Player Matchup

Ymir
Ymir
Kawaski650cc
Ymir
Level 29
God Stats
15W - 17L
1,524 SR
Queue Stats
141W - 115L
1,611 Elo+
Solo
Anhur
Anhur
RuthlessAccuracy
Anhur
Level 28
God Stats
6W - 4L
1,548 SR
Queue Stats
113W - 41L
1,756 Elo+
Solo
Bellona
Bellona
Sparky7293
Bellona
Level 27
God Stats
5W - 1L
1,751 SR
Queue Stats
77W - 52L
1,648 Elo+
Solo
Hera
Hera
averageperson555
Hera
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 50L
1,634 Elo+
Solo
Tyr
Tyr
hexxai
Tyr
Level 20
God Stats
4W - 1L
1,754 SR
Queue Stats
74W - 78L
1,594 Elo+
Solo
Team Averages
Level 22
1,615 SR
1,649 Elo+

VS

Team Averages
Level 17
1,530 SR
1,580 Elo+
Arachne
Arachne
Devils_Bixchh
Arachne
Level 5
God Stats
5W - 8L
1,500 SR
Queue Stats
18W - 23L
1,426 Elo+
Solo
Set
Set
ItsWitchTime
Set
Level 18
God Stats
10W - 6L
1,410 SR
Queue Stats
157W - 137L
1,678 Elo+
Solo
Scylla
Scylla
LuckiestPrune6
Scylla
Level 22
God Stats
6W - 3L
1,750 SR
Queue Stats
45W - 32L
1,540 Elo+
Solo
Sylvanus
Sylvanus
azn7589
Sylvanus
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 84L
1,683 Elo+
Solo
Anhur
Anhur
cilibil
Anhur
Level 24
God Stats
6W - 9L
1,491 SR
Queue Stats
95W - 79L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
9,362
624
8,961
11,976
5,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 2 / 5
10,128
675
14,194
10,782
3,553
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Sparky7293
Bellona
16
4 / 1 / 1
9,421
628
7,209
9,511
8,971
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 5 / 2
7,449
497
2,939
6,049
1,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
hexxai
Tyr
11
3 / 5 / 3
8,855
590
4,095
11,976
5,047
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
0 / 7 / 0
6,510
434
2,297
10,016
2,865
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 3 / 3
9,310
621
7,438
11,200
3,876
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 6
8,002
533
6,635
7,186
2,241
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
azn7589
Sylvanus
11
3 / 3 / 4
7,990
533
6,521
11,519
8,705
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
cilibil
Anhur
13
2 / 5 / 2
8,279
552
7,693
10,710
2,391
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
21
Kills
13
14
Deaths
21
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
7
0
0
L
5
3
3
2.17
W
6
1
1
6.5
L
3
3
6
2
W
7
2
5
4.75
W
Bellona
Sparky7293
Bellona
4
1
1
4.5
W
1
5
2
0.4
L
Sylvanus
azn7589
Sylvanus
3
3
4
1.67
L
Anhur
cilibil
Anhur
2
5
2
0.6
W
Tyr
hexxai
Tyr
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,398
Damage
30,584
50,294
Taken
50,631
24,315
Mitigated
20,078
19,629
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,297
1,826
0
361
10,016
2,865
238
2,426
7,365
0
21,395
L
7,438
1,862
0
4,108
11,200
3,876
0
2,555
8,645
0
66,969
W
8,961
778
0
5,258
11,976
5,045
0
4,863
7,113
59,441
0
L
6,635
709
0
1,078
7,186
2,241
164
1,567
5,594
36,296
0
W
14,194
6,757
0
6,064
10,782
3,553
1,020
2,532
8,250
0
76,422
W
Bellona
Sparky7293
Bellona
7,209
1,672
0
4,823
9,511
8,971
107
2,699
6,812
6,879
49,074
W
2,939
667
0
171
6,049
1,699
86
1,941
4,108
30,035
0
L
Sylvanus
azn7589
Sylvanus
6,521
1,530
1,494
2,836
11,519
8,705
174
4,932
6,562
26,435
0
L
Anhur
cilibil
Anhur
7,693
3,995
0
3,351
10,710
2,391
0
811
9,699
0
54,257
W
Tyr
hexxai
Tyr
4,095
182
886
2,427
11,976
5,047
0
4,946
7,030
0
22,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
40,091
448
Minions Killed
348
0
Camps Cleared
0
1,347,277
Distance Traveled
1,332,858
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,510
434
44
3
0
273,118
0
L
Set
9,310
621
107
7
0
290,119
2
W
Ymir
9,362
624
101
7
0
284,739
0
L
Scylla
8,002
533
71
5
0
270,644
3
W
Anhur
10,128
675
124
8
0
239,142
1
W
Bellona
9,421
628
120
8
0
310,135
1
W
Hera
7,449
497
64
4
0
232,178
1
L
Sylvanus
7,990
533
22
1
0
252,452
7
L
Anhur
8,279
552
104
7
0
246,525
4
W
Tyr
8,855
590
39
3
0
281,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role