Player Matchup

Neith
Neith
DGREG2234
Neith
Level 25
God Stats
119W - 114L
1,470 SR
Queue Stats
130W - 134L
1,287 Elo+
Solo
Mercury
Mercury
Theo3200
Mercury
Level 28
God Stats
29W - 25L
1,386 SR
Queue Stats
53W - 52L
1,272 Elo+
Solo
Osiris
Osiris
TripleMike
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,351 Elo+
Solo
Fenrir
Fenrir
WavyNavyZel
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,180 Elo+
Solo
Sol
Sol
honeythunder029
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,290 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,276 Elo+

VS

Team Averages
Level 19
1,508 SR
1,220 Elo+
Bellona
Bellona
Bolita_jr
Bellona
Level 16
God Stats
3W - 1L
1,540 SR
Queue Stats
8W - 7L
1,389 Elo+
Solo
Discordia
Discordia
Hunterrichards
Discordia
Level 29
God Stats
5W - 5L
1,835 SR
Queue Stats
110W - 118L
1,273 Elo+
Party 1
Mercury
Mercury
Midnight Kombat
Mercury
Level 29
God Stats
3W - 0L
1,709 SR
Queue Stats
120W - 117L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
Rena_Fasano_10
Kukulkan
Level 6
God Stats
4W - 5L
1,130 SR
Queue Stats
22W - 40L
1,043 Elo+
Party 2
Danzaburou
Danzaburou
gokukillrefortal
Danzaburou
Level 14
God Stats
10W - 15L
1,324 SR
Queue Stats
12W - 23L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DGREG2234
Neith
12
3 / 2 / 3
7,642
509
3,188
4,092
1,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Theo3200
Mercury
12
5 / 3 / 3
8,084
539
4,736
7,981
3,627
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
TripleMike
Osiris
14
4 / 3 / 0
7,736
516
8,147
9,555
5,697
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
10
2 / 7 / 2
6,661
444
4,932
11,273
3,847
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 5 / 2
7,024
468
3,135
9,744
2,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bolita_jr
Bellona
15
1 / 0 / 1
8,651
577
3,308
7,439
5,549
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Hunterrichards
Discordia
11
3 / 4 / 5
7,574
505
5,700
7,630
1,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
12 / 3 / 1
9,119
608
9,547
13,774
4,212
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
13
2 / 2 / 2
8,538
569
3,815
4,915
1,703
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
gokukillrefortal
Danzaburou
11
1 / 6 / 3
7,295
486
3,579
7,965
2,340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
14
Kills
19
20
Deaths
15
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bolita_jr
Bellona
1
0
1
1.5
L
Neith
DGREG2234
Neith
3
2
3
2.25
W
Discordia
Hunterrichards
Discordia
3
4
5
1.38
W
12
3
1
4.17
W
Kukulkan
2
2
2
1.5
L
Mercury
Theo3200
Mercury
5
3
3
2.17
L
Osiris
TripleMike
Osiris
4
3
0
1.33
L
Fenrir
2
7
2
0.43
W
Danzaburou
gokukillrefortal
Danzaburou
1
6
3
0.42
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
25,949
42,645
Taken
41,723
16,630
Mitigated
15,793
10,840
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bolita_jr
Bellona
3,308
1,340
0
2,865
7,439
5,549
1,144
0
7,014
0
38,334
L
Neith
DGREG2234
Neith
3,188
568
0
540
4,092
1,282
920
1,429
2,663
0
30,600
W
Discordia
Hunterrichards
Discordia
5,700
850
465
2,074
7,630
1,989
1,654
237
7,368
27,942
0
W
9,547
6,605
345
3,850
13,774
4,212
2,898
1,975
11,774
0
36,323
W
Kukulkan
3,815
550
0
0
4,915
1,703
1,635
923
3,967
38,828
0
L
Mercury
Theo3200
Mercury
4,736
2,619
0
1,118
7,981
3,627
0
1,114
6,817
0
36,043
L
Osiris
TripleMike
Osiris
8,147
2,891
0
2,620
9,555
5,697
114
2,471
6,742
0
34,619
L
Fenrir
4,932
1,436
0
3,369
11,273
3,847
0
3,172
8,101
0
23,305
W
Danzaburou
gokukillrefortal
Danzaburou
3,579
1,664
258
1,000
7,965
2,340
3,228
0
7,915
0
24,527
L
3,135
973
0
3,193
9,744
2,177
92
1,329
8,415
36,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,147
Gold Earned
41,177
293
Minions Killed
320
0
Camps Cleared
0
1,127,547
Distance Traveled
1,289,641
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,651
577
89
6
0
282,748
4
L
Neith
7,642
509
71
5
0
174,564
1
W
Discordia
7,574
505
29
2
0
262,524
0
W
Mercury
9,119
608
48
3
0
287,718
2
W
Kukulkan
8,538
569
93
6
0
241,061
0
L
Mercury
8,084
539
59
4
0
288,159
1
L
Osiris
7,736
516
59
4
0
243,122
0
L
Fenrir
6,661
444
37
2
0
204,932
0
W
Danzaburou
7,295
486
61
4
0
215,590
0
L
Sol
7,024
468
67
4
0
216,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role