Player Matchup

Pele
Pele
LunareEcho
Pele
Level 67
God Stats
14W - 14L
1,519 SR
Queue Stats
266W - 248L
1,398 Elo+
Party 2
Neith
Neith
MaJo4880
Neith
Level 18
God Stats
3W - 1L
1,624 SR
Queue Stats
21W - 22L
1,307 Elo+
Party 2
Ymir
Ymir
Nxs ikonik
Ymir
Level 29
God Stats
4W - 0L
1,618 SR
Queue Stats
64W - 58L
1,288 Elo+
Party 2
Chaac
Chaac
uddershudder96
Chaac
Level 27
God Stats
4W - 2L
1,324 SR
Queue Stats
5W - 3L
1,156 Elo+
Party 3
Agni
Agni
xTibbs618x
Agni
Level 109
God Stats
4W - 5L
1,163 SR
Queue Stats
21W - 22L
1,358 Elo+
Party 3
Team Averages
Level 50
1,450 SR
1,302 Elo+

VS

Team Averages
Level 41
1,532 SR
1,254 Elo+
Merlin
Merlin
Booyoude4d
Merlin
Level 23
God Stats
10W - 20L
1,439 SR
Queue Stats
59W - 82L
1,223 Elo+
Party 1
Hel
Hel
Guppy_0225
Hel
Level 40
God Stats
13W - 18L
1,565 SR
Queue Stats
119W - 149L
1,227 Elo+
Party 1
Nemesis
Nemesis
Merbeast22
Nemesis
Level 28
God Stats
46W - 33L
1,563 SR
Queue Stats
71W - 75L
1,266 Elo+
Party 4
Yemoja
Yemoja
Wartrolls
Yemoja
Level 40
God Stats
10W - 12L
1,441 SR
Queue Stats
123W - 154L
1,199 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wishboned
Ah Muzen Cab
Level 73
God Stats
3W - 3L
1,651 SR
Queue Stats
199W - 205L
1,357 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 0 / 8
17,180
716
30,168
29,374
12,730
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
MaJo4880
Neith
13
1 / 10 / 5
10,551
440
7,000
15,868
5,547
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 5 / 21
14,083
587
13,050
32,429
29,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 2 / 23
13,024
543
12,646
21,205
22,606
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 2 / 17
14,578
607
29,250
17,819
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Booyoude4d
Merlin
17
0 / 7 / 0
11,192
466
13,082
14,802
6,892
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 15 / 1
9,410
392
6,783
22,105
8,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Merbeast22
Nemesis
19
8 / 10 / 1
13,290
554
16,381
25,358
10,573
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Wartrolls
Yemoja
14
2 / 10 / 4
11,077
462
11,760
27,445
33,099
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Wishboned
Ah Muzen Cab
17
5 / 11 / 4
11,527
480
15,486
19,872
6,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
53
Kills
15
19
Deaths
53
74
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
Booyoude4d
Merlin
0
7
0
0
L
0
15
1
0.03
W
31
0
8
35
W
Neith
MaJo4880
Neith
1
10
5
0.35
L
Nemesis
Merbeast22
Nemesis
8
10
1
0.85
W
8
5
21
3.7
L
Yemoja
Wartrolls
Yemoja
2
10
4
0.4
L
Ah Muzen Cab
Wishboned
Ah Muzen Cab
5
11
4
0.64
W
2
2
23
6.75
W
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,114
Damage
63,492
116,695
Taken
109,582
77,759
Mitigated
65,895
48,452
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Booyoude4d
Merlin
13,082
696
0
629
14,802
6,892
2,321
6,365
8,337
78,842
0
L
6,783
559
1,512
4,374
22,105
8,683
1,911
8,556
13,424
41,266
0
W
30,168
9,233
0
10,668
29,374
12,730
2,825
8,193
21,181
0
149,773
W
Neith
MaJo4880
Neith
7,000
4,021
0
3,530
15,868
5,547
686
3,249
12,619
0
37,650
L
Nemesis
Merbeast22
Nemesis
16,381
7,412
0
6,585
25,358
10,573
1,452
8,207
17,053
0
104,837
W
13,050
3,396
1,927
9,449
32,429
29,917
1,511
15,960
16,469
41,528
0
L
Yemoja
Wartrolls
Yemoja
11,760
2,833
1,398
2,442
27,445
33,099
264
13,249
14,069
31,597
0
L
Ah Muzen Cab
Wishboned
Ah Muzen Cab
15,486
5,743
0
1,785
19,872
6,648
1,432
5,923
13,897
0
75,269
W
12,646
3,405
1,894
9,107
21,205
22,606
1,738
9,782
11,423
0
54,071
W
29,250
3,399
2,798
9,079
17,819
6,959
3,262
7,501
10,318
101,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,416
Gold Earned
56,496
512
Minions Killed
545
0
Camps Cleared
0
2,121,628
Distance Traveled
1,750,735
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,192
466
162
7
0
318,328
0
L
Hel
9,410
392
78
3
0
322,430
0
W
Pele
17,180
716
146
6
0
539,084
2
W
Neith
10,551
440
70
3
0
276,136
1
L
Nemesis
13,290
554
150
6
0
455,321
0
W
Ymir
14,083
587
51
2
0
436,310
3
L
Yemoja
11,077
462
37
2
0
297,440
1
L
Ah Muzen Cab
11,527
480
118
5
0
357,216
3
W
Chaac
13,024
543
92
4
0
456,205
0
W
Agni
14,578
607
153
6
0
413,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role