Player Matchup

Bacchus
Bacchus
Brayan1145
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MasBocon
Danzaburou
Level 81
God Stats
1W - 0L
1,394 SR
Queue Stats
47W - 53L
1,504 Elo+
Solo
Fenrir
Fenrir
Mikipetas3
Fenrir
Level 73
God Stats
7W - 2L
1,660 SR
Queue Stats
25W - 21L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Xanaphia133
Kukulkan
Level 105
God Stats
10W - 3L
1,696 SR
Queue Stats
23W - 13L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
idolummm
Tsukuyomi
Level 117
God Stats
12W - 5L
1,657 SR
Queue Stats
44W - 29L
1,616 Elo+
Solo
Team Averages
Level 96
1,581 SR
1,560 Elo+

VS

Team Averages
Level 127
1,501 SR
1,514 Elo+
Zeus
Zeus
BrunoMosquito
Zeus
Level 99
God Stats
1W - 6L
1,482 SR
Queue Stats
276W - 248L
1,507 Elo+
Solo
Scylla
Scylla
HOLL0W3D
Scylla
Level 77
God Stats
14W - 11L
1,465 SR
Queue Stats
248W - 248L
1,502 Elo+
Solo
Nemesis
Nemesis
ImANoob286
Nemesis
Level 150
God Stats
9W - 5L
1,734 SR
Queue Stats
778W - 753L
1,560 Elo+
Solo
Chiron
Chiron
Malcohm
Chiron
Level 147
God Stats
0W - 2L
1,317 SR
Queue Stats
154W - 167L
1,497 Elo+
Solo
Chaac
Chaac
MiNDGRiND
Chaac
Level 160
God Stats
1W - 6L
1,508 SR
Queue Stats
105W - 112L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brayan1145
Bacchus
20
8 / 2 / 22
14,886
1,145
19,771
19,200
30,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MasBocon
Danzaburou
19
7 / 4 / 16
14,392
1,107
20,262
18,187
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Mikipetas3
Fenrir
18
6 / 6 / 7
12,519
963
13,081
15,275
8,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Xanaphia133
Kukulkan
20
3 / 5 / 20
13,493
1,038
22,000
12,065
5,664
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
idolummm
Tsukuyomi
20
11 / 7 / 16
14,874
1,144
25,851
28,856
29,308
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

108

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 13
14,024
1,079
17,463
12,362
4,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
HOLL0W3D
Scylla
18
3 / 8 / 8
12,149
935
18,419
16,620
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
ImANoob286
Nemesis
20
7 / 4 / 11
13,974
1,075
11,289
15,194
7,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
Malcohm
Chiron
19
5 / 12 / 10
12,868
990
22,874
23,572
9,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
MiNDGRiND
Chaac
20
3 / 7 / 15
14,100
1,085
19,041
40,385
29,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
81
35
Kills
24
24
Deaths
35
81
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Brayan1145
Bacchus
8
2
22
9.5
L
6
4
13
3.13
L
Scylla
HOLL0W3D
Scylla
3
8
8
0.88
L
Nemesis
ImANoob286
Nemesis
7
4
11
3.13
L
Chiron
Malcohm
Chiron
5
12
10
0.83
W
Danzaburou
MasBocon
Danzaburou
7
4
16
3.75
L
Chaac
MiNDGRiND
Chaac
3
7
15
1.5
W
Fenrir
Mikipetas3
Fenrir
6
6
7
1.58
W
Kukulkan
Xanaphia133
Kukulkan
3
5
20
2.6
W
Tsukuyomi
idolummm
Tsukuyomi
11
7
16
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,965
Damage
89,086
93,583
Taken
108,133
80,222
Mitigated
56,302
21,123
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Brayan1145
Bacchus
19,771
2,476
0
4,576
19,200
30,015
0
8,710
10,490
23,647
0
L
17,463
2,093
0
1,635
12,362
4,752
0
3,356
8,731
45,971
0
L
Scylla
HOLL0W3D
Scylla
18,419
1,235
0
1,230
16,620
5,652
0
9,141
7,229
36,454
0
L
Nemesis
ImANoob286
Nemesis
11,289
3,727
0
1,240
15,194
7,054
0
4,560
10,509
0
27,435
L
Chiron
Malcohm
Chiron
22,874
12,389
504
1,674
23,572
9,677
0
9,919
13,217
0
51,619
W
Danzaburou
MasBocon
Danzaburou
20,262
6,452
0
3,917
18,187
6,815
0
8,109
9,751
0
49,087
L
Chaac
MiNDGRiND
Chaac
19,041
3,587
0
13,780
40,385
29,167
0
13,971
25,839
0
50,906
W
Fenrir
Mikipetas3
Fenrir
13,081
2,514
0
614
15,275
8,420
0
6,518
8,757
0
21,762
W
Kukulkan
Xanaphia133
Kukulkan
22,000
1,335
0
625
12,065
5,664
0
3,092
8,973
59,861
0
W
Tsukuyomi
idolummm
Tsukuyomi
25,851
6,855
0
11,391
28,856
29,308
0
9,453
19,403
0
58,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,164
Gold Earned
67,115
260
Minions Killed
258
7
Camps Cleared
13
1,332,440
Distance Traveled
1,217,162
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,886
1,145
16
1
0
276,609
0
L
Zeus
14,024
1,079
58
4
3
243,471
2
L
Scylla
12,149
935
43
3
1
215,227
2
L
Nemesis
13,974
1,075
32
2
5
280,380
0
L
Chiron
12,868
990
61
5
4
230,065
0
W
Danzaburou
14,392
1,107
77
6
1
259,196
0
L
Chaac
14,100
1,085
64
5
0
248,019
0
W
Fenrir
12,519
963
11
1
5
258,593
3
W
Kukulkan
13,493
1,038
105
8
1
259,923
4
W
Tsukuyomi
14,874
1,144
51
4
0
278,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role