Player Matchup

Guan Yu
Guan Yu
BAKIHANMA64
Guan Yu
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 74L
1,230 Elo+
Party 2
Fenrir
Fenrir
CoDKiLLeRx64
Fenrir
Level 23
God Stats
49W - 61L
1,475 SR
Queue Stats
55W - 67L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
Smitia
Nu Wa
Level 17
God Stats
34W - 31L
1,421 SR
Queue Stats
58W - 69L
1,322 Elo+
Solo
Izanami
Izanami
Ssand
Izanami
Level 25
God Stats
7W - 9L
1,485 SR
Queue Stats
15W - 20L
1,309 Elo+
Solo
Thor
Thor
Straeusschen87
Thor
Level 28
God Stats
48W - 65L
1,415 SR
Queue Stats
98W - 142L
1,354 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,316 Elo+

VS

Team Averages
Level 16
1,336 SR
1,275 Elo+
Artemis
Artemis
Ghatering
Artemis
Level 10
God Stats
10W - 13L
1,395 SR
Queue Stats
28W - 29L
1,338 Elo+
Party 1
Arachne
Arachne
MechaNiicK
Arachne
Level 8
God Stats
8W - 13L
1,206 SR
Queue Stats
29W - 33L
1,280 Elo+
Party 1
Tyr
Tyr
TurboMo
Tyr
Level 27
God Stats
7W - 5L
1,599 SR
Queue Stats
21W - 23L
1,381 Elo+
Solo
Ymir
Ymir
Xanoxium
Ymir
Level 5
God Stats
2W - 7L
1,207 SR
Queue Stats
7W - 12L
1,064 Elo+
Party 1
Danzaburou
Danzaburou
silendors
Danzaburou
Level 31
God Stats
1W - 1L
1,271 SR
Queue Stats
27W - 39L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BAKIHANMA64
Guan Yu
19
1 / 10 / 13
12,604
970
10,475
21,019
17,595
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
20
7 / 16 / 12
14,454
1,112
16,055
26,862
15,003
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Smitia
Nu Wa
20
4 / 6 / 15
14,284
1,099
28,061
14,808
6,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Ssand
Izanami
20
15 / 10 / 7
17,367
1,336
42,665
28,706
14,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 8 / 14
13,944
1,073
13,024
28,230
38,022
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ghatering
Artemis
20
7 / 9 / 26
14,121
1,086
20,084
19,624
7,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MechaNiicK
Arachne
20
19 / 8 / 18
16,783
1,291
27,218
28,081
10,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tyr
20
5 / 5 / 26
13,881
1,068
16,988
27,729
21,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
20
6 / 5 / 28
15,573
1,198
14,873
28,448
24,137
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
silendors
Danzaburou
20
12 / 4 / 26
15,823
1,217
34,586
17,092
5,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
173
31
Kills
49
50
Deaths
31
61
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BAKIHANMA64
Guan Yu
1
10
13
0.75
L
Fenrir
7
16
12
0.81
W
Artemis
Ghatering
Artemis
7
9
26
2.22
W
Arachne
MechaNiicK
Arachne
19
8
18
3.5
L
Nu Wa
Smitia
Nu Wa
4
6
15
1.92
L
Izanami
Ssand
Izanami
15
10
7
1.85
L
4
8
14
1.38
W
Tyr
5
5
26
3.6
W
Ymir
6
5
28
4
W
Danzaburou
silendors
Danzaburou
12
4
26
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,280
Damage
113,749
119,625
Taken
120,974
91,934
Mitigated
69,166
11,607
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BAKIHANMA64
Guan Yu
10,475
1,908
2,006
2,236
21,019
17,595
0
2,778
18,241
0
17,663
L
Fenrir
16,055
2,698
0
367
26,862
15,003
0
2,003
24,859
0
22,734
W
Artemis
Ghatering
Artemis
20,084
11,442
1,179
2,986
19,624
7,120
0
4,609
14,944
0
46,941
W
Arachne
MechaNiicK
Arachne
27,218
21,489
0
3,925
28,081
10,166
0
5,606
22,275
0
45,888
L
Nu Wa
Smitia
Nu Wa
28,061
7,964
0
450
14,808
6,717
0
1,967
12,841
60,372
0
L
Izanami
Ssand
Izanami
42,665
33,903
437
5,707
28,706
14,597
0
4,466
24,240
0
95,461
L
13,024
991
0
404
28,230
38,022
0
3,659
24,571
0
29,226
W
Tyr
16,988
7,583
0
2,139
27,729
21,968
0
6,189
21,294
0
43,486
W
Ymir
14,873
3,496
1,460
1,191
28,448
24,137
0
6,966
21,312
24,757
0
W
Danzaburou
silendors
Danzaburou
34,586
19,605
0
1,572
17,092
5,775
0
4,691
12,376
0
60,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,653
Gold Earned
76,181
250
Minions Killed
230
5
Camps Cleared
4
1,132,087
Distance Traveled
1,190,074
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,604
970
17
1
1
213,970
2
L
Fenrir
14,454
1,112
16
1
1
223,889
3
W
Artemis
14,121
1,086
59
5
2
197,379
0
W
Arachne
16,783
1,291
38
3
0
247,622
0
L
Nu Wa
14,284
1,099
51
4
0
219,352
0
L
Izanami
17,367
1,336
144
11
1
236,264
0
L
Thor
13,944
1,073
22
2
2
238,612
2
W
Tyr
13,881
1,068
60
5
1
269,128
0
W
Ymir
15,573
1,198
25
2
1
244,860
0
W
Danzaburou
15,823
1,217
48
4
0
231,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role