Player Matchup

Set
Set
WhatTheHeak
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,450 Elo+
Party 2
Chiron
Chiron
WhatTheHeek
Chiron
Level 21
God Stats
18W - 8L
1,728 SR
Queue Stats
32W - 24L
1,472 Elo+
Party 2
Hou Yi
Hou Yi
WhatTheHeik
Hou Yi
Level 24
God Stats
0W - 2L
1,365 SR
Queue Stats
43W - 38L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
WildKickman
Cthulhu
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
3W - 6L
1,374 Elo+
Party 2
Zeus
Zeus
imthedocctor22
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Team Averages
Level 16
1,473 SR
1,400 Elo+

VS

Team Averages
Level 37
1,490 SR
1,450 Elo+
Vulcan
Vulcan
AceZool14
Vulcan
Level 35
God Stats
3W - 2L
1,344 SR
Queue Stats
70W - 83L
1,492 Elo+
Party 1
Terra
Terra
Agrasi
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 1
Chiron
Chiron
BustinBh0ps
Chiron
Level 29
God Stats
8W - 5L
1,320 SR
Queue Stats
141W - 129L
1,416 Elo+
Party 3
Erlang Shen
Erlang Shen
Vareciaa
Erlang Shen
Level 87
God Stats
7W - 1L
1,883 SR
Queue Stats
127W - 119L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
shedvape
Cthulhu
Level 27
God Stats
8W - 9L
1,401 SR
Queue Stats
73W - 78L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,790
424
4,536
12,914
4,058
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
14
3 / 5 / 0
8,706
544
9,413
11,750
3,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
10
3 / 4 / 0
6,511
407
9,149
10,264
2,580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
WildKickman
Cthulhu
10
1 / 3 / 2
7,066
442
5,019
12,041
5,473
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 9 / 0
6,364
398
3,443
10,540
4,258
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AceZool14
Vulcan
15
7 / 2 / 8
9,805
613
14,113
7,859
3,163
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Agrasi
Terra
13
2 / 3 / 2
8,452
528
2,359
10,160
8,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
14
5 / 1 / 3
8,554
535
7,715
8,003
2,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Vareciaa
Erlang Shen
16
11 / 0 / 7
10,584
662
13,962
13,701
6,616
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
shedvape
Cthulhu
13
3 / 2 / 8
8,787
549
6,845
15,536
9,781
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
8
Kills
28
28
Deaths
8
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AceZool14
Vulcan
7
2
8
5.5
W
Terra
Agrasi
Terra
2
3
2
1
W
Chiron
5
1
3
6.5
W
Erlang Shen
Vareciaa
Erlang Shen
11
0
7
14.5
L
0
7
1
0.07
L
Chiron
3
5
0
0.6
L
Hou Yi
3
4
0
0.75
L
Cthulhu
WildKickman
Cthulhu
1
3
2
0.67
L
1
9
0
0.11
W
Cthulhu
shedvape
Cthulhu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
44,994
57,509
Taken
55,259
19,859
Mitigated
30,557
10,501
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AceZool14
Vulcan
14,113
2,056
0
1,378
7,859
3,163
520
2,480
5,379
50,931
0
W
Terra
Agrasi
Terra
2,359
1,003
326
2,644
10,160
8,432
685
515
9,645
22,965
0
W
Chiron
7,715
2,843
922
3,099
8,003
2,565
1,489
1,781
6,222
0
56,052
W
Erlang Shen
Vareciaa
Erlang Shen
13,962
5,971
0
5,332
13,701
6,616
794
2,467
11,234
0
75,281
L
4,536
1,404
0
1,937
12,914
4,058
0
4,739
8,175
0
37,056
L
Chiron
9,413
5,182
95
3,592
11,750
3,490
662
3,508
7,868
0
53,397
L
Hou Yi
9,149
5,181
429
2,014
10,264
2,580
256
4,296
5,968
0
24,926
L
Cthulhu
WildKickman
Cthulhu
5,019
318
70
2,364
12,041
5,473
130
4,173
7,868
18,782
0
L
3,443
952
0
0
10,540
4,258
0
6,735
3,805
16,209
0
W
Cthulhu
shedvape
Cthulhu
6,845
405
1,171
4,625
15,536
9,781
213
2,283
13,253
30,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
46,182
264
Minions Killed
360
0
Camps Cleared
0
1,358,398
Distance Traveled
1,566,085
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,805
613
89
6
0
310,030
0
W
Terra
8,452
528
58
4
0
266,344
0
W
Chiron
8,554
535
86
5
0
304,504
0
W
Erlang Shen
10,584
662
100
6
0
360,878
1
L
Set
6,790
424
67
4
0
284,284
0
L
Chiron
8,706
544
95
6
0
245,414
1
L
Hou Yi
6,511
407
42
3
0
264,660
1
L
Cthulhu
7,066
442
26
2
0
312,469
0
L
Zeus
6,364
398
34
2
0
251,571
0
W
Cthulhu
8,787
549
27
2
0
324,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role