Player Matchup

Cthulhu
Cthulhu
CrackVenom
Cthulhu
Level 94
God Stats
20W - 14L
1,558 SR
Queue Stats
90W - 64L
1,419 Elo+
Party 1
Hou Yi
Hou Yi
Ragnarok1983
Hou Yi
Level 120
God Stats
11W - 10L
1,500 SR
Queue Stats
148W - 135L
1,375 Elo+
Party 1
Discordia
Discordia
Slayerkid Viper
Discordia
Level 105
God Stats
7W - 3L
1,714 SR
Queue Stats
147W - 143L
1,397 Elo+
Party 1
Team Averages
Level 106
1,591 SR
1,397 Elo+

VS

Team Averages
Level 75
1,449 SR
1,386 Elo+
Cerberus
Cerberus
Djmushroom8352
Cerberus
Level 64
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 2L
1,241 Elo+
Solo
Hera
Hera
RodemAmtla
Hera
Level 60
God Stats
6W - 9L
1,440 SR
Queue Stats
80W - 78L
1,433 Elo+
Solo
Cupid
Cupid
TheBumBandit996
Cupid
Level 100
God Stats
19W - 7L
1,662 SR
Queue Stats
329W - 298L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrackVenom
Cthulhu
13
6 / 1 / 1
10,377
692
5,460
16,766
11,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
13
1 / 0 / 4
9,110
607
3,403
8,760
3,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Slayerkid Viper
Discordia
13
0 / 0 / 7
9,338
623
9,718
6,919
2,406
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 3 / 0
7,440
496
37
3,108
1,076
13
0 / 2 / 1
9,039
603
10,858
9,560
3,641
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 0
9,352
623
8,880
10,641
3,952
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrackVenom
Cthulhu
6
1
1
6.5
L
Cerberus
0
3
0
0
W
Hou Yi
1
0
4
3
L
0
2
1
0.25
W
Discordia
Slayerkid Viper
Discordia
0
0
7
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
19,775
32,445
Taken
23,309
16,944
Mitigated
8,669
8,481
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrackVenom
Cthulhu
5,460
395
287
4,382
16,766
11,344
0
3,726
13,040
35,523
0
L
Cerberus
37
37
0
11
3,108
1,076
0
2,123
985
757
0
W
Hou Yi
3,403
1,570
0
2,697
8,760
3,194
271
3,545
5,215
0
31,847
L
10,858
2,009
0
1,789
9,560
3,641
0
5,615
3,945
52,491
0
W
Discordia
Slayerkid Viper
Discordia
9,718
0
0
1,115
6,919
2,406
0
3,700
3,219
43,634
0
L
8,880
4,601
503
1,914
10,641
3,952
0
7,556
3,085
0
47,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
25,831
168
Minions Killed
171
0
Camps Cleared
0
900,317
Distance Traveled
667,934
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,377
692
45
3
0
302,263
2
L
Cerberus
7,440
496
2
0
0
110,281
2
W
Hou Yi
9,110
607
61
4
0
307,783
0
L
Hera
9,039
603
87
6
0
301,066
3
W
Discordia
9,338
623
62
4
0
290,271
2
L
Cupid
9,352
623
82
5
0
256,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role