Player Matchup

Artemis
Artemis
BadBaldie
Artemis
Level 4
God Stats
12W - 17L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 2
Nemesis
Nemesis
Tenji-roh
Nemesis
Level 5
God Stats
1W - 3L
1,121 SR
Queue Stats
3W - 13L
843 Elo+
Party 1
Loki
Loki
V0ltix
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
843 Elo+
Party 1
Neith
Neith
ZyWoof
Neith
Level 25
God Stats
15W - 24L
1,505 SR
Queue Stats
15W - 24L
1,152 Elo+
Solo
Skadi
Skadi
fatherly_carnage
Skadi
Level 28
God Stats
9W - 5L
1,459 SR
Queue Stats
21W - 28L
1,121 Elo+
Party 2
Team Averages
Level 13
1,417 SR
1,092 Elo+

VS

Team Averages
Level 12
1,452 SR
1,218 Elo+
Bellona
Bellona
BugEyedBanditt
Bellona
Level 7
God Stats
1W - 1L
1,533 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Olorun
Olorun
GiantOregon5084
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
KilluaSrt48
Bakasura
Level 18
God Stats
17W - 29L
1,225 SR
Queue Stats
49W - 74L
1,018 Elo+
Party 3
Raijin
Raijin
Mizaute
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,058 Elo+
Solo
Sobek
Sobek
karmaGon77
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,013 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadBaldie
Artemis
15
2 / 7 / 8
10,800
432
4,757
10,911
3,256
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Tenji-roh
Nemesis
20
12 / 5 / 5
14,502
580
13,693
26,133
10,935
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
V0ltix
Loki
16
2 / 10 / 6
11,320
453
4,714
16,853
5,867
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
ZyWoof
Neith
20
13 / 3 / 6
15,320
613
22,462
18,735
8,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 8 / 8
11,802
472
11,256
13,273
4,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 2
14,255
570
22,862
22,744
30,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 5 / 0
8,448
338
1,260
3,573
801
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
KilluaSrt48
Bakasura
19
9 / 11 / 2
13,209
528
13,278
23,159
10,147
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Mizaute
Raijin
18
1 / 7 / 8
12,142
486
7,789
16,035
6,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
15
4 / 11 / 3
10,670
427
7,775
20,632
10,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
35
Kills
31
33
Deaths
38
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
BadBaldie
Artemis
2
7
8
0.86
L
15
4
2
4
L
2
5
0
0.4
L
Bakasura
KilluaSrt48
Bakasura
9
11
2
0.91
L
Raijin
Mizaute
Raijin
1
7
8
0.71
W
Nemesis
Tenji-roh
Nemesis
12
5
5
2.9
W
Loki
V0ltix
Loki
2
10
6
0.5
W
Neith
ZyWoof
Neith
13
3
6
5.33
W
6
8
8
1.25
L
Sobek
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,882
Damage
52,964
85,905
Taken
86,143
32,851
Mitigated
58,411
20,570
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BadBaldie
Artemis
4,757
2,777
0
0
10,911
3,256
415
2,500
8,178
0
23,033
L
22,862
7,480
0
1,623
22,744
30,143
1,523
0
22,744
2,578
74,428
L
1,260
867
0
98
3,573
801
38
0
3,573
6,339
0
L
Bakasura
KilluaSrt48
Bakasura
13,278
10,095
0
4,273
23,159
10,147
5,538
0
23,159
0
43,381
L
Raijin
Mizaute
Raijin
7,789
806
0
3,730
16,035
6,605
372
0
15,878
65,766
0
W
Nemesis
Tenji-roh
Nemesis
13,693
5,186
0
10,507
26,133
10,935
1,360
6,331
19,470
0
95,875
W
Loki
V0ltix
Loki
4,714
1,073
0
892
16,853
5,867
2,283
5,448
11,252
0
35,679
W
Neith
ZyWoof
Neith
22,462
14,670
0
9,171
18,735
8,599
8,010
1,327
16,918
0
127,763
W
11,256
5,849
0
0
13,273
4,194
5,011
3,193
9,701
0
44,188
L
Sobek
7,775
864
0
2,962
20,632
10,715
1,332
0
20,463
39,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,744
Gold Earned
58,724
472
Minions Killed
381
0
Camps Cleared
0
2,064,178
Distance Traveled
1,701,848
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,800
432
21
1
0
334,672
3
L
Bellona
14,255
570
114
5
0
434,393
0
L
Olorun
8,448
338
6
0
0
120,058
2
L
Bakasura
13,209
528
106
4
0
400,930
0
L
Raijin
12,142
486
114
5
0
361,795
5
W
Nemesis
14,502
580
125
5
0
498,688
1
W
Loki
11,320
453
65
3
0
438,694
3
W
Neith
15,320
613
196
8
0
441,667
0
W
Skadi
11,802
472
65
3
0
350,457
1
L
Sobek
10,670
427
41
2
0
384,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role