Player Matchup

Hachiman
Hachiman
AuEquinox
Hachiman
Level 66
God Stats
10W - 14L
1,442 SR
Queue Stats
150W - 165L
1,561 Elo+
Party 2
Ra
Ra
Kohw
Ra
Level 121
God Stats
10W - 4L
1,689 SR
Queue Stats
157W - 97L
1,670 Elo+
Party 2
Sun Wukong
Sun Wukong
Mayhem4517
Sun Wukong
Level 122
God Stats
4W - 5L
1,370 SR
Queue Stats
413W - 352L
1,648 Elo+
Party 2
Da Ji
Da Ji
XGDoctorwho
Da Ji
Level 123
God Stats
5W - 1L
1,496 SR
Queue Stats
333W - 285L
1,622 Elo+
Party 2
Khepri
Khepri
ZakeJardon
Khepri
Level 27
God Stats
8W - 4L
1,608 SR
Queue Stats
60W - 51L
1,541 Elo+
Party 2
Team Averages
Level 92
1,521 SR
1,608 Elo+

VS

Team Averages
Level 92
1,604 SR
1,547 Elo+
Hera
Hera
GhostyPlayz
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JEREMITH29
Hercules
Level 65
God Stats
3W - 2L
1,600 SR
Queue Stats
36W - 52L
1,419 Elo+
Solo
Apollo
Apollo
JustBoio
Apollo
Level 45
God Stats
63W - 38L
1,673 SR
Queue Stats
160W - 127L
1,583 Elo+
Party 1
Fenrir
Fenrir
TNA_W0RTHL3SS
Fenrir
Level 101
God Stats
28W - 26L
1,617 SR
Queue Stats
449W - 391L
1,612 Elo+
Party 1
Ne Zha
Ne Zha
TickBroken
Ne Zha
Level 138
God Stats
6W - 6L
1,628 SR
Queue Stats
368W - 307L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AuEquinox
Hachiman
14
3 / 2 / 5
9,364
520
6,298
7,585
2,360
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
Kohw
Ra
17
3 / 0 / 9
11,140
619
9,538
8,542
3,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Mayhem4517
Sun Wukong
18
8 / 0 / 2
11,660
648
16,032
16,142
13,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
11 / 3 / 4
11,918
662
14,987
15,630
7,236
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
ZakeJardon
Khepri
12
0 / 1 / 8
9,040
502
1,474
10,211
6,062
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,618
479
4,432
8,124
2,628
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
JEREMITH29
Hercules
13
0 / 7 / 0
8,211
456
6,282
16,431
11,051
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
JustBoio
Apollo
15
4 / 4 / 1
10,117
562
8,725
10,458
4,089
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 3
8,734
485
4,343
15,317
7,519
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
TickBroken
Ne Zha
12
0 / 5 / 1
8,107
450
4,134
14,789
4,709
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
25
Kills
6
6
Deaths
25
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AuEquinox
Hachiman
3
2
5
2.75
L
1
7
1
0.21
L
Hercules
JEREMITH29
Hercules
0
7
0
0
L
Apollo
JustBoio
Apollo
4
4
1
1.13
W
Ra
Kohw
Ra
3
0
9
7.5
W
Sun Wukong
Mayhem4517
Sun Wukong
8
0
2
9
L
1
2
3
1.25
L
Ne Zha
TickBroken
Ne Zha
0
5
1
0.1
W
11
3
4
4.33
W
Khepri
ZakeJardon
Khepri
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,329
Damage
27,916
58,110
Taken
65,119
33,187
Mitigated
29,996
27,329
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AuEquinox
Hachiman
6,298
3,206
0
3,955
7,585
2,360
276
1,257
6,328
0
54,512
L
4,432
980
0
922
8,124
2,628
15
2,518
5,556
54,566
0
L
Hercules
JEREMITH29
Hercules
6,282
2,486
0
5,131
16,431
11,051
0
1,840
13,916
0
44,293
L
Apollo
JustBoio
Apollo
8,725
6,451
0
3,135
10,458
4,089
1,192
2,885
7,548
0
52,673
W
Ra
Kohw
Ra
9,538
1,010
2,208
4,264
8,542
3,788
419
2,996
5,546
91,473
0
W
Sun Wukong
Mayhem4517
Sun Wukong
16,032
4,825
0
10,512
16,142
13,741
81
1,306
14,511
154
71,957
L
4,343
1,934
0
4,151
15,317
7,519
0
2,010
13,282
0
38,703
L
Ne Zha
TickBroken
Ne Zha
4,134
803
0
5,103
14,789
4,709
0
2,083
12,631
0
54,588
W
14,987
5,722
0
3,933
15,630
7,236
0
1,701
13,904
0
85,140
W
Khepri
ZakeJardon
Khepri
1,474
161
0
2,457
10,211
6,062
333
1,473
8,713
20,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,122
Gold Earned
43,787
477
Minions Killed
450
0
Camps Cleared
0
1,838,862
Distance Traveled
1,556,423
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,364
520
69
4
0
328,158
7
L
Hera
8,618
479
112
6
0
291,768
5
L
Hercules
8,211
456
94
5
0
309,388
3
L
Apollo
10,117
562
101
6
0
303,215
4
W
Ra
11,140
619
159
9
0
397,296
5
W
Sun Wukong
11,660
648
131
7
0
386,838
1
L
Fenrir
8,734
485
52
3
0
331,909
7
L
Ne Zha
8,107
450
91
5
0
320,143
1
W
Da Ji
11,918
662
100
6
0
374,764
9
W
Khepri
9,040
502
18
1
0
351,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role