Player Matchup

Kukulkan
Kukulkan
RocketSauce717
Kukulkan
Level 109
God Stats
2W - 3L
1,209 SR
Queue Stats
54W - 66L
1,273 Elo+
Solo
Sol
Sol
SuperNotAFerret
Sol
Level 49
God Stats
3W - 0L
1,764 SR
Queue Stats
90W - 140L
1,126 Elo+
Solo
Ra
Ra
WalleImp
Ra
Level 49
God Stats
1W - 0L
1,490 SR
Queue Stats
111W - 137L
1,270 Elo+
Solo
Nu Wa
Nu Wa
XxMrs_N0L1FExX
Nu Wa
Level 57
God Stats
9W - 3L
1,475 SR
Queue Stats
102W - 153L
1,318 Elo+
Solo
Bacchus
Bacchus
bth2701
Bacchus
Level 67
God Stats
7W - 6L
1,486 SR
Queue Stats
411W - 451L
1,339 Elo+
Solo
Team Averages
Level 66
1,485 SR
1,265 Elo+

VS

Team Averages
Level 82
1,473 SR
1,265 Elo+
Xing Tian
Xing Tian
Sekhmetbast3548
Xing Tian
Level 68
God Stats
2W - 3L
1,472 SR
Queue Stats
333W - 395L
1,301 Elo+
Solo
Fafnir
Fafnir
Xelor93
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,276 Elo+
Solo
Hera
Hera
fernandobhdz
Hera
Level 115
God Stats
3W - 3L
1,392 SR
Queue Stats
109W - 141L
1,217 Elo+
Solo
Hercules
Hercules
sabroneitor
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,206 Elo+
Solo
Cupid
Cupid
slhim9
Cupid
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 3 / 22
12,775
852
26,281
13,732
6,296
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 5 / 17
11,417
761
16,338
11,601
4,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 14
11,461
764
15,535
13,841
6,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 1 / 19
12,025
802
16,109
11,712
4,543
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
bth2701
Bacchus
19
9 / 3 / 14
12,136
809
13,644
22,021
18,055
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Sekhmetbast3548
Xing Tian
16
4 / 10 / 8
10,138
676
11,170
26,781
10,141
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Xelor93
Fafnir
16
2 / 6 / 8
10,104
674
3,807
21,087
34,686
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 7 / 7
10,422
695
10,694
13,590
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
sabroneitor
Hercules
18
4 / 6 / 3
10,022
668
12,165
23,062
10,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
slhim9
Cupid
18
3 / 6 / 9
10,860
724
16,482
15,924
6,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
51
35
Kills
16
16
Deaths
35
86
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
8
3
22
6.33
L
Xing Tian
Sekhmetbast3548
Xing Tian
4
10
8
0.8
W
6
5
17
2.9
W
7
4
14
3.5
L
Fafnir
Xelor93
Fafnir
2
6
8
1
W
5
1
19
14.5
W
Bacchus
bth2701
Bacchus
9
3
14
5.33
L
3
7
7
0.93
L
Hercules
sabroneitor
Hercules
4
6
3
0.92
L
Cupid
slhim9
Cupid
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,907
Damage
54,318
72,907
Taken
100,444
39,301
Mitigated
68,568
34,658
Healing
33,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
26,281
1,734
1,910
2,625
13,732
6,296
1,890
7,248
6,484
48,254
0
L
Xing Tian
Sekhmetbast3548
Xing Tian
11,170
1,071
1,760
2,756
26,781
10,141
0
23,967
2,814
19,193
0
W
16,338
3,149
1,311
3,112
11,601
4,209
918
4,283
7,318
28,367
0
W
15,535
2,093
5,310
2,972
13,841
6,198
1,180
4,859
8,982
35,909
0
L
Fafnir
Xelor93
Fafnir
3,807
1,007
1,748
2,512
21,087
34,686
0
18,723
2,364
9,385
0
W
16,109
5,426
2,921
5,280
11,712
4,543
1,033
2,943
8,769
30,036
0
W
Bacchus
bth2701
Bacchus
13,644
1,075
1,705
7,512
22,021
18,055
138
6,338
15,683
25,322
0
L
10,694
1,965
1,829
2,448
13,590
6,294
392
11,928
1,662
40,094
0
L
Hercules
sabroneitor
Hercules
12,165
3,482
3,608
9,107
23,062
10,838
437
19,856
3,206
0
23,580
L
Cupid
slhim9
Cupid
16,482
9,605
2,666
4,804
15,924
6,609
186
13,433
2,491
0
46,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,814
Gold Earned
51,546
141
Minions Killed
154
0
Camps Cleared
0
1,278,678
Distance Traveled
1,120,216
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,775
852
54
4
0
233,913
0
L
Xing Tian
10,138
676
11
1
0
195,795
0
W
Sol
11,417
761
24
2
0
219,966
0
W
Ra
11,461
764
32
2
0
286,098
1
L
Fafnir
10,104
674
14
1
0
217,731
0
W
Nu Wa
12,025
802
21
1
0
275,190
0
W
Bacchus
12,136
809
10
1
0
263,511
0
L
Hera
10,422
695
49
3
0
220,766
1
L
Hercules
10,022
668
18
1
0
261,874
0
L
Cupid
10,860
724
62
4
0
224,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role