Player Matchup

Fafnir
Fafnir
F0rAsgardx
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,538 Elo+
Party 1
Rama
Rama
Gideon14
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
OReiBruxo
Merlin
Level 160
God Stats
3W - 2L
1,738 SR
Queue Stats
94W - 81L
1,548 Elo+
Party 1
Bacchus
Bacchus
SecondChance2
Bacchus
Level 21
God Stats
1W - 1L
1,489 SR
Queue Stats
12W - 15L
1,436 Elo+
Party 2
Cabrakan
Cabrakan
tigermatteoshark
Cabrakan
Level 50
God Stats
6W - 4L
1,676 SR
Queue Stats
221W - 245L
1,531 Elo+
Party 2
Team Averages
Level 71
1,581 SR
1,511 Elo+

VS

Team Averages
Level 97
1,433 SR
1,509 Elo+
Cerberus
Cerberus
Nano90
Cerberus
Level 148
God Stats
4W - 4L
1,508 SR
Queue Stats
305W - 283L
1,517 Elo+
Solo
Thanatos
Thanatos
Noffter
Thanatos
Level 28
God Stats
2W - 1L
1,430 SR
Queue Stats
70W - 89L
1,463 Elo+
Solo
Olorun
Olorun
TwitchJowbins
Olorun
Level 126
God Stats
1W - 1L
1,253 SR
Queue Stats
148W - 119L
1,545 Elo+
Party 3
Poseidon
Poseidon
ZombiDead
Poseidon
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
honeymanney
Danzaburou
Level 142
God Stats
2W - 1L
1,472 SR
Queue Stats
161W - 132L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
F0rAsgardx
Fafnir
18
2 / 7 / 11
11,781
620
7,854
18,050
24,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
19
4 / 7 / 7
12,152
640
18,309
17,901
7,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
OReiBruxo
Merlin
20
4 / 5 / 9
13,148
692
20,338
13,693
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
17
1 / 9 / 11
10,578
557
11,989
24,715
30,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 4 / 9
13,583
715
22,604
19,914
29,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nano90
Cerberus
20
2 / 3 / 27
12,717
669
16,925
29,172
37,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Noffter
Thanatos
20
10 / 4 / 14
13,593
715
20,757
16,457
8,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 7 / 13
12,625
664
8,716
18,399
11,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Poseidon
ZombiDead
Poseidon
19
1 / 5 / 16
12,214
643
7,529
12,780
6,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
honeymanney
Danzaburou
20
13 / 2 / 15
15,293
805
29,336
21,180
11,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
20
Kills
32
32
Deaths
21
47
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Fafnir
F0rAsgardx
Fafnir
2
7
11
1.07
L
Rama
4
7
7
1.07
W
Cerberus
Nano90
Cerberus
2
3
27
5.17
W
Thanatos
Noffter
Thanatos
10
4
14
4.25
L
Merlin
OReiBruxo
Merlin
4
5
9
1.7
L
Bacchus
1
9
11
0.72
W
6
7
13
1.79
W
Poseidon
ZombiDead
Poseidon
1
5
16
1.8
W
Danzaburou
honeymanney
Danzaburou
13
2
15
10.25
L
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,094
Damage
83,263
94,273
Taken
97,988
97,881
Mitigated
75,092
26,213
Healing
65,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
F0rAsgardx
Fafnir
7,854
1,278
3,065
1,753
18,050
24,412
72
7,105
10,945
15,480
0
L
Rama
18,309
14,047
1,766
4,695
17,901
7,609
944
5,743
12,158
0
47,063
W
Cerberus
Nano90
Cerberus
16,925
960
3,053
10,283
29,172
37,218
799
15,534
13,238
36,964
0
W
Thanatos
Noffter
Thanatos
20,757
3,729
2,475
12,371
16,457
8,178
1,253
11,133
5,249
0
25,785
L
Merlin
OReiBruxo
Merlin
20,338
820
1,964
3,093
13,693
5,879
577
4,507
9,186
62,545
0
L
Bacchus
11,989
1,226
2,586
1,371
24,715
30,176
0
8,155
16,560
22,860
0
W
8,716
5,001
12,792
5,879
18,399
11,281
1,378
13,716
4,583
27,955
0
W
Poseidon
ZombiDead
Poseidon
7,529
1,209
2,515
2,113
12,780
6,689
449
9,540
3,215
33,373
0
W
Danzaburou
honeymanney
Danzaburou
29,336
13,618
4,153
9,390
21,180
11,726
2,428
12,135
8,918
0
66,062
L
22,604
1,040
2,013
3,907
19,914
29,805
26
7,660
12,254
30,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,242
Gold Earned
66,442
187
Minions Killed
228
0
Camps Cleared
0
1,536,937
Distance Traveled
1,581,972
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,781
620
20
1
0
279,133
0
L
Rama
12,152
640
58
3
0
300,601
4
W
Cerberus
12,717
669
48
3
0
384,926
1
W
Thanatos
13,593
715
5
0
0
369,140
2
L
Merlin
13,148
692
82
4
0
319,874
0
L
Bacchus
10,578
557
14
1
0
288,200
1
W
Olorun
12,625
664
32
2
0
272,885
3
W
Poseidon
12,214
643
59
3
0
217,345
0
W
Danzaburou
15,293
805
84
4
0
337,676
1
L
Cabrakan
13,583
715
13
1
0
349,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role