Player Matchup

Medusa
Medusa
JamJars13
Medusa
Level 16
God Stats
0W - 2L
1,246 SR
Queue Stats
26W - 33L
1,288 Elo+
Solo
Fenrir
Fenrir
QCJ Jay
Fenrir
Level 18
God Stats
21W - 25L
1,447 SR
Queue Stats
28W - 35L
1,285 Elo+
Solo
Sol
Sol
TEAMLEGACY4L
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,386 Elo+
Solo
Apollo
Apollo
TattedKat2314
Apollo
Level 26
God Stats
2W - 2L
1,489 SR
Queue Stats
27W - 24L
1,294 Elo+
Solo
Bakasura
Bakasura
maggotdragon
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 119L
1,310 Elo+
Solo
Team Averages
Level 20
1,436 SR
1,312 Elo+

VS

Team Averages
Level 55
1,374 SR
1,270 Elo+
Ares
Ares
CommishStabby
Ares
Level 4
God Stats
20W - 13L
1,206 SR
Queue Stats
21W - 19L
967 Elo+
Party 1
Fenrir
Fenrir
PugBoynicorn
Fenrir
Level 8
God Stats
6W - 5L
1,314 SR
Queue Stats
11W - 11L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
TattooTerry
Cthulhu
Level 18
God Stats
13W - 8L
1,478 SR
Queue Stats
20W - 19L
1,326 Elo+
Party 2
Hades
Hades
XTheBuffaloX
Hades
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 33L
1,443 Elo+
Party 1
Skadi
Skadi
XYOrigins
Skadi
Level 126
God Stats
3W - 4L
1,371 SR
Queue Stats
24W - 24L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JamJars13
Medusa
14
0 / 1 / 0
8,664
788
996
1,638
530
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
QCJ Jay
Fenrir
15
2 / 4 / 2
9,870
897
6,093
10,390
4,087
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 8 / 2
11,065
1,006
19,792
17,450
5,048
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 9 / 4
9,685
880
6,979
20,687
8,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
maggotdragon
Bakasura
15
1 / 7 / 2
9,834
894
6,076
14,886
6,670
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 17
10,618
965
7,409
12,195
7,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
17
7 / 2 / 11
11,452
1,041
11,658
10,252
4,971
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
TattooTerry
Cthulhu
18
1 / 1 / 17
10,675
970
6,794
8,424
8,620
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 0 / 12
11,265
1,024
9,304
7,734
3,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
XYOrigins
Skadi
20
14 / 1 / 10
13,954
1,269
24,022
8,499
3,296
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
6
Kills
29
29
Deaths
6
10
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
L
Medusa
JamJars13
Medusa
0
1
0
0
W
Fenrir
7
2
11
6.25
L
Fenrir
QCJ Jay
Fenrir
2
4
2
0.75
L
3
8
2
0.5
L
0
9
4
0.22
W
Cthulhu
TattooTerry
Cthulhu
1
1
17
9.5
W
5
0
12
11
W
Skadi
XYOrigins
Skadi
14
1
10
19
L
Bakasura
maggotdragon
Bakasura
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,936
Damage
59,187
65,051
Taken
47,104
24,712
Mitigated
28,429
5,763
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,409
700
0
0
12,195
7,918
0
6,007
6,188
12,940
0
L
Medusa
JamJars13
Medusa
996
799
0
138
1,638
530
0
371
1,267
0
3,786
W
Fenrir
11,658
1,744
0
277
10,252
4,971
0
3,753
6,024
0
19,001
L
Fenrir
QCJ Jay
Fenrir
6,093
1,495
0
942
10,390
4,087
0
4,773
5,539
0
9,856
L
19,792
6,642
0
2,269
17,450
5,048
0
5,694
11,656
47,324
0
L
6,979
2,975
0
392
20,687
8,377
0
7,258
13,254
0
15,022
W
Cthulhu
TattooTerry
Cthulhu
6,794
95
919
1,143
8,424
8,620
0
3,751
4,396
17,307
0
W
9,304
342
1,101
3,265
7,734
3,624
0
3,682
3,742
37,146
0
W
Skadi
XYOrigins
Skadi
24,022
15,136
0
2,784
8,499
3,296
0
2,599
4,779
0
63,750
L
Bakasura
maggotdragon
Bakasura
6,076
3,936
0
2,022
14,886
6,670
0
4,858
9,828
0
10,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,118
Gold Earned
57,964
109
Minions Killed
227
3
Camps Cleared
10
642,697
Distance Traveled
1,091,649
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,618
965
16
1
0
202,028
0
L
Medusa
8,664
788
3
0
0
30,289
0
W
Fenrir
11,452
1,041
15
1
0
245,227
2
L
Fenrir
9,870
897
4
0
0
153,909
0
L
Sol
11,065
1,006
74
7
0
186,353
0
L
Apollo
9,685
880
8
1
0
169,764
0
W
Cthulhu
10,675
970
25
2
0
240,447
1
W
Hades
11,265
1,024
89
8
1
196,845
0
W
Skadi
13,954
1,269
82
7
9
207,102
0
L
Bakasura
9,834
894
20
2
3
102,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role