Player Matchup

Neith
Neith
EnzoRangell
Neith
Level 21
God Stats
1W - 1L
1,273 SR
Queue Stats
105W - 115L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
IG Impu1se
Sun Wukong
Level 29
God Stats
7W - 2L
1,747 SR
Queue Stats
78W - 69L
1,377 Elo+
Party 2
Pele
Pele
IG iNsiGht
Pele
Level 27
God Stats
16W - 6L
1,600 SR
Queue Stats
46W - 38L
1,361 Elo+
Party 2
Ymir
Ymir
INTOTHESTORM49
Ymir
Level 24
God Stats
28W - 17L
1,546 SR
Queue Stats
59W - 57L
1,353 Elo+
Solo
Kukulkan
Kukulkan
Wuubuu
Kukulkan
Level 16
God Stats
3W - 4L
1,340 SR
Queue Stats
19W - 21L
1,342 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,351 Elo+

VS

Team Averages
Level 21
1,501 SR
1,359 Elo+
Cthulhu
Cthulhu
Andr3w TBM
Cthulhu
Level 22
God Stats
24W - 12L
1,460 SR
Queue Stats
48W - 47L
1,324 Elo+
Solo
Chaac
Chaac
Gobi0
Chaac
Level 24
God Stats
2W - 1L
1,713 SR
Queue Stats
28W - 27L
1,383 Elo+
Party 1
Olorun
Olorun
Neurotiqq
Olorun
Level 12
God Stats
34W - 26L
1,534 SR
Queue Stats
48W - 41L
1,369 Elo+
Solo
Fenrir
Fenrir
OakBread4478725
Fenrir
Level 21
God Stats
7W - 5L
1,458 SR
Queue Stats
30W - 31L
1,383 Elo+
Party 1
Set
Set
Pookeyhavefun
Set
Level 27
God Stats
5W - 11L
1,339 SR
Queue Stats
112W - 125L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 11
10,915
455
14,186
15,528
5,954
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
IG Impu1se
Sun Wukong
19
8 / 5 / 15
13,284
554
18,332
19,811
17,547
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
16 / 5 / 14
14,226
593
22,313
21,670
9,997
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
4 / 6 / 21
12,862
536
17,362
30,177
24,983
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Wuubuu
Kukulkan
20
14 / 3 / 13
14,271
595
22,644
11,691
5,349
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andr3w TBM
Cthulhu
12
1 / 6 / 5
9,680
403
4,347
12,491
5,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Gobi0
Chaac
17
6 / 7 / 11
11,418
476
14,168
29,065
23,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Neurotiqq
Olorun
16
8 / 11 / 3
11,622
484
18,156
22,923
9,328
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 11 / 9
10,971
457
13,406
22,291
8,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 9 / 3
12,083
503
17,593
26,178
15,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
60
44
Kills
29
29
Deaths
44
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andr3w TBM
Cthulhu
1
6
5
0.58
W
2
10
11
0.75
L
Chaac
Gobi0
Chaac
6
7
11
1.64
W
Sun Wukong
IG Impu1se
Sun Wukong
8
5
15
3.1
W
16
5
14
4.6
W
4
6
21
2.42
L
Olorun
Neurotiqq
Olorun
8
11
3
0.86
L
8
11
9
1.14
L
6
9
3
0.83
W
Kukulkan
Wuubuu
Kukulkan
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,837
Damage
67,670
98,877
Taken
112,948
63,830
Mitigated
62,951
25,083
Healing
22,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andr3w TBM
Cthulhu
4,347
440
0
1,020
12,491
5,984
0
2,777
9,714
17,258
0
W
14,186
7,913
0
2,314
15,528
5,954
966
1,671
13,857
0
59,543
L
Chaac
Gobi0
Chaac
14,168
4,401
561
5,572
29,065
23,416
111
12,926
16,139
0
36,647
W
Sun Wukong
IG Impu1se
Sun Wukong
18,332
4,232
0
6,189
19,811
17,547
1,931
5,732
14,079
0
68,643
W
22,313
6,122
0
8,098
21,670
9,997
4,760
4,985
16,685
0
113,645
W
17,362
3,458
0
7,682
30,177
24,983
661
5,652
24,525
45,135
0
L
Olorun
Neurotiqq
Olorun
18,156
8,940
814
6,478
22,923
9,328
1,439
10,190
12,733
60,471
0
L
13,406
4,585
0
4,011
22,291
8,963
489
7,903
14,388
0
32,274
L
17,593
8,708
0
4,495
26,178
15,260
0
6,210
19,968
0
79,374
W
Kukulkan
Wuubuu
Kukulkan
22,644
1,646
0
800
11,691
5,349
2,829
4,463
7,228
73,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,558
Gold Earned
55,774
497
Minions Killed
326
0
Camps Cleared
0
2,097,938
Distance Traveled
1,643,886
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,680
403
28
1
0
213,354
0
W
Neith
10,915
455
93
4
0
403,814
0
L
Chaac
11,418
476
41
2
0
346,298
0
W
Sun Wukong
13,284
554
97
4
0
455,085
2
W
Pele
14,226
593
123
5
0
421,345
1
W
Ymir
12,862
536
50
2
0
415,091
0
L
Olorun
11,622
484
96
4
0
309,101
4
L
Fenrir
10,971
457
44
2
0
369,175
0
L
Set
12,083
503
117
5
0
405,958
2
W
Kukulkan
14,271
595
134
6
0
402,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role