Player Matchup

Odin
Odin
DoctorSempai
Odin
Level 23
God Stats
1W - 2L
1,583 SR
Queue Stats
117W - 113L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Kedamaian
Cthulhu
Level 18
God Stats
8W - 4L
1,696 SR
Queue Stats
32W - 28L
1,462 Elo+
Solo
Ullr
Ullr
Loli__Safada
Ullr
Level 29
God Stats
2W - 1L
1,846 SR
Queue Stats
122W - 118L
1,513 Elo+
Solo
Olorun
Olorun
MestreDosTapados
Olorun
Level 8
God Stats
2W - 4L
1,761 SR
Queue Stats
26W - 25L
1,396 Elo+
Solo
Mercury
Mercury
sindicato_perera
Mercury
Level 30
God Stats
8W - 15L
1,449 SR
Queue Stats
163W - 177L
1,412 Elo+
Solo
Team Averages
Level 22
1,667 SR
1,454 Elo+

VS

Team Averages
Level 25
1,576 SR
1,410 Elo+
Geb
Geb
Brandon2010Apex
Geb
Level 28
God Stats
1W - 0L
1,731 SR
Queue Stats
91W - 93L
1,354 Elo+
Solo
Ares
Ares
OblivionDark00
Ares
Level 29
God Stats
2W - 0L
1,741 SR
Queue Stats
96W - 102L
1,430 Elo+
Solo
Mercury
Mercury
PandaCat89
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
UraricoeraEterno
Yemoja
Level 23
God Stats
2W - 1L
1,290 SR
Queue Stats
33W - 35L
1,356 Elo+
Solo
Artemis
Artemis
zXIMENESz
Artemis
Level 14
God Stats
15W - 6L
1,616 SR
Queue Stats
46W - 36L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,978
596
390
1,860
734
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Cthulhu
Kedamaian
Cthulhu
1
0 / 0 / 0
945
189
0
0
0
5
2 / 0 / 0
3,549
710
2,319
2,511
517
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 1
3,778
756
2,773
2,136
618
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

5
1 / 1 / 2
3,629
726
1,547
3,055
719
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,176
635
705
3,224
1,387
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 1
3,655
731
2,007
3,244
1,304
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
PandaCat89
Mercury
6
2 / 1 / 0
4,048
810
771
3,209
808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 0 / 0
3,034
607
377
1,109
413
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Artemis
zXIMENESz
Artemis
4
0 / 2 / 0
2,920
584
1,790
2,319
417
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
1
0
0
L
Cthulhu
Kedamaian
Cthulhu
0
0
0
0
L
2
0
0
2
L
2
1
1
2.5
W
1
1
1
1.5
W
Mercury
PandaCat89
Mercury
2
1
0
2
W
0
0
0
0
L
1
1
2
2
W
Artemis
zXIMENESz
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,029
Damage
5,650
9,562
Taken
13,105
2,588
Mitigated
4,329
3,453
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
705
103
0
0
3,224
1,387
0
1,626
1,598
5,578
0
L
390
94
0
733
1,860
734
34
1,151
709
0
4,382
L
Cthulhu
Kedamaian
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
2,319
917
0
750
2,511
517
0
377
2,134
0
8,837
L
2,773
1,865
66
696
2,136
618
484
985
1,151
14,836
0
W
2,007
464
0
1,206
3,244
1,304
0
403
2,766
9,347
0
W
Mercury
PandaCat89
Mercury
771
701
0
1,292
3,209
808
0
744
2,465
0
14,406
W
377
115
309
530
1,109
413
294
0
1,109
3,765
0
L
1,547
710
0
1,208
3,055
719
0
576
2,479
0
11,145
W
Artemis
zXIMENESz
Artemis
1,790
1,176
0
484
2,319
417
154
0
2,319
0
8,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,879
Gold Earned
16,833
65
Minions Killed
84
0
Camps Cleared
0
333,052
Distance Traveled
492,601
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,176
635
17
3
0
116,123
2
L
Odin
2,978
596
10
2
0
57,592
1
L
Cthulhu
945
189
0
0
0
0
0
L
Ullr
3,549
710
7
1
0
99,676
2
L
Olorun
3,778
756
26
5
0
79,016
1
W
Ares
3,655
731
14
3
0
104,878
0
W
Mercury
4,048
810
36
7
0
120,422
2
W
Yemoja
3,034
607
3
1
0
68,911
0
L
Mercury
3,629
726
22
4
0
96,768
1
W
Artemis
2,920
584
14
3
0
82,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role