Player Matchup

Raijin
Raijin
PM Fibulg
Raijin
Level 60
God Stats
0W - 1L
1,489 SR
Queue Stats
57W - 65L
1,365 Elo+
Party 1
Scylla
Scylla
PM Fuury
Scylla
Level 47
God Stats
23W - 22L
1,511 SR
Queue Stats
61W - 75L
1,360 Elo+
Party 1
Neith
Neith
PM Renshi
Neith
Level 45
God Stats
7W - 5L
1,580 SR
Queue Stats
57W - 72L
1,352 Elo+
Party 1
Team Averages
Level 51
1,526 SR
1,359 Elo+

VS

Team Averages
Level 106
1,529 SR
1,386 Elo+
Zeus
Zeus
CrackVenom
Zeus
Level 94
God Stats
11W - 6L
1,647 SR
Queue Stats
90W - 64L
1,410 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ragnarok1983
Kumbhakarna
Level 119
God Stats
15W - 13L
1,475 SR
Queue Stats
148W - 135L
1,362 Elo+
Party 2
Susano
Susano
Slayerkid Viper
Susano
Level 105
God Stats
15W - 15L
1,464 SR
Queue Stats
147W - 143L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
PM Fibulg
Raijin
16
4 / 9 / 5
12,950
682
6,328
15,813
5,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
PM Fuury
Scylla
16
3 / 10 / 6
12,988
684
11,248
15,680
5,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
PM Renshi
Neith
14
4 / 10 / 3
12,433
654
10,448
18,107
6,989
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 3 / 5
15,013
790
22,929
12,208
5,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Ragnarok1983
Kumbhakarna
15
4 / 2 / 19
13,439
707
5,053
22,449
29,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
4 / 7 / 19
12,637
665
13,712
13,377
5,255
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
11
Kills
29
29
Deaths
12
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
21
3
5
7.83
L
Raijin
PM Fibulg
Raijin
4
9
5
0.72
L
Scylla
PM Fuury
Scylla
3
10
6
0.6
L
Neith
PM Renshi
Neith
4
10
3
0.55
W
Kumbhakarna
Ragnarok1983
Kumbhakarna
4
2
19
6.75
W
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
41,694
49,600
Taken
48,034
17,483
Mitigated
39,890
7,351
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,929
1,970
0
2,144
12,208
5,017
1,721
5,483
6,725
80,628
0
L
Raijin
PM Fibulg
Raijin
6,328
917
532
1,804
15,813
5,179
555
6,681
9,132
41,673
0
L
Scylla
PM Fuury
Scylla
11,248
1,561
1,134
1,629
15,680
5,315
833
10,305
5,375
53,097
0
L
Neith
PM Renshi
Neith
10,448
5,896
756
1,496
18,107
6,989
1,073
11,012
7,095
0
38,822
W
Kumbhakarna
Ragnarok1983
Kumbhakarna
5,053
671
1,173
2,128
22,449
29,618
428
8,097
14,352
25,195
0
W
13,712
3,139
0
789
13,377
5,255
1,359
4,981
8,396
0
36,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
41,089
170
Minions Killed
156
0
Camps Cleared
0
777,525
Distance Traveled
939,331
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,013
790
97
5
0
271,897
1
L
Raijin
12,950
682
60
3
0
244,321
2
L
Scylla
12,988
684
64
3
0
273,852
0
L
Neith
12,433
654
46
2
0
259,352
2
W
Kumbhakarna
13,439
707
25
1
0
352,343
0
W
Susano
12,637
665
34
2
0
315,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role