Player Matchup

Mercury
Mercury
CLAP_chicken_7
Mercury
Level 9
God Stats
2W - 1L
1,496 SR
Queue Stats
8W - 17L
1,268 Elo+
Party 2
Yemoja
Yemoja
sergiosoto230
Yemoja
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 34L
1,385 Elo+
Party 2
Hel
Hel
yalenti
Hel
Level 25
God Stats
3W - 4L
1,314 SR
Queue Stats
37W - 41L
1,347 Elo+
Party 2
Team Averages
Level 31
1,437 SR
1,333 Elo+

VS

Team Averages
Level 38
1,479 SR
1,230 Elo+
Cthulhu
Cthulhu
Jokef4ce
Cthulhu
Level 25
God Stats
22W - 19L
1,504 SR
Queue Stats
47W - 74L
1,199 Elo+
Party 1
Hades
Hades
Vidars Skor
Hades
Level 63
God Stats
2W - 4L
1,415 SR
Queue Stats
152W - 177L
1,270 Elo+
Party 1
Neith
Neith
vKamek
Neith
Level 26
God Stats
19W - 18L
1,519 SR
Queue Stats
65W - 86L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 4
10,135
676
7,217
15,576
5,301
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 4
8,885
592
5,385
17,364
16,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
14
4 / 7 / 4
10,678
712
6,512
13,001
5,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jokef4ce
Cthulhu
14
3 / 1 / 12
10,730
715
8,928
14,191
7,724
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
8 / 6 / 7
11,816
788
13,553
12,714
7,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
vKamek
Neith
16
11 / 2 / 9
12,036
802
17,414
7,700
2,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
22
22
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
W
Cthulhu
Jokef4ce
Cthulhu
3
1
12
9
W
8
6
7
1.92
L
1
4
4
0.75
W
Neith
vKamek
Neith
11
2
9
7.75
L
Hel
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,114
Damage
39,895
45,941
Taken
34,605
26,984
Mitigated
18,534
11,422
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,217
5,244
0
1,459
15,576
5,301
0
6,948
8,628
0
17,901
W
Cthulhu
Jokef4ce
Cthulhu
8,928
754
0
4,683
14,191
7,724
117
4,474
9,717
30,703
0
W
13,553
513
233
3,480
12,714
7,844
31
3,138
9,576
54,198
0
L
5,385
611
701
2,445
17,364
16,273
0
8,112
9,252
25,238
0
W
Neith
vKamek
Neith
17,414
9,915
0
1,677
7,700
2,966
2,545
4,374
3,326
0
49,494
L
Hel
6,512
1,017
3,266
3,551
13,001
5,410
0
7,521
5,480
29,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
34,582
99
Minions Killed
169
0
Camps Cleared
0
774,856
Distance Traveled
782,083
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,135
676
17
1
0
283,806
4
W
Cthulhu
10,730
715
40
3
0
249,088
0
W
Hades
11,816
788
55
4
0
267,608
2
L
Yemoja
8,885
592
33
2
0
253,292
2
W
Neith
12,036
802
74
5
0
265,387
4
L
Hel
10,678
712
49
3
0
237,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role