Player Matchup

Hachiman
Hachiman
ClaimTrill
Hachiman
Level 29
God Stats
6W - 7L
1,298 SR
Queue Stats
45W - 59L
1,317 Elo+
Party 1
Bellona
Bellona
Muscriant
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,563 Elo+
Solo
Hel
Hel
Paradoxzyrai
Hel
Level 26
God Stats
7W - 15L
1,326 SR
Queue Stats
26W - 42L
1,332 Elo+
Party 1
Team Averages
Level 21
1,375 SR
1,404 Elo+

VS

Team Averages
Level 63
1,326 SR
1,407 Elo+
Guan Yu
Guan Yu
MuddyRaindrop11
Guan Yu
Level 74
God Stats
1W - 2L
1,162 SR
Queue Stats
69W - 199L
1,259 Elo+
Party 2
Fenrir
Fenrir
WolfDragonXD
Fenrir
Level 6
God Stats
1W - 3L
1,337 SR
Queue Stats
1W - 4L
1,772 Elo+
Solo
Sylvanus
Sylvanus
abysmalstarfish
Sylvanus
Level 109
God Stats
1W - 3L
1,477 SR
Queue Stats
54W - 168L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ClaimTrill
Hachiman
13
6 / 1 / 7
9,278
773
11,409
10,033
3,020
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Muscriant
Bellona
13
11 / 5 / 9
10,475
873
15,583
16,925
14,908
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 2 / 11
9,276
773
9,739
9,877
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
8,350
696
6,481
16,862
11,420
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
10
1 / 9 / 2
7,503
625
7,999
14,016
5,084
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
10
3 / 7 / 2
8,046
671
6,439
17,060
8,647
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
7
8
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ClaimTrill
Hachiman
6
1
7
9.5
L
3
6
2
0.67
W
Bellona
Muscriant
Bellona
11
5
9
3.1
W
5
2
11
5.25
L
Fenrir
1
9
2
0.22
L
Sylvanus
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,731
Damage
20,919
36,835
Taken
47,938
22,743
Mitigated
25,151
13,563
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ClaimTrill
Hachiman
11,409
9,714
0
2,450
10,033
3,020
1,526
1,194
8,739
0
28,757
L
6,481
1,342
2,317
5,213
16,862
11,420
49
3,037
13,600
0
22,985
W
Bellona
Muscriant
Bellona
15,583
6,471
0
1,558
16,925
14,908
705
1,684
14,991
21
44,822
W
9,739
475
4,271
5,284
9,877
4,815
402
3,620
6,057
32,489
0
L
Fenrir
7,999
2,647
0
1,300
14,016
5,084
0
2,902
10,927
0
25,312
L
Sylvanus
6,439
1,807
1,991
3,170
17,060
8,647
62
3,867
12,918
17,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
23,899
127
Minions Killed
79
0
Camps Cleared
0
616,964
Distance Traveled
523,439
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,278
773
44
4
0
191,898
0
L
Guan Yu
8,350
696
21
2
0
210,318
0
W
Bellona
10,475
873
44
4
0
217,233
1
W
Hel
9,276
773
39
3
0
207,833
0
L
Fenrir
7,503
625
35
3
0
160,902
3
L
Sylvanus
8,046
671
23
2
0
152,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role