Player Matchup

Olorun
Olorun
Ali566
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,779 Elo+
Solo
Eset
Eset
Deznutzbedragon
Eset
Level 27
God Stats
13W - 12L
1,557 SR
Queue Stats
113W - 103L
1,530 Elo+
Solo
Medusa
Medusa
Hazael43456
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 39L
1,545 Elo+
Solo
Cthulhu
Cthulhu
I EVADE TG I
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,503 Elo+
Solo
Rama
Rama
Kingvex5092
Rama
Level 26
God Stats
0W - 1L
1,585 SR
Queue Stats
36W - 41L
1,450 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,561 Elo+

VS

Team Averages
Level 20
1,540 SR
1,561 Elo+
Danzaburou
Danzaburou
Jager_Heksen
Danzaburou
Level 25
God Stats
13W - 10L
1,487 SR
Queue Stats
132W - 100L
1,508 Elo+
Solo
Hera
Hera
SimpleJd1
Hera
Level 28
God Stats
8W - 10L
1,590 SR
Queue Stats
122W - 100L
1,651 Elo+
Solo
Bakasura
Bakasura
scrublord200020
Bakasura
Level 15
God Stats
2W - 0L
1,680 SR
Queue Stats
2W - 1L
1,584 Elo+
Party 1
Terra
Terra
that_dude_dee
Terra
Level 26
God Stats
2W - 2L
1,443 SR
Queue Stats
79W - 90L
1,480 Elo+
Solo
Merlin
Merlin
thejokr_25
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ali566
Olorun
7
0 / 8 / 2
5,173
370
2,607
8,587
2,183
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 5 / 0
7,431
531
4,346
7,034
2,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
1 / 3 / 1
7,643
546
4,454
8,290
3,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
I EVADE TG I
Cthulhu
4
1 / 2 / 0
4,927
352
854
3,352
1,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

8
1 / 7 / 1
5,707
408
3,053
10,660
2,931
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jager_Heksen
Danzaburou
13
11 / 0 / 5
9,281
663
9,490
11,058
4,074
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
15
10 / 0 / 5
9,325
666
8,055
4,420
1,667
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
11
2 / 3 / 2
7,237
517
3,173
8,828
3,053
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 4
7,594
542
5,016
8,407
6,863
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
thejokr_25
Merlin
11
1 / 3 / 5
7,139
510
2,860
4,305
1,277
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
25
25
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ali566
Olorun
0
8
2
0.13
L
3
5
0
0.6
L
Medusa
1
3
1
0.5
L
Cthulhu
I EVADE TG I
Cthulhu
1
2
0
0.5
W
Danzaburou
Jager_Heksen
Danzaburou
11
0
5
13.5
L
1
7
1
0.21
W
Hera
10
0
5
12.5
W
Bakasura
2
3
2
1
W
1
1
4
3
W
Merlin
thejokr_25
Merlin
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,314
Damage
28,594
37,923
Taken
37,018
11,764
Mitigated
16,934
7,212
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ali566
Olorun
2,607
1,618
82
1,048
8,587
2,183
0
3,957
4,003
8,896
0
L
4,346
147
0
1,417
7,034
2,252
0
1,967
4,920
50,681
0
L
Medusa
4,454
2,495
0
2,346
8,290
3,186
75
4,631
3,333
0
50,648
L
Cthulhu
I EVADE TG I
Cthulhu
854
102
0
113
3,352
1,212
93
1,003
2,349
5,241
0
W
Danzaburou
Jager_Heksen
Danzaburou
9,490
4,156
0
5,348
11,058
4,074
1,896
1,121
9,937
0
42,266
L
3,053
2,773
0
2,206
10,660
2,931
52
3,947
6,688
0
20,682
W
Hera
8,055
1,900
0
1,660
4,420
1,667
1,310
1,403
3,017
55,734
0
W
Bakasura
3,173
2,063
0
2,937
8,828
3,053
418
3,478
5,350
0
26,064
W
5,016
706
934
3,683
8,407
6,863
70
1,194
7,213
39,114
0
W
Merlin
thejokr_25
Merlin
2,860
751
0
257
4,305
1,277
576
611
3,694
18,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
40,576
249
Minions Killed
325
0
Camps Cleared
0
953,569
Distance Traveled
1,312,646
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,173
370
13
1
0
191,694
2
L
Eset
7,431
531
99
7
0
236,068
0
L
Medusa
7,643
546
93
7
0
209,284
5
L
Cthulhu
4,927
352
10
1
0
105,329
0
W
Danzaburou
9,281
663
62
4
0
242,455
1
L
Rama
5,707
408
34
2
0
211,194
1
W
Hera
9,325
666
106
8
0
276,331
3
W
Bakasura
7,237
517
58
4
0
308,611
0
W
Terra
7,594
542
70
5
0
255,515
5
W
Merlin
7,139
510
29
2
0
229,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role