Player Matchup

Merlin
Merlin
Alegrita
Merlin
Level 45
God Stats
0W - 3L
1,198 SR
Queue Stats
20W - 28L
1,379 Elo+
Party 1
Hel
Hel
Daezara
Hel
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Lexpz
Rama
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,380 Elo+
Solo
Izanami
Izanami
Mochna
Izanami
Level 107
God Stats
11W - 10L
1,474 SR
Queue Stats
407W - 420L
1,433 Elo+
Solo
King Arthur
King Arthur
Zakoon
King Arthur
Level 24
God Stats
1W - 5L
1,278 SR
Queue Stats
5W - 12L
1,314 Elo+
Party 1
Team Averages
Level 63
1,390 SR
1,401 Elo+

VS

Team Averages
Level 56
1,525 SR
1,445 Elo+
Nemesis
Nemesis
PhantomX9998
Nemesis
Level 46
God Stats
2W - 2L
1,359 SR
Queue Stats
222W - 255L
1,470 Elo+
Solo
Ymir
Ymir
TooPAK
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,501 Elo+
Solo
Zeus
Zeus
VANDRAAKEN
Zeus
Level 83
God Stats
15W - 22L
1,384 SR
Queue Stats
135W - 158L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
artembeta
Sun Wukong
Level 39
God Stats
7W - 2L
1,932 SR
Queue Stats
89W - 86L
1,431 Elo+
Solo
Neith
Neith
missnothing96
Neith
Level 45
God Stats
214W - 207L
1,449 SR
Queue Stats
286W - 313L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alegrita
Merlin
19
5 / 4 / 4
13,271
948
28,430
20,739
9,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
18
1 / 10 / 9
11,843
846
8,833
28,768
14,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Lexpz
Rama
18
2 / 4 / 8
12,531
895
16,960
25,046
10,329
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Mochna
Izanami
18
4 / 2 / 5
12,722
909
14,904
10,708
4,040
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Zakoon
King Arthur
18
1 / 12 / 8
11,705
836
8,904
34,638
46,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PhantomX9998
Nemesis
19
3 / 6 / 18
12,586
899
16,928
17,905
9,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
TooPAK
Ymir
19
6 / 6 / 16
12,823
916
16,578
23,452
28,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 0 / 23
14,633
1,045
39,530
8,707
4,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
artembeta
Sun Wukong
19
3 / 0 / 22
13,140
939
17,782
22,420
22,864
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 1 / 14
14,225
1,016
23,627
11,531
5,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
13
Kills
32
32
Deaths
13
34
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alegrita
Merlin
5
4
4
1.75
L
Hel
1
10
9
0.55
L
Rama
Lexpz
Rama
2
4
8
1.5
L
Izanami
Mochna
Izanami
4
2
5
3.25
W
Nemesis
PhantomX9998
Nemesis
3
6
18
2
W
Ymir
TooPAK
Ymir
6
6
16
2.33
W
7
0
23
18.5
L
King Arthur
Zakoon
King Arthur
1
12
8
0.42
W
Sun Wukong
artembeta
Sun Wukong
3
0
22
14
W
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,031
Damage
114,445
119,899
Taken
84,015
85,334
Mitigated
70,338
31,353
Healing
24,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alegrita
Merlin
28,430
1,677
0
106
20,739
9,551
0
11,684
9,005
54,314
0
L
Hel
8,833
1,816
15,075
8,850
28,768
14,589
0
14,335
14,308
20,354
0
L
Rama
Lexpz
Rama
16,960
14,283
0
3,025
25,046
10,329
0
14,632
10,264
0
56,966
L
Izanami
Mochna
Izanami
14,904
10,295
0
2,490
10,708
4,040
0
5,992
4,641
0
44,144
W
Nemesis
PhantomX9998
Nemesis
16,928
5,828
0
2,548
17,905
9,340
0
5,700
12,082
499
40,941
W
Ymir
TooPAK
Ymir
16,578
1,858
262
1,035
23,452
28,979
0
12,549
10,903
26,739
0
W
39,530
4,545
1,884
4,842
8,707
4,103
0
3,500
5,207
82,926
0
L
King Arthur
Zakoon
King Arthur
8,904
1,104
784
1,023
34,638
46,825
0
9,957
24,287
0
12,851
W
Sun Wukong
artembeta
Sun Wukong
17,782
4,705
0
6,584
22,420
22,864
0
8,718
13,702
0
31,619
W
23,627
14,653
2,172
5,504
11,531
5,052
0
6,796
4,735
0
46,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,072
Gold Earned
67,407
251
Minions Killed
274
6
Camps Cleared
7
1,225,638
Distance Traveled
1,217,841
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,271
948
58
4
0
259,901
1
L
Hel
11,843
846
36
3
1
231,973
0
L
Rama
12,531
895
79
6
5
248,339
0
L
Izanami
12,722
909
78
6
0
237,255
4
W
Nemesis
12,586
899
38
3
1
282,407
1
W
Ymir
12,823
916
28
2
3
206,526
1
W
Zeus
14,633
1,045
115
8
0
217,996
0
L
King Arthur
11,705
836
0
0
0
248,170
0
W
Sun Wukong
13,140
939
38
3
1
269,303
0
W
Neith
14,225
1,016
55
4
2
241,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role