Player Matchup

Hera
Hera
Gibbay_123
Hera
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
45W - 54L
1,338 Elo+
Solo
Danzaburou
Danzaburou
JokerPR33
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,639 Elo+
Solo
Mercury
Mercury
StealBook570
Mercury
Level 25
God Stats
1W - 3L
1,168 SR
Queue Stats
51W - 59L
1,291 Elo+
Party 1
Da Ji
Da Ji
Stealtea443
Da Ji
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
Yukine_kun12
Sun Wukong
Level 13
God Stats
5W - 7L
1,346 SR
Queue Stats
19W - 25L
1,283 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,376 Elo+

VS

Team Averages
Level 25
1,448 SR
1,351 Elo+
Skadi
Skadi
Halo66x
Skadi
Level 27
God Stats
9W - 10L
1,495 SR
Queue Stats
13W - 13L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Shatterman710x
Kukulkan
Level 27
God Stats
126W - 123L
1,463 SR
Queue Stats
126W - 126L
1,322 Elo+
Party 2
Hun Batz
Hun Batz
TheMadDabber365
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
jacks_okay
Hera
Level 26
God Stats
1W - 5L
1,356 SR
Queue Stats
34W - 45L
1,284 Elo+
Solo
Cthulhu
Cthulhu
keefchiefer773
Cthulhu
Level 18
God Stats
42W - 43L
1,424 SR
Queue Stats
50W - 56L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 6
10,142
1,014
12,771
14,583
5,054
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
JokerPR33
Danzaburou
17
3 / 7 / 10
11,213
1,121
7,647
14,539
6,159
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
StealBook570
Mercury
17
1 / 13 / 13
10,378
1,038
7,417
18,604
6,274
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
13 / 8 / 4
13,532
1,353
13,980
19,683
8,322
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Yukine_kun12
Sun Wukong
15
1 / 6 / 8
9,469
947
4,346
13,358
12,105
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Halo66x
Skadi
18
6 / 4 / 15
11,441
1,144
14,062
10,181
2,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
18
7 / 4 / 9
11,375
1,138
13,370
7,439
3,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
18
10 / 5 / 14
12,031
1,203
17,047
11,698
4,638
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 4 / 20
12,896
1,290
17,378
10,693
3,623
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 4 / 10
11,467
1,147
10,243
12,197
5,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
110
21
Kills
42
43
Deaths
21
41
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
W
Skadi
Halo66x
Skadi
6
4
15
3.38
L
Danzaburou
JokerPR33
Danzaburou
3
7
10
1.14
W
Kukulkan
7
4
9
2.88
L
Mercury
StealBook570
Mercury
1
13
13
0.58
L
13
8
4
1.88
W
Hun Batz
10
5
14
3.4
L
Sun Wukong
Yukine_kun12
Sun Wukong
1
6
8
0.83
W
10
4
20
5
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,161
Damage
72,100
80,767
Taken
52,208
37,914
Mitigated
20,588
2,290
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,771
3,963
0
642
14,583
5,054
0
6,760
7,823
26,914
0
W
Skadi
Halo66x
Skadi
14,062
8,155
293
1,227
10,181
2,961
0
2,214
7,967
0
26,688
L
Danzaburou
JokerPR33
Danzaburou
7,647
2,922
0
1,367
14,539
6,159
0
7,818
6,721
0
43,514
W
Kukulkan
13,370
1,770
242
486
7,439
3,372
0
3,416
4,023
35,854
0
L
Mercury
StealBook570
Mercury
7,417
4,001
0
0
18,604
6,274
0
9,952
8,652
0
12,607
L
13,980
4,111
0
41
19,683
8,322
0
8,224
11,459
0
22,958
W
Hun Batz
17,047
5,708
0
1,526
11,698
4,638
0
2,865
8,833
0
21,345
L
Sun Wukong
Yukine_kun12
Sun Wukong
4,346
1,078
0
240
13,358
12,105
0
8,237
5,121
0
14,016
W
17,378
6,578
535
3,293
10,693
3,623
0
1,350
9,343
46,153
0
W
10,243
593
0
0
12,197
5,994
0
2,926
9,271
27,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,734
Gold Earned
59,210
123
Minions Killed
190
3
Camps Cleared
3
804,642
Distance Traveled
813,613
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,142
1,014
27
3
2
145,265
0
W
Skadi
11,441
1,144
27
3
0
150,633
0
L
Danzaburou
11,213
1,121
58
6
0
157,681
1
W
Kukulkan
11,375
1,138
57
6
0
135,224
2
L
Mercury
10,378
1,038
12
1
0
173,727
0
L
Da Ji
13,532
1,353
17
2
1
186,409
0
W
Hun Batz
12,031
1,203
9
1
0
177,070
1
L
Sun Wukong
9,469
947
9
1
0
141,560
0
W
Hera
12,896
1,290
69
7
1
173,960
0
W
Cthulhu
11,467
1,147
28
3
2
176,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role