Player Matchup

Danzaburou
Danzaburou
DoubleOGundam
Danzaburou
Level 28
God Stats
4W - 0L
1,733 SR
Queue Stats
67W - 43L
1,592 Elo+
Party 1
Ra
Ra
TheBofelsh
Ra
Level 85
God Stats
4W - 3L
1,552 SR
Queue Stats
92W - 78L
1,544 Elo+
Party 1
Ymir
Ymir
XenoDragoon
Ymir
Level 68
God Stats
2W - 1L
1,469 SR
Queue Stats
100W - 74L
1,566 Elo+
Party 1
Team Averages
Level 60
1,585 SR
1,568 Elo+

VS

Team Averages
Level 72
1,695 SR
1,476 Elo+
King Arthur
King Arthur
Kinriku
King Arthur
Level 45
God Stats
6W - 7L
1,706 SR
Queue Stats
50W - 56L
1,453 Elo+
Party 2
Janus
Janus
MljSmite324
Janus
Level 45
God Stats
5W - 2L
1,655 SR
Queue Stats
167W - 114L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oQWinterWolfQo
Tsukuyomi
Level 126
God Stats
16W - 16L
1,724 SR
Queue Stats
709W - 784L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoubleOGundam
Danzaburou
20
10 / 2 / 6
16,505
688
34,971
26,072
12,102
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 5 / 11
14,177
591
8,478
17,628
7,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 1 / 10
14,357
598
9,869
20,230
23,945
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kinriku
King Arthur
16
0 / 6 / 7
12,322
513
8,743
32,962
37,322
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 3 / 3
14,284
595
20,830
11,975
4,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
oQWinterWolfQo
Tsukuyomi
16
3 / 7 / 4
13,604
567
15,802
19,164
8,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
16
Kills
8
8
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DoubleOGundam
Danzaburou
10
2
6
6.5
L
King Arthur
Kinriku
King Arthur
0
6
7
0.58
L
5
3
3
2.17
W
3
5
11
1.7
W
3
1
10
8
L
Tsukuyomi
oQWinterWolfQo
Tsukuyomi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,318
Damage
45,375
63,930
Taken
64,101
43,704
Mitigated
50,663
35,040
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DoubleOGundam
Danzaburou
34,971
25,318
0
16,441
26,072
12,102
2,301
9,996
15,689
0
135,744
L
King Arthur
Kinriku
King Arthur
8,743
1,009
1,079
8,842
32,962
37,322
6
9,830
23,132
867
33,590
L
20,830
163
0
368
11,975
4,629
144
3,620
8,355
96,352
0
W
8,478
1,191
8,219
8,779
17,628
7,657
372
8,837
8,627
77,674
0
W
9,869
1,600
0
1,601
20,230
23,945
82
4,547
15,373
30,198
0
L
Tsukuyomi
oQWinterWolfQo
Tsukuyomi
15,802
4,913
0
2,166
19,164
8,712
0
4,926
14,238
0
84,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
40,210
289
Minions Killed
252
0
Camps Cleared
0
1,187,844
Distance Traveled
1,252,643
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,505
688
160
7
0
397,844
3
L
King Arthur
12,322
513
37
2
0
432,874
7
L
Janus
14,284
595
119
5
0
437,825
9
W
Ra
14,177
591
90
4
0
372,238
1
W
Ymir
14,357
598
39
2
0
417,762
0
L
Tsukuyomi
13,604
567
96
4
0
381,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role