Player Matchup

Fenrir
Fenrir
CertifiedLuvrBoy
Fenrir
Level 101
God Stats
14W - 10L
1,659 SR
Queue Stats
22W - 22L
1,620 Elo+
Solo
Ymir
Ymir
SAD HOLLOW9455
Ymir
Level 69
God Stats
12W - 10L
1,586 SR
Queue Stats
192W - 209L
1,433 Elo+
Party 2
Janus
Janus
SHARK DEAD 6547
Janus
Level 102
God Stats
18W - 12L
1,587 SR
Queue Stats
187W - 169L
1,597 Elo+
Party 2
Medusa
Medusa
oSaulCAo
Medusa
Level 100
God Stats
16W - 22L
1,650 SR
Queue Stats
320W - 309L
1,642 Elo+
Party 2
Bellona
Bellona
yutta17
Bellona
Level 107
God Stats
5W - 2L
1,548 SR
Queue Stats
290W - 267L
1,539 Elo+
Solo
Team Averages
Level 96
1,606 SR
1,566 Elo+

VS

Team Averages
Level 109
1,638 SR
1,524 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
PlatinumSpace40
Hades
Level 105
God Stats
20W - 4L
1,885 SR
Queue Stats
299W - 269L
1,499 Elo+
Solo
Bakasura
Bakasura
bnbimo358
Bakasura
Level 153
God Stats
11W - 6L
1,700 SR
Queue Stats
194W - 159L
1,553 Elo+
Party 1
Neith
Neith
l3akedCanadian_4
Neith
Level 61
God Stats
202W - 177L
1,606 SR
Queue Stats
219W - 209L
1,511 Elo+
Solo
Khepri
Khepri
true_guardian12
Khepri
Level 100
God Stats
12W - 13L
1,497 SR
Queue Stats
496W - 487L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 0 / 0
3,976
795
908
2,576
622
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
3,124
625
334
2,506
895
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 2
3,624
725
634
1,017
191
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
oSaulCAo
Medusa
5
0 / 0 / 0
3,193
639
1,884
1,596
331
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
yutta17
Bellona
5
0 / 0 / 1
3,022
604
420
2,129
1,135
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
951
190
0
0
0
5
0 / 1 / 0
3,311
662
1,235
1,975
587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
bnbimo358
Bakasura
6
0 / 1 / 0
3,505
701
914
2,663
770
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 0 / 0
3,459
692
1,929
1,291
253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 1 / 0
3,160
632
831
2,803
1,160
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
3
0
0
3
L
0
1
0
0
W
0
0
0
0
W
0
0
2
1
L
Bakasura
bnbimo358
Bakasura
0
1
0
0
L
0
0
0
0
W
Medusa
oSaulCAo
Medusa
0
0
0
0
L
0
1
0
0
W
Bellona
yutta17
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,180
Damage
4,909
9,824
Taken
8,732
3,174
Mitigated
2,770
3,892
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
908
293
0
1,558
2,576
622
336
424
2,032
0
8,419
L
1,235
432
31
942
1,975
587
27
0
1,877
11,950
0
W
334
5
0
500
2,506
895
0
227
2,279
3,259
0
W
634
261
0
500
1,017
191
0
61
921
12,885
0
L
Bakasura
bnbimo358
Bakasura
914
656
0
1,058
2,663
770
0
634
2,029
0
9,549
L
1,929
871
0
842
1,291
253
0
153
1,138
0
14,516
W
Medusa
oSaulCAo
Medusa
1,884
783
0
584
1,596
331
0
199
1,397
0
14,961
L
831
106
0
750
2,803
1,160
0
181
2,622
7,150
0
W
Bellona
yutta17
Bellona
420
0
0
750
2,129
1,135
0
1,155
974
0
7,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,939
Gold Earned
14,386
98
Minions Killed
108
0
Camps Cleared
0
470,339
Distance Traveled
347,382
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
951
190
0
0
0
0
0
W
Fenrir
3,976
795
20
4
0
90,945
1
L
Hades
3,311
662
32
6
0
61,099
0
W
Ymir
3,124
625
5
1
0
97,978
1
W
Janus
3,624
725
23
5
0
92,921
0
L
Bakasura
3,505
701
28
6
0
108,320
0
L
Neith
3,459
692
40
8
0
82,106
2
W
Medusa
3,193
639
32
6
0
92,531
1
L
Khepri
3,160
632
8
2
0
95,857
1
W
Bellona
3,022
604
18
4
0
95,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role