Player Matchup

Arachne
Arachne
ArbitraryApple5
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 81L
1,351 Elo+
Solo
Rama
Rama
BakedDubz
Rama
Level 29
God Stats
2W - 2L
1,192 SR
Queue Stats
36W - 46L
1,217 Elo+
Solo
Horus
Horus
Chief_BigTotem
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,208 Elo+
Party 2
Sol
Sol
Chief_Thom
Sol
Level 20
God Stats
7W - 4L
1,475 SR
Queue Stats
64W - 85L
1,292 Elo+
Party 2
Cupid
Cupid
elderly_tick5
Cupid
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 91L
1,287 Elo+
Solo
Team Averages
Level 24
1,433 SR
1,271 Elo+

VS

Team Averages
Level 14
1,405 SR
1,168 Elo+
Nemesis
Nemesis
BIA LiLxH1TM4Nx
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,049 Elo+
Solo
Bellona
Bellona
ItsTheSasquatch
Bellona
Level 18
God Stats
10W - 16L
1,444 SR
Queue Stats
23W - 47L
1,225 Elo+
Solo
Izanami
Izanami
WhitendChocolate
Izanami
Level 29
God Stats
81W - 82L
1,443 SR
Queue Stats
130W - 153L
1,247 Elo+
Party 1
Olorun
Olorun
kirbydabeast69
Olorun
Level 9
God Stats
30W - 33L
1,463 SR
Queue Stats
60W - 62L
1,217 Elo+
Party 1
Kukulkan
Kukulkan
me-eat-water
Kukulkan
Level 9
God Stats
0W - 2L
1,176 SR
Queue Stats
3W - 9L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 5
6,713
610
4,917
5,830
2,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
9
2 / 2 / 4
5,822
529
2,486
6,376
1,895
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 0
5,686
517
2,037
7,313
3,659
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 2 / 1
6,257
569
4,338
5,878
1,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 0 / 1
7,084
644
6,168
4,620
1,619
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,563
415
267
7,543
1,518
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 0
6,269
570
5,010
7,078
5,312
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 4 / 0
5,770
525
4,752
7,162
1,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 4
5,121
466
5,247
7,945
2,174
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
me-eat-water
Kukulkan
6
0 / 9 / 0
4,506
410
1,619
6,504
1,558
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
21
Kills
5
6
Deaths
23
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
0
4
0
0
W
Rama
2
2
4
2
W
1
2
0
0.5
W
4
2
1
2.25
L
2
1
0
2
L
3
4
0
0.75
W
8
0
1
8.5
L
0
5
4
0.4
L
Kukulkan
me-eat-water
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
16,895
30,017
Taken
36,232
10,713
Mitigated
12,532
10,924
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,917
3,610
0
2,308
5,830
2,013
0
750
5,030
0
27,357
L
267
142
0
1,424
7,543
1,518
0
0
7,543
0
18,427
W
Rama
2,486
2,375
0
2,812
6,376
1,895
1,099
2,544
3,832
0
22,164
W
2,037
1,314
207
1,521
7,313
3,659
400
0
6,888
0
13,264
W
4,338
1,973
0
2,217
5,878
1,527
1,117
1,593
4,285
26,670
0
L
5,010
1,027
0
3,599
7,078
5,312
0
0
7,078
0
31,123
L
4,752
3,077
147
1,862
7,162
1,970
271
2,504
4,658
0
27,875
W
6,168
3,708
89
1,770
4,620
1,619
1,585
1,979
2,641
0
33,191
L
5,247
3,348
378
1,828
7,945
2,174
0
1,834
6,111
20,623
0
L
Kukulkan
me-eat-water
Kukulkan
1,619
830
0
123
6,504
1,558
302
0
6,504
12,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
26,229
230
Minions Killed
191
0
Camps Cleared
0
971,151
Distance Traveled
910,387
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,713
610
51
5
0
227,709
0
L
Nemesis
4,563
415
27
2
0
137,375
1
W
Rama
5,822
529
42
4
0
173,169
3
W
Horus
5,686
517
24
2
0
192,373
0
W
Sol
6,257
569
57
5
0
187,897
0
L
Bellona
6,269
570
63
6
0
225,286
0
L
Izanami
5,770
525
49
4
0
175,539
1
W
Cupid
7,084
644
56
5
0
190,003
0
L
Olorun
5,121
466
35
3
0
185,192
0
L
Kukulkan
4,506
410
17
2
0
186,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role