Player Matchup

Cthulhu
Cthulhu
CoIIege
Cthulhu
Level 26
God Stats
11W - 3L
1,637 SR
Queue Stats
50W - 38L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Drakuunz
Heimdallr
Level 17
God Stats
22W - 9L
1,820 SR
Queue Stats
67W - 53L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
MudHammer
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,391 Elo+
Party 2
Cernunnos
Cernunnos
Nivek2525
Cernunnos
Level 19
God Stats
7W - 13L
1,300 SR
Queue Stats
83W - 75L
1,382 Elo+
Party 2
Medusa
Medusa
grzybogranie
Medusa
Level 16
God Stats
9W - 4L
1,588 SR
Queue Stats
49W - 36L
1,361 Elo+
Solo
Team Averages
Level 19
1,569 SR
1,393 Elo+

VS

Team Averages
Level 36
1,510 SR
1,311 Elo+
Cerberus
Cerberus
ALIAS_PICHUCHAXD
Cerberus
Level 16
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 6L
1,370 Elo+
Party 1
Sol
Sol
EvaniaMoon
Sol
Level 25
God Stats
10W - 20L
1,352 SR
Queue Stats
78W - 83L
1,344 Elo+
Solo
Danzaburou
Danzaburou
Manc-Monto
Danzaburou
Level 107
God Stats
3W - 4L
1,380 SR
Queue Stats
26W - 33L
1,373 Elo+
Party 1
Bellona
Bellona
Skyborn Dragon
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,100 Elo+
Solo
Fenrir
Fenrir
Twitch_TheMencho
Fenrir
Level 25
God Stats
4W - 4L
1,592 SR
Queue Stats
6W - 8L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoIIege
Cthulhu
20
5 / 2 / 25
15,107
1,079
19,249
19,257
20,791
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Drakuunz
Heimdallr
20
5 / 4 / 28
14,205
1,015
20,159
15,222
5,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
MudHammer
Kukulkan
20
4 / 6 / 18
13,656
975
10,493
14,621
4,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Nivek2525
Cernunnos
20
13 / 2 / 17
15,913
1,137
17,244
15,910
5,464
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
20
10 / 6 / 14
14,859
1,061
24,490
16,481
4,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 8
13,317
951
7,279
24,196
30,377
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 5 / 11
15,108
1,079
19,017
14,082
5,853
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Manc-Monto
Danzaburou
20
2 / 5 / 9
14,058
1,004
19,558
17,040
8,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 9 / 6
13,558
968
14,818
23,979
23,340
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 12 / 6
14,067
1,005
17,031
21,013
11,507
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
60
37
Kills
20
20
Deaths
37
102
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
W
Cthulhu
CoIIege
Cthulhu
5
2
25
8.75
W
Heimdallr
Drakuunz
Heimdallr
5
4
28
4.75
L
6
5
11
2.3
L
Danzaburou
Manc-Monto
Danzaburou
2
5
9
1.3
W
Kukulkan
MudHammer
Kukulkan
4
6
18
2.17
W
Cernunnos
Nivek2525
Cernunnos
13
2
17
10.75
L
4
9
6
0.78
L
7
12
6
0.83
W
Medusa
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,635
Damage
77,703
81,491
Taken
100,310
41,820
Mitigated
79,584
3,165
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,279
680
481
1,999
24,196
30,377
0
6,313
17,883
19,108
0
W
Cthulhu
CoIIege
Cthulhu
19,249
1,167
298
1,917
19,257
20,791
0
8,096
11,161
48,055
0
W
Heimdallr
Drakuunz
Heimdallr
20,159
15,053
0
15
15,222
5,703
0
2,784
12,438
0
39,176
L
19,017
4,674
633
3,093
14,082
5,853
0
5,009
9,073
54,419
0
L
Danzaburou
Manc-Monto
Danzaburou
19,558
6,916
0
3,215
17,040
8,507
0
7,651
9,389
0
71,513
W
Kukulkan
MudHammer
Kukulkan
10,493
2,194
0
0
14,621
4,981
0
2,640
11,981
33,568
0
W
Cernunnos
Nivek2525
Cernunnos
17,244
9,282
0
42
15,910
5,464
0
5,333
10,577
0
43,285
L
14,818
3,512
0
220
23,979
23,340
0
6,909
17,070
0
34,872
L
17,031
4,790
0
526
21,013
11,507
0
3,895
17,118
0
21,186
W
Medusa
24,490
11,109
0
893
16,481
4,881
0
7,443
9,038
35
52,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,740
Gold Earned
70,108
300
Minions Killed
276
10
Camps Cleared
6
1,218,600
Distance Traveled
1,347,877
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,317
951
27
2
0
212,944
1
W
Cthulhu
15,107
1,079
52
4
1
265,268
0
W
Heimdallr
14,205
1,015
61
4
0
230,892
0
L
Sol
15,108
1,079
62
4
0
236,584
1
L
Danzaburou
14,058
1,004
123
9
2
225,695
0
W
Kukulkan
13,656
975
68
5
0
230,181
0
W
Cernunnos
15,913
1,137
69
5
3
257,175
1
L
Bellona
13,558
968
55
4
4
345,638
0
L
Fenrir
14,067
1,005
9
1
0
327,016
0
W
Medusa
14,859
1,061
50
4
6
235,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role