Player Matchup

Cu Chulainn
Cu Chulainn
CriisVlc
Cu Chulainn
Level 77
God Stats
7W - 4L
1,566 SR
Queue Stats
74W - 76L
1,477 Elo+
Party 3
Terra
Terra
Crowboy10
Terra
Level 101
God Stats
4W - 8L
1,236 SR
Queue Stats
743W - 733L
1,488 Elo+
Solo
Cthulhu
Cthulhu
JosVi07
Cthulhu
Level 66
God Stats
1W - 1L
1,504 SR
Queue Stats
57W - 65L
1,459 Elo+
Party 3
Fenrir
Fenrir
XenaRift
Fenrir
Level 78
God Stats
0W - 4L
1,157 SR
Queue Stats
224W - 206L
1,450 Elo+
Party 4
Zeus
Zeus
infinitycrown
Zeus
Level 95
God Stats
11W - 3L
1,683 SR
Queue Stats
217W - 191L
1,488 Elo+
Party 4
Team Averages
Level 83
1,429 SR
1,472 Elo+

VS

Team Averages
Level 82
1,555 SR
1,438 Elo+
Nox
Nox
Axyhm
Nox
Level 66
God Stats
11W - 2L
1,810 SR
Queue Stats
207W - 213L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
Fifouga
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,261 Elo+
Party 2
Sun Wukong
Sun Wukong
Jerkensay
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
Papahhh
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ultrixus
Discordia
Level 122
God Stats
6W - 6L
1,465 SR
Queue Stats
214W - 222L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CriisVlc
Cu Chulainn
20
5 / 2 / 11
13,618
681
22,657
21,451
24,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
Crowboy10
Terra
17
0 / 5 / 13
12,295
615
7,672
25,332
27,919
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
JosVi07
Cthulhu
20
2 / 4 / 14
12,187
609
19,304
26,160
36,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
XenaRift
Fenrir
18
9 / 6 / 5
12,523
626
13,422
17,516
9,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 3 / 5
12,976
649
33,618
12,720
6,195
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Axyhm
Nox
18
2 / 5 / 10
11,677
584
8,632
13,297
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Fifouga
Guan Yu
20
7 / 4 / 10
13,364
668
10,798
38,828
53,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Jerkensay
Sun Wukong
20
4 / 4 / 13
12,840
642
13,536
37,124
28,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Papahhh
Ah Puch
19
2 / 4 / 10
12,395
620
21,417
16,575
6,735
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Ultrixus
Discordia
20
4 / 3 / 12
13,105
655
36,785
12,695
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
74
20
Kills
19
20
Deaths
20
48
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nox
Axyhm
Nox
2
5
10
1.4
L
Cu Chulainn
CriisVlc
Cu Chulainn
5
2
11
5.25
L
Terra
Crowboy10
Terra
0
5
13
1.3
W
Guan Yu
Fifouga
Guan Yu
7
4
10
3
W
Sun Wukong
Jerkensay
Sun Wukong
4
4
13
2.63
L
Cthulhu
JosVi07
Cthulhu
2
4
14
2.25
W
Ah Puch
Papahhh
Ah Puch
2
4
10
1.75
W
Discordia
Ultrixus
Discordia
4
3
12
3.33
L
Fenrir
XenaRift
Fenrir
9
6
5
1.92
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,673
Damage
91,168
103,179
Taken
118,519
105,119
Mitigated
99,279
47,617
Healing
66,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Axyhm
Nox
8,632
455
1,902
1,475
13,297
4,951
688
6,273
7,024
17,760
0
L
Cu Chulainn
CriisVlc
Cu Chulainn
22,657
2,138
3,846
4,616
21,451
24,803
358
12,404
8,930
791
47,177
L
Terra
Crowboy10
Terra
7,672
1,132
14,341
7,698
25,332
27,919
1,480
18,559
6,649
13,918
0
W
Guan Yu
Fifouga
Guan Yu
10,798
2,151
12,161
20,397
38,828
53,600
1,374
17,106
21,722
0
21,765
W
Sun Wukong
Jerkensay
Sun Wukong
13,536
2,870
1,567
13,100
37,124
28,918
1,180
22,080
15,044
0
30,232
L
Cthulhu
JosVi07
Cthulhu
19,304
749
3,239
2,802
26,160
36,744
637
16,813
9,053
45,635
0
W
Ah Puch
Papahhh
Ah Puch
21,417
924
3,088
5,530
16,575
6,735
634
8,419
8,156
48,593
0
W
Discordia
Ultrixus
Discordia
36,785
709
4,652
2,642
12,695
5,075
1,492
7,024
5,671
72,374
0
L
Fenrir
XenaRift
Fenrir
13,422
4,234
3,801
2,132
17,516
9,458
37
10,447
6,969
0
19,737
L
33,618
299
2,620
2,522
12,720
6,195
2,241
8,611
4,059
61,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,599
Gold Earned
63,381
222
Minions Killed
188
0
Camps Cleared
0
1,610,460
Distance Traveled
1,738,450
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,677
584
16
1
0
330,004
0
L
Cu Chulainn
13,618
681
63
3
0
361,527
0
L
Terra
12,295
615
17
1
0
361,333
2
W
Guan Yu
13,364
668
15
1
0
353,596
7
W
Sun Wukong
12,840
642
37
2
0
330,617
1
L
Cthulhu
12,187
609
40
2
0
346,190
0
W
Ah Puch
12,395
620
69
3
0
379,406
4
W
Discordia
13,105
655
51
3
0
344,827
0
L
Fenrir
12,523
626
11
1
0
292,131
0
L
Zeus
12,976
649
91
5
0
249,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role