Player Matchup

Cthulhu
Cthulhu
ClemSoda
Cthulhu
Level 29
God Stats
67W - 42L
1,572 SR
Queue Stats
155W - 120L
1,520 Elo+
Party 1
Aphrodite
Aphrodite
Jaycub jpg
Aphrodite
Level 149
God Stats
14W - 3L
1,676 SR
Queue Stats
97W - 94L
1,577 Elo+
Party 1
Achilles
Achilles
RippinMilk
Achilles
Level 40
God Stats
34W - 17L
1,592 SR
Queue Stats
179W - 161L
1,499 Elo+
Party 1
Team Averages
Level 73
1,613 SR
1,532 Elo+

VS

Team Averages
Level 29
1,497 SR
1,298 Elo+
Zeus
Zeus
KCL wipeout73
Zeus
Level 78
God Stats
0W - 2L
1,491 SR
Queue Stats
129W - 128L
1,447 Elo+
Party 2
Chaac
Chaac
Llaffer
Chaac
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 2
Ares
Ares
Scooter192
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClemSoda
Cthulhu
14
11 / 5 / 9
12,766
851
14,901
21,247
24,169
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Jaycub jpg
Aphrodite
13
3 / 4 / 14
10,260
684
11,791
15,129
6,689
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
RippinMilk
Achilles
15
5 / 2 / 12
10,913
728
13,522
18,572
12,830
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 1
10,741
716
21,009
10,857
3,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Llaffer
Chaac
13
3 / 5 / 7
10,569
705
13,540
21,414
11,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
1 / 12 / 5
9,541
636
4,034
20,871
16,534
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
19
Kills
11
11
Deaths
23
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ClemSoda
Cthulhu
11
5
9
3.1
W
Aphrodite
Jaycub jpg
Aphrodite
3
4
14
2.5
L
7
6
1
1.25
L
Chaac
Llaffer
Chaac
3
5
7
1.3
W
Achilles
RippinMilk
Achilles
5
2
12
5.5
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,214
Damage
38,583
54,948
Taken
53,142
43,688
Mitigated
31,511
32,073
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ClemSoda
Cthulhu
14,901
1,383
1,723
2,408
21,247
24,169
558
9,311
11,936
32,428
0
W
Aphrodite
Jaycub jpg
Aphrodite
11,791
1,186
13,181
9,272
15,129
6,689
1,017
6,452
8,677
47,948
0
L
21,009
1,012
0
596
10,857
3,628
26
6,555
4,302
51,590
0
L
Chaac
Llaffer
Chaac
13,540
1,453
394
9,380
21,414
11,349
0
12,632
8,782
0
33,279
W
Achilles
RippinMilk
Achilles
13,522
4,851
958
4,531
18,572
12,830
1,173
9,311
9,261
0
31,711
L
4,034
481
0
0
20,871
16,534
102
7,850
13,021
21,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
30,851
149
Minions Killed
131
0
Camps Cleared
0
846,412
Distance Traveled
731,903
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,766
851
32
2
0
286,221
0
W
Aphrodite
10,260
684
80
5
0
270,647
3
L
Zeus
10,741
716
62
4
0
238,734
3
L
Chaac
10,569
705
44
3
0
251,518
1
W
Achilles
10,913
728
37
2
0
289,544
0
L
Ares
9,541
636
25
2
0
241,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role