Player Matchup

Ra
Ra
Four_Loko_Guy
Ra
Level 29
God Stats
13W - 13L
1,459 SR
Queue Stats
104W - 85L
1,361 Elo+
Solo
Discordia
Discordia
HIT my ACEE
Discordia
Level 28
God Stats
10W - 9L
1,558 SR
Queue Stats
100W - 103L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
enriqueXCV
Tsukuyomi
Level 29
God Stats
0W - 3L
1,188 SR
Queue Stats
19W - 20L
1,367 Elo+
Solo
Ares
Ares
kingk0713
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,285 Elo+
Party 1
Fenrir
Fenrir
lilspec239
Fenrir
Level 26
God Stats
1W - 1L
1,725 SR
Queue Stats
10W - 13L
1,286 Elo+
Party 1
Team Averages
Level 28
1,486 SR
1,341 Elo+

VS

Team Averages
Level 17
1,467 SR
1,358 Elo+
Osiris
Osiris
GammaRaccoon
Osiris
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,344 Elo+
Solo
Janus
Janus
LOWVICE
Janus
Level 18
God Stats
12W - 11L
1,580 SR
Queue Stats
25W - 17L
1,477 Elo+
Solo
Neith
Neith
chuski23
Neith
Level 7
God Stats
8W - 9L
1,359 SR
Queue Stats
29W - 32L
1,365 Elo+
Solo
Ganesha
Ganesha
jester_adi
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 113L
1,426 Elo+
Solo
Thor
Thor
papa_de_texas11
Thor
Level 5
God Stats
1W - 1L
1,396 SR
Queue Stats
2W - 3L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 2
19,128
563
23,440
29,275
17,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
HIT my ACEE
Discordia
20
6 / 4 / 5
17,558
516
15,350
21,065
8,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
enriqueXCV
Tsukuyomi
20
9 / 4 / 9
16,159
475
26,309
24,986
22,302
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
12
0 / 3 / 5
10,876
320
2,445
11,490
5,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
lilspec239
Fenrir
20
3 / 11 / 3
15,008
441
12,909
32,403
13,450
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
3 / 13 / 7
15,048
443
14,572
29,573
23,016
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
LOWVICE
Janus
20
11 / 2 / 4
20,761
611
33,072
21,322
8,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
chuski23
Neith
20
7 / 10 / 3
16,037
472
19,999
26,536
10,649
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
jester_adi
Ganesha
20
5 / 5 / 5
16,755
493
15,224
23,055
16,363
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 3 / 1
10,015
295
1,979
5,669
1,405
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
32
Kills
27
27
Deaths
33
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
14
5
2
3
W
Osiris
3
13
7
0.5
L
Discordia
HIT my ACEE
Discordia
6
4
5
2.13
W
Janus
LOWVICE
Janus
11
2
4
6.5
W
Neith
chuski23
Neith
7
10
3
0.85
L
Tsukuyomi
enriqueXCV
Tsukuyomi
9
4
9
3.38
W
Ganesha
jester_adi
Ganesha
5
5
5
1.5
L
Ares
0
3
5
0.83
L
Fenrir
lilspec239
Fenrir
3
11
3
0.41
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,453
Damage
84,846
119,219
Taken
106,155
66,855
Mitigated
60,146
37,480
Healing
27,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,440
1,500
5,946
15,886
29,275
17,422
2,439
17,016
12,159
165,222
0
W
Osiris
14,572
8,451
0
3,362
29,573
23,016
923
7,044
22,529
395
66,553
L
Discordia
HIT my ACEE
Discordia
15,350
1,796
171
7,036
21,065
8,340
2,670
9,747
11,293
123,607
0
W
Janus
LOWVICE
Janus
33,072
710
381
8,986
21,322
8,713
3,970
10,813
10,509
182,902
0
W
Neith
chuski23
Neith
19,999
13,811
0
9,480
26,536
10,649
7,646
14,003
12,533
0
95,429
L
Tsukuyomi
enriqueXCV
Tsukuyomi
26,309
8,815
0
3,144
24,986
22,302
1,736
5,649
19,094
0
96,698
W
Ganesha
jester_adi
Ganesha
15,224
2,361
0
4,796
23,055
16,363
528
8,016
15,039
94,925
0
L
Ares
2,445
81
0
1,013
11,490
5,341
565
2,637
8,751
16,300
0
L
Fenrir
lilspec239
Fenrir
12,909
6,220
0
4,284
32,403
13,450
1,336
13,454
18,874
0
85,602
W
1,979
517
0
540
5,669
1,405
0
1,359
4,310
0
11,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,729
Gold Earned
78,616
756
Minions Killed
696
0
Camps Cleared
0
2,679,860
Distance Traveled
2,610,077
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
19,128
563
293
9
0
638,481
1
W
Osiris
15,048
443
92
3
0
605,940
1
L
Discordia
17,558
516
205
6
0
595,443
0
W
Janus
20,761
611
302
9
0
723,825
11
W
Neith
16,037
472
180
5
0
490,801
0
L
Tsukuyomi
16,159
475
114
3
0
592,915
3
W
Ganesha
16,755
493
100
3
0
583,109
0
L
Ares
10,876
320
24
1
0
333,848
5
L
Fenrir
15,008
441
120
4
0
519,173
6
W
Thor
10,015
295
22
1
0
206,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role