Player Matchup

Fenrir
Fenrir
CENXUQ77
Fenrir
Level 18
God Stats
3W - 4L
1,344 SR
Queue Stats
18W - 25L
1,070 Elo+
Solo
Danzaburou
Danzaburou
ITC_AVIV
Danzaburou
Level 26
God Stats
9W - 7L
1,411 SR
Queue Stats
31W - 28L
1,271 Elo+
Party 1
Anubis
Anubis
TheAncientDodo
Anubis
Level 25
God Stats
16W - 15L
1,435 SR
Queue Stats
32W - 35L
1,184 Elo+
Party 1
Zeus
Zeus
juanchooo_o
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,287 Elo+
Solo
Set
Set
xXmilliciousXx
Set
Level 26
God Stats
4W - 6L
1,254 SR
Queue Stats
42W - 60L
1,161 Elo+
Solo
Team Averages
Level 22
1,389 SR
1,195 Elo+

VS

Team Averages
Level 25
1,365 SR
1,168 Elo+
Danzaburou
Danzaburou
Macho11bebe1
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 123L
1,096 Elo+
Solo
Ravana
Ravana
TK614
Ravana
Level 25
God Stats
0W - 3L
1,110 SR
Queue Stats
83W - 130L
1,095 Elo+
Solo
Jormungandr
Jormungandr
TaroMilkBobaTea
Jormungandr
Level 18
God Stats
1W - 3L
1,448 SR
Queue Stats
14W - 23L
1,273 Elo+
Solo
Apollo
Apollo
lodarra
Apollo
Level 26
God Stats
1W - 8L
1,368 SR
Queue Stats
35W - 59L
1,204 Elo+
Solo
Nu Wa
Nu Wa
whattadoBoo0150
Nu Wa
Level 27
God Stats
60W - 66L
1,401 SR
Queue Stats
81W - 103L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CENXUQ77
Fenrir
7
0 / 1 / 2
7,557
344
233
4,887
1,963
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ITC_AVIV
Danzaburou
17
7 / 6 / 3
11,532
524
15,231
17,698
7,036
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 7 / 7
10,700
486
6,824
12,819
5,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
32 / 0 / 2
15,830
720
38,211
13,078
5,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 3 / 6
11,503
523
8,648
15,635
7,642
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Macho11bebe1
Danzaburou
11
2 / 9 / 3
8,211
373
1,310
11,758
3,568
Ravana
TK614
Ravana
13
1 / 15 / 0
8,621
392
4,121
17,118
6,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
TaroMilkBobaTea
Jormungandr
14
3 / 7 / 1
9,444
429
7,040
17,013
10,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
lodarra
Apollo
15
10 / 9 / 3
10,655
484
19,134
22,941
8,052
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 8 / 6
8,958
407
10,956
12,481
3,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
48
Kills
17
17
Deaths
48
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CENXUQ77
Fenrir
0
1
2
1
W
Danzaburou
ITC_AVIV
Danzaburou
7
6
3
1.42
L
Danzaburou
Macho11bebe1
Danzaburou
2
9
3
0.39
L
Ravana
TK614
Ravana
1
15
0
0.07
L
Jormungandr
TaroMilkBobaTea
Jormungandr
3
7
1
0.5
W
3
7
7
0.93
W
32
0
2
33
L
Apollo
lodarra
Apollo
10
9
3
1.28
L
1
8
6
0.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,147
Damage
42,561
64,117
Taken
81,311
27,727
Mitigated
32,102
26,052
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CENXUQ77
Fenrir
233
87
0
1,026
4,887
1,963
338
1,868
3,019
0
7,633
W
Danzaburou
ITC_AVIV
Danzaburou
15,231
6,783
350
6,943
17,698
7,036
3,993
3,498
14,200
0
65,829
L
Danzaburou
Macho11bebe1
Danzaburou
1,310
285
0
212
11,758
3,568
187
6,218
5,540
0
5,823
L
Ravana
TK614
Ravana
4,121
1,593
42
537
17,118
6,152
1,423
9,845
7,273
0
30,546
L
Jormungandr
TaroMilkBobaTea
Jormungandr
7,040
1,751
0
715
17,013
10,730
1,795
10,546
6,467
41,874
0
W
6,824
269
609
1,585
12,819
5,379
1,579
2,925
9,894
38,604
0
W
38,211
5,663
0
8,307
13,078
5,707
1,718
4,974
8,104
146,309
0
L
Apollo
lodarra
Apollo
19,134
10,986
0
5,258
22,941
8,052
926
8,884
14,057
0
59,476
L
10,956
1,815
0
801
12,481
3,600
3,978
9,613
2,868
48,947
0
W
8,648
4,888
0
7,232
15,635
7,642
2,345
4,731
10,904
123
63,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,122
Gold Earned
45,889
535
Minions Killed
293
0
Camps Cleared
0
1,703,847
Distance Traveled
1,643,927
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,557
344
19
1
0
153,303
1
W
Danzaburou
11,532
524
94
4
0
408,421
7
L
Danzaburou
8,211
373
8
0
0
285,278
0
L
Ravana
8,621
392
59
3
0
314,719
0
L
Jormungandr
9,444
429
64
3
0
366,286
6
W
Anubis
10,700
486
68
3
0
371,774
1
W
Zeus
15,830
720
244
11
0
396,442
0
L
Apollo
10,655
484
101
5
0
351,555
0
L
Nu Wa
8,958
407
61
3
0
326,089
0
W
Set
11,503
523
110
5
0
373,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role