Player Matchup

Fenrir
Fenrir
HosephTheMiz553
Fenrir
Level 35
God Stats
14W - 11L
1,591 SR
Queue Stats
55W - 51L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
Juuzousuzya
Sun Wukong
Level 39
God Stats
1W - 4L
1,204 SR
Queue Stats
93W - 103L
1,192 Elo+
Solo
Olorun
Olorun
TR Ddraig
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,453 Elo+
Party 1
Cerberus
Cerberus
geedeekee
Cerberus
Level 39
God Stats
43W - 53L
1,532 SR
Queue Stats
96W - 105L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
paniclasagna
Nu Wa
Level 18
God Stats
0W - 2L
1,258 SR
Queue Stats
39W - 54L
1,464 Elo+
Party 1
Team Averages
Level 47
1,417 SR
1,384 Elo+

VS

Team Averages
Level 59
1,588 SR
1,408 Elo+
Ra
Ra
AvalonValor
Ra
Level 34
God Stats
4W - 4L
1,479 SR
Queue Stats
24W - 43L
1,100 Elo+
Solo
Artemis
Artemis
Matchola_Joker
Artemis
Level 41
God Stats
10W - 18L
1,566 SR
Queue Stats
72W - 94L
1,454 Elo+
Solo
Persephone
Persephone
jlleon1981
Persephone
Level 40
God Stats
45W - 51L
1,409 SR
Queue Stats
85W - 101L
1,218 Elo+
Solo
Chang'e
Chang'e
muffin man3301
Chang'e
Level 150
God Stats
17W - 12L
1,826 SR
Queue Stats
264W - 173L
1,644 Elo+
Party 3
Bastet
Bastet
uFeediTroll
Bastet
Level 28
God Stats
8W - 5L
1,660 SR
Queue Stats
114W - 73L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 2
9,235
440
7,977
23,592
11,560
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Juuzousuzya
Sun Wukong
11
1 / 6 / 4
7,901
376
5,057
16,694
10,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
TR Ddraig
Olorun
16
0 / 7 / 0
9,883
471
3,995
13,246
4,905
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
geedeekee
Cerberus
18
10 / 3 / 4
12,304
586
14,537
26,461
31,427
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 14 / 0
8,291
395
7,921
17,070
5,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,404
448
3,910
7,383
3,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 1 / 4
13,148
626
16,835
17,785
6,934
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
jlleon1981
Persephone
15
1 / 9 / 6
9,961
474
9,447
11,202
2,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
17 / 1 / 8
14,155
674
23,739
19,714
7,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
20
15 / 1 / 8
14,209
677
17,981
16,635
7,216
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
16
Kills
38
39
Deaths
16
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
L
4
9
2
0.56
L
Sun Wukong
Juuzousuzya
Sun Wukong
1
6
4
0.5
W
5
1
4
7
L
Olorun
TR Ddraig
Olorun
0
7
0
0
L
Cerberus
geedeekee
Cerberus
10
3
4
4
W
Persephone
jlleon1981
Persephone
1
9
6
0.44
W
17
1
8
21
L
1
14
0
0.07
W
Bastet
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,487
Damage
71,912
97,063
Taken
72,719
64,031
Mitigated
28,397
22,071
Healing
33,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,910
1,016
1,860
1,415
7,383
3,988
327
4,780
2,528
32,097
0
L
7,977
2,819
0
8,124
23,592
11,560
0
6,735
16,732
0
60,500
L
Sun Wukong
Juuzousuzya
Sun Wukong
5,057
343
0
1,490
16,694
10,497
324
6,162
10,482
0
26,185
W
16,835
10,494
0
8,166
17,785
6,934
2,935
5,166
12,544
0
123,190
L
Olorun
TR Ddraig
Olorun
3,995
1,803
0
3,761
13,246
4,905
1,059
1,256
11,990
59,066
0
L
Cerberus
geedeekee
Cerberus
14,537
566
955
7,419
26,461
31,427
317
11,828
14,433
60,077
0
W
Persephone
jlleon1981
Persephone
9,447
916
0
249
11,202
2,645
710
6,356
4,721
46,895
0
W
23,739
1,703
1,128
12,543
19,714
7,614
2,062
6,179
13,485
111,808
0
L
7,921
2,318
0
322
17,070
5,642
762
10,690
6,330
47,329
0
W
Bastet
17,981
6,124
0
8,237
16,635
7,216
1,918
3,972
12,513
0
94,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
60,877
477
Minions Killed
567
0
Camps Cleared
0
1,693,493
Distance Traveled
1,977,301
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,404
448
52
2
0
373,085
17
L
Fenrir
9,235
440
91
4
0
371,151
9
L
Sun Wukong
7,901
376
42
2
0
341,128
1
W
Artemis
13,148
626
146
7
0
364,829
7
L
Olorun
9,883
471
135
6
0
299,684
2
L
Cerberus
12,304
586
137
7
0
407,797
2
W
Persephone
9,961
474
69
3
0
355,313
2
W
Chang'e
14,155
674
166
8
0
393,349
2
L
Nu Wa
8,291
395
72
3
0
273,733
1
W
Bastet
14,209
677
134
6
0
490,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role