 Elo+
Party 2
Skadi
Skadi
P1mpSmurf420
Skadi
Level 15
God Stats
0W - 2L
1,778 SR
Queue Stats
6W - 7L
1,475 Elo+
Solo
Scylla
Scylla
Playmaker9089
Scylla
Level 117
God Stats
1W - 1L
1,582 SR
Queue Stats
21W - 18L
1,496 Elo+
Party 2
Bellona
Bellona
Ruffus_jorch
Bellona
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 106L
1,472 Elo+
Solo
Bakasura
Bakasura
oleqson
Bakasura
Level 16
God Stats
0W - 2L
1,689 SR
Queue Stats
16W - 24L
1,312 Elo+
Solo
Team Averages
Level 36
1,688 SR
1,513 Elo+

VS

Team Averages
Level 25
1,533 SR
1,431 Elo+
Cthulhu
Cthulhu
Bial
Cthulhu
Level 20
God Stats
25W - 17L
1,636 SR
Queue Stats
162W - 130L
1,438 Elo+
Solo
Fenrir
Fenrir
ElTuetue204
Fenrir
Level 29
God Stats
2W - 2L
1,254 SR
Queue Stats
104W - 91L
1,565 Elo+
Solo
Loki
Loki
OSAMABINLIK
Loki
Level 26
God Stats
40W - 41L
1,507 SR
Queue Stats
88W - 101L
1,404 Elo+
Party 1
Scylla
Scylla
Rinoceronte0
Scylla
Level 19
God Stats
4W - 0L
1,732 SR
Queue Stats
16W - 23L
1,321 Elo+
Solo
Osiris
Osiris
Timer757
Osiris
Level 29
God Stats
62W - 54L
1,537 SR
Queue Stats
83W - 83L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JackedUp2006
Nemesis
15
0 / 8 / 1
9,375
852
7,736
15,201
5,620
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 8 / 2
9,209
837
7,380
11,214
3,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
2 / 6 / 2
11,079
1,007
15,437
14,751
5,190
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Ruffus_jorch
Bellona
16
3 / 4 / 1
10,328
939
9,374
17,152
18,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
oleqson
Bakasura
16
1 / 11 / 2
10,291
936
6,298
21,672
8,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

47

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bial
Cthulhu
18
1 / 2 / 28
11,061
1,006
16,444
13,231
8,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
19
15 / 3 / 8
12,763
1,160
14,122
11,722
7,111
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 17
12,351
1,123
8,283
7,812
2,663
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
18
2 / 0 / 23
11,373
1,034
17,976
5,929
2,015
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Timer757
Osiris
19
12 / 0 / 19
12,795
1,163
17,139
13,506
7,125
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
132
6
Kills
37
37
Deaths
6
8
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bial
Cthulhu
1
2
28
7.5
W
Fenrir
15
3
8
6.33
L
Nemesis
JackedUp2006
Nemesis
0
8
1
0.06
W
7
1
17
15.5
L
0
8
2
0.13
L
2
6
2
0.5
W
Scylla
2
0
23
13.5
L
Bellona
Ruffus_jorch
Bellona
3
4
1
0.88
W
Osiris
Timer757
Osiris
12
0
19
21.5
L
Bakasura
oleqson
Bakasura
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,225
Damage
73,964
79,990
Taken
52,200
41,854
Mitigated
27,445
3,843
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bial
Cthulhu
16,444
1,705
848
1,314
13,231
8,531
0
2,626
10,605
27,040
0
W
Fenrir
14,122
4,578
945
1,497
11,722
7,111
0
4,107
7,533
0
32,560
L
Nemesis
JackedUp2006
Nemesis
7,736
1,852
0
337
15,201
5,620
0
7,570
7,631
0
23,599
W
8,283
2,817
0
316
7,812
2,663
0
3,533
4,138
0
26,569
L
7,380
3,456
0
0
11,214
3,941
0
4,190
7,024
0
17,453
L
15,437
804
484
1,408
14,751
5,190
0
7,684
7,067
51,044
0
W
Scylla
17,976
1,788
0
620
5,929
2,015
0
1,861
3,842
44,514
0
L
Bellona
Ruffus_jorch
Bellona
9,374
2,079
0
170
17,152
18,840
0
7,748
9,404
0
24,722
W
Osiris
Timer757
Osiris
17,139
8,194
0
1,209
13,506
7,125
0
3,310
9,971
0
25,840
L
Bakasura
oleqson
Bakasura
6,298
4,519
0
1,444
21,672
8,263
0
7,228
14,444
0
13,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,282
Gold Earned
60,343
195
Minions Killed
203
6
Camps Cleared
9
1,016,110
Distance Traveled
1,053,080
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,061
1,006
41
4
1
211,152
0
W
Fenrir
12,763
1,160
49
4
1
216,534
0
L
Nemesis
9,375
852
31
3
1
222,768
2
W
Loki
12,351
1,123
13
1
3
197,930
0
L
Skadi
9,209
837
14
1
2
177,563
1
L
Scylla
11,079
1,007
91
8
1
202,727
0
W
Scylla
11,373
1,034
87
8
2
199,197
0
L
Bellona
10,328
939
34
3
1
237,426
0
W
Osiris
12,795
1,163
13
1
2
228,267
0
L
Bakasura
10,291
936
25
2
1
175,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role