Player Matchup

Bastet
Bastet
AlmostButter
Bastet
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AngelofDeath1673
Aphrodite
Level 2
God Stats
14W - 9L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Ullr
Ullr
Lord_Bruh747
Ullr
Level 28
God Stats
2W - 2L
1,788 SR
Queue Stats
10W - 20L
1,239 Elo+
Solo
Nemesis
Nemesis
WhyHOF
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
mrlizard45
Mercury
Level 5
God Stats
0W - 3L
1,317 SR
Queue Stats
0W - 7L
923 Elo+
Solo
Team Averages
Level 8
1,521 SR
1,332 Elo+

VS

Team Averages
Level 21
1,401 SR
1,164 Elo+
Jing Wei
Jing Wei
ElToteles
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 35L
1,027 Elo+
Party 1
Discordia
Discordia
El_Pako_Salu2
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,164 Elo+
Party 1
Nemesis
Nemesis
HoxzZ
Nemesis
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
120W - 135L
1,272 Elo+
Solo
Yemoja
Yemoja
SMT_Sadh01207
Yemoja
Level 13
God Stats
2W - 5L
1,376 SR
Queue Stats
10W - 13L
1,196 Elo+
Party 1
Arachne
Arachne
jaah83
Arachne
Level 27
God Stats
3W - 3L
1,357 SR
Queue Stats
23W - 35L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 8 / 1
7,652
450
3,771
12,801
3,467
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
11
4 / 4 / 3
7,547
444
5,432
8,724
8,623
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 5 / 7
8,395
494
10,166
14,160
4,634
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
WhyHOF
Nemesis
8
0 / 8 / 1
6,552
385
2,268
10,873
2,336
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
mrlizard45
Mercury
14
8 / 9 / 0
9,925
584
11,305
13,969
4,714
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElToteles
Jing Wei
13
4 / 4 / 11
9,231
543
6,867
9,238
3,157
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
El_Pako_Salu2
Discordia
14
7 / 5 / 4
9,573
563
8,139
7,481
2,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
HoxzZ
Nemesis
17
9 / 1 / 6
11,499
676
13,091
11,330
4,467
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 6
7,785
458
2,925
8,776
4,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
jaah83
Arachne
14
9 / 2 / 5
9,829
578
9,771
10,909
3,977
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
17
Kills
29
34
Deaths
17
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
8
1
0.19
L
Aphrodite
4
4
3
1.38
W
Jing Wei
ElToteles
Jing Wei
4
4
11
2.38
W
Discordia
El_Pako_Salu2
Discordia
7
5
4
1.8
W
Nemesis
HoxzZ
Nemesis
9
1
6
12
L
4
5
7
1.5
W
0
5
6
0.6
L
Nemesis
WhyHOF
Nemesis
0
8
1
0.06
W
Arachne
jaah83
Arachne
9
2
5
5.75
L
Mercury
mrlizard45
Mercury
8
9
0
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
40,793
60,527
Taken
47,734
23,774
Mitigated
18,792
11,645
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,771
1,459
0
1,803
12,801
3,467
1,384
1,592
11,209
0
24,371
L
Aphrodite
5,432
1,274
2,312
2,667
8,724
8,623
771
1,685
7,039
20,195
0
W
Jing Wei
ElToteles
Jing Wei
6,867
4,602
501
2,749
9,238
3,157
2,024
1,952
7,286
0
30,780
W
Discordia
El_Pako_Salu2
Discordia
8,139
1,999
887
1,269
7,481
2,195
1,730
0
7,481
37,072
0
W
Nemesis
HoxzZ
Nemesis
13,091
7,628
0
3,635
11,330
4,467
2,842
1,054
10,276
0
84,035
L
10,166
7,032
381
2,531
14,160
4,634
1,696
3,711
10,449
0
39,926
W
2,925
1,009
478
72
8,776
4,996
1,292
1,710
7,066
23,491
0
L
Nemesis
WhyHOF
Nemesis
2,268
1,446
0
1,184
10,873
2,336
0
411
10,462
0
21,719
W
Arachne
jaah83
Arachne
9,771
7,857
175
2,391
10,909
3,977
1,244
716
10,193
0
28,197
L
Mercury
mrlizard45
Mercury
11,305
5,801
0
767
13,969
4,714
1,294
3,665
10,304
0
51,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
47,917
260
Minions Killed
314
0
Camps Cleared
0
1,346,866
Distance Traveled
1,445,257
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,652
450
42
2
0
313,014
0
L
Aphrodite
7,547
444
41
2
0
196,441
1
W
Jing Wei
9,231
543
44
3
0
278,802
0
W
Discordia
9,573
563
66
4
0
263,511
6
W
Nemesis
11,499
676
127
7
0
357,504
0
L
Ullr
8,395
494
55
3
0
290,884
0
W
Yemoja
7,785
458
32
2
0
265,726
0
L
Nemesis
6,552
385
36
2
0
247,440
1
W
Arachne
9,829
578
45
3
0
279,714
1
L
Mercury
9,925
584
86
5
0
299,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role