Player Matchup

Nemesis
Nemesis
WackyJaber
Nemesis
Level 28
God Stats
7W - 3L
1,535 SR
Queue Stats
70W - 54L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
XStrawhatGangX
Kuzenbo
Level 26
God Stats
6W - 3L
1,577 SR
Queue Stats
92W - 91L
1,494 Elo+
Solo
Merlin
Merlin
goshohgosh
Merlin
Level 30
God Stats
4W - 1L
1,777 SR
Queue Stats
74W - 66L
1,530 Elo+
Party 1
Rama
Rama
monkeyman1011
Rama
Level 7
God Stats
8W - 10L
1,581 SR
Queue Stats
20W - 19L
1,511 Elo+
Party 1
Neith
Neith
unHappymeal666
Neith
Level 1
God Stats
2W - 1L
1,760 SR
Queue Stats
3W - 3L
1,727 Elo+
Party 1
Team Averages
Level 18
1,646 SR
1,569 Elo+

VS

Team Averages
Level 20
1,563 SR
1,454 Elo+
Cthulhu
Cthulhu
Aladdin420
Cthulhu
Level 27
God Stats
14W - 8L
1,594 SR
Queue Stats
37W - 42L
1,351 Elo+
Solo
Bastet
Bastet
NegaNivek
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,523 Elo+
Solo
Loki
Loki
Smoket816
Loki
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 44L
1,533 Elo+
Party 2
Olorun
Olorun
TSSMB00
Olorun
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 82L
1,369 Elo+
Solo
Nemesis
Nemesis
tyreeljones
Nemesis
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 14L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
WackyJaber
Nemesis
19
11 / 3 / 21
12,540
1,254
22,160
14,033
6,453
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 3 / 29
11,207
1,121
11,047
17,543
16,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
goshohgosh
Merlin
20
16 / 1 / 15
13,046
1,305
22,041
8,223
3,359
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 16
10,038
1,004
10,409
10,280
3,827
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 13
9,690
969
7,038
4,335
1,731
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

268

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aladdin420
Cthulhu
16
4 / 6 / 8
10,310
1,031
11,584
16,300
22,739
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
NegaNivek
Bastet
15
4 / 5 / 4
9,890
989
8,971
13,159
4,486
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
15
6 / 7 / 6
10,687
1,069
13,345
16,999
6,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
TSSMB00
Olorun
15
0 / 8 / 7
8,852
885
9,438
15,945
6,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
tyreeljones
Nemesis
15
0 / 10 / 6
8,751
875
6,840
16,211
6,597
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
45
36
Kills
14
14
Deaths
36
94
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aladdin420
Cthulhu
4
6
8
1.33
L
Bastet
NegaNivek
Bastet
4
5
4
1.2
L
Loki
6
7
6
1.29
L
Olorun
TSSMB00
Olorun
0
8
7
0.44
W
Nemesis
WackyJaber
Nemesis
11
3
21
7.17
W
4
3
29
6.17
W
Merlin
goshohgosh
Merlin
16
1
15
23.5
W
3
5
16
2.2
L
Nemesis
tyreeljones
Nemesis
0
10
6
0.3
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,695
Damage
50,178
54,414
Taken
78,614
31,975
Mitigated
46,330
10,229
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aladdin420
Cthulhu
11,584
495
524
413
16,300
22,739
0
5,009
11,291
26,072
0
L
Bastet
NegaNivek
Bastet
8,971
2,670
0
942
13,159
4,486
0
5,781
7,378
0
24,194
L
Loki
13,345
3,801
0
0
16,999
6,325
0
7,355
9,644
0
32,211
L
Olorun
TSSMB00
Olorun
9,438
5,633
1,013
3,218
15,945
6,183
0
7,556
8,389
21,230
0
W
Nemesis
WackyJaber
Nemesis
22,160
9,522
0
1,575
14,033
6,453
0
4,912
8,996
0
36,736
W
11,047
4,415
0
3,808
17,543
16,605
0
5,524
11,883
16,072
0
W
Merlin
goshohgosh
Merlin
22,041
1,309
1,062
2,521
8,223
3,359
0
3,397
4,776
62,238
0
W
10,409
8,842
0
0
10,280
3,827
0
4,780
5,379
0
15,775
L
Nemesis
tyreeljones
Nemesis
6,840
3,176
0
799
16,211
6,597
0
7,387
8,824
0
15,758
W
7,038
4,293
255
1,008
4,335
1,731
0
1,927
2,358
0
18,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,521
Gold Earned
48,490
169
Minions Killed
149
7
Camps Cleared
4
868,798
Distance Traveled
855,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,310
1,031
35
4
1
166,726
0
L
Bastet
9,890
989
36
4
0
188,510
0
L
Loki
10,687
1,069
40
4
3
181,134
0
L
Olorun
8,852
885
21
2
0
150,401
0
W
Nemesis
12,540
1,254
37
4
5
216,750
0
W
Kuzenbo
11,207
1,121
12
1
0
219,097
0
W
Merlin
13,046
1,305
75
8
1
183,094
0
W
Rama
10,038
1,004
17
2
1
148,280
0
L
Nemesis
8,751
875
17
2
0
168,240
0
W
Neith
9,690
969
28
3
0
101,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role