Player Matchup

Ra
Ra
GabrielBILLL
Ra
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 10L
1,575 Elo+
Solo
Bacchus
Bacchus
Osirus812
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,491 Elo+
Solo
Fenrir
Fenrir
Trevah97
Fenrir
Level 4
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Danzaburou
Danzaburou
W8UDi3
Danzaburou
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 45L
1,438 Elo+
Solo
Ymir
Ymir
davico749
Ymir
Level 11
God Stats
1W - 1L
1,901 SR
Queue Stats
2W - 8L
1,426 Elo+
Solo
Team Averages
Level 10
1,640 SR
1,480 Elo+

VS

Team Averages
Level 26
1,670 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
Dragonb1ade2004
Tsukuyomi
Level 30
God Stats
28W - 8L
1,728 SR
Queue Stats
60W - 40L
1,531 Elo+
Party 1
Skadi
Skadi
PlushieAshie
Skadi
Level 16
God Stats
1W - 0L
1,701 SR
Queue Stats
10W - 9L
1,497 Elo+
Party 1
Odin
Odin
Shimmed
Odin
Level 28
God Stats
8W - 6L
1,604 SR
Queue Stats
58W - 50L
1,519 Elo+
Party 1
Artio
Artio
Tigers81812920
Artio
Level 29
God Stats
3W - 1L
1,515 SR
Queue Stats
86W - 93L
1,384 Elo+
Solo
Zeus
Zeus
XBG ECHO
Zeus
Level 29
God Stats
5W - 2L
1,803 SR
Queue Stats
72W - 56L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 5
12,449
479
27,638
30,752
15,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Osirus812
Bacchus
18
9 / 6 / 7
13,381
515
20,786
32,967
51,148
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Trevah97
Fenrir
5
0 / 7 / 0
6,814
262
2,416
5,648
1,584
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
W8UDi3
Danzaburou
20
7 / 2 / 8
12,823
493
15,950
16,688
7,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
3
0 / 1 / 0
6,619
255
176
820
310
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dragonb1ade2004
Tsukuyomi
16
6 / 7 / 6
12,491
480
18,842
22,385
9,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 6 / 5
12,590
484
11,404
18,273
6,234
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Shimmed
Odin
18
2 / 4 / 5
12,838
494
14,339
24,033
10,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 0 / 6
15,091
580
11,845
18,372
20,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
19
4 / 8 / 3
13,425
516
14,138
19,644
7,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
25
Kills
22
22
Deaths
25
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dragonb1ade2004
Tsukuyomi
6
7
6
1.29
L
9
6
5
1.92
L
Bacchus
Osirus812
Bacchus
9
6
7
2.08
W
2
6
5
0.75
W
Odin
Shimmed
Odin
2
4
5
1.13
W
8
0
6
11
L
Fenrir
Trevah97
Fenrir
0
7
0
0
L
Danzaburou
W8UDi3
Danzaburou
7
2
8
5.5
W
Zeus
4
8
3
0.69
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,966
Damage
70,568
86,875
Taken
102,707
76,553
Mitigated
54,814
32,325
Healing
33,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dragonb1ade2004
Tsukuyomi
18,842
7,226
0
6,198
22,385
9,509
2,272
13,807
8,578
0
62,034
L
27,638
1,602
2,924
16,413
30,752
15,524
495
10,902
19,850
103,750
0
L
Bacchus
Osirus812
Bacchus
20,786
1,938
0
4,538
32,967
51,148
0
9,094
23,873
47,226
0
W
11,404
5,456
0
2,508
18,273
6,234
2,200
7,079
11,194
0
91,191
W
Odin
Shimmed
Odin
14,339
4,443
0
9,013
24,033
10,817
0
8,785
15,248
0
60,539
W
11,845
1,673
1,713
7,378
18,372
20,559
3,231
7,688
10,010
55,059
0
L
Fenrir
Trevah97
Fenrir
2,416
1,054
0
377
5,648
1,584
0
3,542
2,106
0
4,862
L
Danzaburou
W8UDi3
Danzaburou
15,950
4,034
0
8,023
16,688
7,987
0
2,187
14,501
0
84,874
W
Zeus
14,138
4,199
798
5,572
19,644
7,695
2,564
11,191
8,453
96,129
0
L
Ymir
176
0
0
50
820
310
0
258
562
1,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,086
Gold Earned
66,435
336
Minions Killed
495
0
Camps Cleared
0
1,544,013
Distance Traveled
2,381,940
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,491
480
60
2
0
511,398
3
L
Ra
12,449
479
148
6
0
461,553
0
L
Bacchus
13,381
515
36
1
0
458,281
3
W
Skadi
12,590
484
104
4
0
484,727
1
W
Odin
12,838
494
110
4
0
486,413
0
W
Artio
15,091
580
63
2
0
498,141
0
L
Fenrir
6,814
262
2
0
0
114,037
2
L
Danzaburou
12,823
493
150
6
0
456,652
1
W
Zeus
13,425
516
158
6
0
401,261
2
L
Ymir
6,619
255
0
0
0
53,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role