Player Matchup

Fenrir
Fenrir
Champion__2000
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 81L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
Fitstream
Zhong Kui
Level 43
God Stats
2W - 0L
1,734 SR
Queue Stats
177W - 188L
1,398 Elo+
Solo
Tyr
Tyr
ProP4stypete443
Tyr
Level 91
God Stats
5W - 7L
1,499 SR
Queue Stats
328W - 276L
1,442 Elo+
Party 1
Chronos
Chronos
S4MJ0KER669
Chronos
Level 142
God Stats
4W - 3L
1,584 SR
Queue Stats
591W - 438L
1,582 Elo+
Party 1
Bastet
Bastet
TheWelshWarrior9
Bastet
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
538W - 355L
1,517 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,494 Elo+

VS

Team Averages
Level 59
1,500 SR
1,397 Elo+
Zeus
Zeus
DHooijkaas2501
Zeus
Level 117
God Stats
5W - 2L
1,712 SR
Queue Stats
103W - 103L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
H0tRTvS
Cthulhu
Level 33
God Stats
11W - 13L
1,487 SR
Queue Stats
75W - 77L
1,379 Elo+
Party 2
Ravana
Ravana
KiNg_HeAdAsS1
Ravana
Level 85
God Stats
8W - 11L
1,476 SR
Queue Stats
104W - 114L
1,416 Elo+
Party 3
Ullr
Ullr
Rbarkie842
Ullr
Level 29
God Stats
6W - 2L
1,673 SR
Queue Stats
81W - 104L
1,307 Elo+
Party 3
Ares
Ares
brunator89
Ares
Level 29
God Stats
0W - 4L
1,153 SR
Queue Stats
90W - 73L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,417
631
1,197
3,915
1,127
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Fitstream
Zhong Kui
8
0 / 1 / 0
4,551
650
826
4,097
2,535
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

7
0 / 0 / 1
4,462
637
771
3,802
1,482
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
S4MJ0KER669
Chronos
8
3 / 0 / 0
4,686
669
2,659
1,816
436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 1
5,267
752
3,678
3,915
1,598
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,908
701
4,063
1,387
382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
H0tRTvS
Cthulhu
5
0 / 2 / 0
3,701
529
1,029
3,967
1,533
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 1 / 0
4,345
621
1,231
4,213
1,213
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,545
506
1,244
2,674
671
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,976
568
786
2,155
885
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
1
0
0
1
W
Zhong Kui
Fitstream
Zhong Kui
0
1
0
0
L
Cthulhu
H0tRTvS
Cthulhu
0
2
0
0
L
1
1
0
1
W
0
0
1
0.5
L
0
2
0
0
W
Chronos
S4MJ0KER669
Chronos
3
0
0
3
W
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,131
Damage
8,353
17,545
Taken
14,396
7,178
Mitigated
4,684
9,902
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,197
237
0
1,954
3,915
1,127
0
152
3,738
0
17,931
L
4,063
386
0
699
1,387
382
0
694
693
26,025
0
W
Zhong Kui
Fitstream
Zhong Kui
826
35
0
2,305
4,097
2,535
0
2,199
1,898
19,121
0
L
Cthulhu
H0tRTvS
Cthulhu
1,029
56
0
1,700
3,967
1,533
0
0
3,707
9,342
0
L
1,231
376
0
1,395
4,213
1,213
0
905
3,258
0
16,826
W
771
51
0
2,438
3,802
1,482
0
1,490
2,312
0
10,152
L
1,244
1,023
0
469
2,674
671
0
1,096
1,578
0
12,227
W
Chronos
S4MJ0KER669
Chronos
2,659
837
0
909
1,816
436
0
761
1,055
21,149
0
W
3,678
1,311
0
2,296
3,915
1,598
0
1,026
2,664
0
20,244
L
786
0
99
349
2,155
885
0
790
1,365
7,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,383
Gold Earned
20,475
199
Minions Killed
147
0
Camps Cleared
0
737,068
Distance Traveled
609,284
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,417
631
41
6
0
141,366
0
L
Zeus
4,908
701
48
7
0
131,380
3
W
Zhong Kui
4,551
650
45
6
0
121,935
2
L
Cthulhu
3,701
529
24
3
0
91,193
1
L
Ravana
4,345
621
38
5
0
153,145
4
W
Tyr
4,462
637
22
3
0
163,142
3
L
Ullr
3,545
506
24
3
0
106,160
0
W
Chronos
4,686
669
50
7
0
141,998
1
W
Bastet
5,267
752
41
6
0
168,627
3
L
Ares
3,976
568
13
2
0
127,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role