Player Matchup

Medusa
Medusa
Silver III
LowDown E
Medusa
Silver III
Level 87
God Stats
3W - 2L
1,407 SR
Queue Stats
68W - 61L
931 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Nui Harime9157
Sun Wukong
Silver III
Level 105
God Stats
3W - 3L
1,789 SR
Queue Stats
23W - 13L
1,344 MMR
Party 2
Scylla
Scylla
Silver IV
kjsmoove36
Scylla
Silver IV
Level 106
God Stats
3W - 7L
1,369 SR
Queue Stats
154W - 163L
630 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,522 SR
968 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,595 SR
936 MMR
Xing Tian
Xing Tian
Silver IV
SnipesDreams
Xing Tian
Silver IV
Level 53
God Stats
3W - 5L
1,783 SR
Queue Stats
43W - 41L
1,088 MMR
Party 1
Anubis
Anubis
Silver V
guachinangin
Anubis
Silver V
Level 94
God Stats
23W - 24L
1,516 SR
Queue Stats
69W - 77L
722 MMR
Solo
Susano
Susano
Silver IV
lilnsecureboy
Susano
Silver IV
Level 105
God Stats
1W - 0L
1,485 SR
Queue Stats
119W - 102L
997 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LowDown E
Medusa
20
6 / 14 / 8
19,057
681
21,072
28,839
11,605
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Nui Harime9157
Sun Wukong
20
11 / 7 / 9
20,139
719
28,411
43,786
59,474
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
kjsmoove36
Scylla
20
6 / 13 / 9
18,786
671
24,382
21,900
7,247
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeCthulhuChaacDiscordiaZeus

VS

Bans
HeraHelNoxHadesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SnipesDreams
Xing Tian
20
7 / 7 / 21
19,178
685
15,880
38,081
60,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
20
14 / 8 / 11
20,389
728
24,954
25,085
14,705
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 8 / 13
19,817
708
31,940
33,353
27,395
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
23
Kills
34
34
Deaths
23
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
LowDown E
Medusa
6
14
8
0.71
L
Sun Wukong
Nui Harime9157
Sun Wukong
11
7
9
2.21
W
Xing Tian
SnipesDreams
Xing Tian
7
7
21
2.5
W
Anubis
14
8
11
2.44
L
Scylla
kjsmoove36
Scylla
6
13
9
0.81
W
13
8
13
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,865
Damage
72,774
94,525
Taken
96,519
78,326
Mitigated
102,819
24,288
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
LowDown E
Medusa
21,072
12,826
0
3,875
28,839
11,605
968
10,696
18,043
0
64,019
L
Sun Wukong
Nui Harime9157
Sun Wukong
28,411
5,321
0
17,941
43,786
59,474
1,174
17,981
25,306
0
87,378
W
Xing Tian
SnipesDreams
Xing Tian
15,880
2,160
1,508
2,461
38,081
60,719
353
11,845
25,911
46,048
0
W
Anubis
24,954
1,364
0
6,322
25,085
14,705
1,704
5,836
19,049
115,719
0
L
Scylla
kjsmoove36
Scylla
24,382
1,071
0
2,472
21,900
7,247
1,179
12,643
9,107
112,466
0
W
31,940
5,578
0
2,740
33,353
27,395
1,468
6,929
26,099
0
98,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,982
Gold Earned
59,384
249
Minions Killed
263
0
Camps Cleared
0
1,317,041
Distance Traveled
1,354,007
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
19,057
681
59
2
0
413,709
4
L
Sun Wukong
20,139
719
85
3
0
502,148
2
W
Xing Tian
19,178
685
44
2
0
498,606
2
W
Anubis
20,389
728
128
5
0
377,080
0
L
Scylla
18,786
671
105
4
0
401,184
7
W
Susano
19,817
708
91
3
0
478,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role