Player Matchup

Bacchus
Bacchus
HotToddHotSex
Bacchus
Level 29
God Stats
63W - 72L
1,448 SR
Queue Stats
71W - 95L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
PieroScaruffi
Danzaburou
Level 95
God Stats
39W - 46L
1,430 SR
Queue Stats
295W - 421L
1,410 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bugbois
Kumbhakarna
Level 7
God Stats
1W - 4L
1,387 SR
Queue Stats
8W - 20L
1,290 Elo+
Party 1
Team Averages
Level 44
1,422 SR
1,372 Elo+

VS

Team Averages
Level 37
1,546 SR
1,390 Elo+
Sun Wukong
Sun Wukong
DatBoiPedro
Sun Wukong
Level 37
God Stats
2W - 2L
1,370 SR
Queue Stats
97W - 73L
1,511 Elo+
Solo
Ne Zha
Ne Zha
DeadDesolaTion
Ne Zha
Level 47
God Stats
5W - 5L
1,732 SR
Queue Stats
129W - 137L
1,321 Elo+
Party 2
Baron Samedi
Baron Samedi
SemperFIxUSMC
Baron Samedi
Level 28
God Stats
15W - 13L
1,536 SR
Queue Stats
32W - 30L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
3 / 6 / 7
17,660
609
15,588
29,454
54,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
PieroScaruffi
Danzaburou
20
5 / 6 / 4
17,431
601
22,684
34,689
16,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
bugbois
Kumbhakarna
19
3 / 3 / 5
17,991
620
8,042
30,364
45,403
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DatBoiPedro
Sun Wukong
20
6 / 1 / 8
17,429
601
30,742
26,007
29,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 8 / 5
15,824
546
17,716
21,141
7,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SemperFIxUSMC
Baron Samedi
18
4 / 2 / 8
16,395
565
24,712
10,646
4,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
15
15
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DatBoiPedro
Sun Wukong
6
1
8
10
L
5
8
5
0.94
W
Bacchus
3
6
7
1.08
W
Danzaburou
PieroScaruffi
Danzaburou
5
6
4
1.17
L
Baron Samedi
SemperFIxUSMC
Baron Samedi
4
2
8
4
W
Kumbhakarna
bugbois
Kumbhakarna
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,314
Damage
73,170
94,507
Taken
57,794
117,021
Mitigated
41,299
30,949
Healing
24,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DatBoiPedro
Sun Wukong
30,742
6,279
0
12,223
26,007
29,571
601
10,180
15,827
0
122,518
L
17,716
7,458
0
4,296
21,141
7,201
241
10,119
11,022
0
49,956
W
Bacchus
15,588
1,178
2,426
3,154
29,454
54,707
0
7,836
21,137
36,897
0
W
Danzaburou
PieroScaruffi
Danzaburou
22,684
6,747
0
18,508
34,689
16,911
3,181
9,361
24,788
0
192,801
L
Baron Samedi
SemperFIxUSMC
Baron Samedi
24,712
1,228
3,699
3,838
10,646
4,527
298
3,549
7,097
95,647
0
W
Kumbhakarna
bugbois
Kumbhakarna
8,042
619
1,707
5,154
30,364
45,403
82
7,836
22,253
23,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,082
Gold Earned
49,648
251
Minions Killed
285
0
Camps Cleared
0
1,531,103
Distance Traveled
1,377,395
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
17,429
601
117
4
0
553,495
3
L
Ne Zha
15,824
546
45
2
0
417,271
1
W
Bacchus
17,660
609
24
1
0
521,428
0
W
Danzaburou
17,431
601
201
7
0
496,412
2
L
Baron Samedi
16,395
565
123
4
0
406,629
0
W
Kumbhakarna
17,991
620
26
1
0
513,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role