Player Matchup

Ymir
Ymir
Gazsraga
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,048 Elo+
Party 1
Kukulkan
Kukulkan
Large Babies
Kukulkan
Level 14
God Stats
3W - 1L
1,177 SR
Queue Stats
20W - 19L
1,376 Elo+
Party 1
Neith
Neith
WommboCommbo
Neith
Level 12
God Stats
11W - 3L
1,364 SR
Queue Stats
57W - 47L
1,397 Elo+
Party 1
Team Averages
Level 11
1,347 SR
1,274 Elo+

VS

Team Averages
Level 53
1,436 SR
1,121 Elo+
Ah Puch
Ah Puch
The_bushy_beast
Ah Puch
Level 67
God Stats
10W - 9L
1,380 SR
Queue Stats
77W - 138L
1,129 Elo+
Party 2
Hercules
Hercules
donkeykong25203
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 90L
1,117 Elo+
Party 2
Discordia
Discordia
jojo554
Discordia
Level 65
God Stats
41W - 55L
1,428 SR
Queue Stats
78W - 125L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 4 / 10
8,642
720
2,869
8,647
4,419
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Large Babies
Kukulkan
13
8 / 0 / 4
9,257
771
10,357
6,020
2,156
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 10
8,624
719
10,897
7,094
2,537
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
7,604
634
8,302
9,422
3,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
10
0 / 7 / 3
7,097
591
2,834
14,322
6,236
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
jojo554
Discordia
11
5 / 4 / 0
8,422
702
7,711
9,651
3,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
6
6
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
4
10
1.75
W
Kukulkan
Large Babies
Kukulkan
8
0
4
10
L
1
3
3
0.83
W
4
2
10
4.5
L
Hercules
0
7
3
0.21
L
Discordia
jojo554
Discordia
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
18,847
21,761
Taken
33,395
9,112
Mitigated
12,709
5,225
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,869
408
658
1,326
8,647
4,419
90
5,958
2,689
8,854
0
W
Kukulkan
Large Babies
Kukulkan
10,357
1,878
790
1,275
6,020
2,156
1,118
4,410
1,610
44,132
0
L
8,302
128
676
2,541
9,422
3,263
0
4,831
4,591
27,890
0
W
10,897
5,734
0
1,176
7,094
2,537
0
5,709
1,385
0
20,235
L
Hercules
2,834
174
393
1,825
14,322
6,236
0
5,238
9,084
0
11,443
L
Discordia
jojo554
Discordia
7,711
706
424
1,756
9,651
3,210
198
3,253
6,398
35,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
23,123
131
Minions Killed
109
0
Camps Cleared
0
583,734
Distance Traveled
558,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,642
720
10
1
0
187,647
0
W
Kukulkan
9,257
771
87
7
0
198,913
0
L
Ah Puch
7,604
634
35
3
0
186,630
0
W
Neith
8,624
719
34
3
0
197,174
0
L
Hercules
7,097
591
10
1
0
177,751
0
L
Discordia
8,422
702
64
5
0
194,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role