Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ElColosoColosal
Artemis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 117L
1,376 Elo+
Solo
Horus
Horus
Jason_X_84
Horus
Level 103
God Stats
6W - 8L
1,445 SR
Queue Stats
631W - 646L
1,423 Elo+
Solo
Raijin
Raijin
ZAP II 12
Raijin
Level 65
God Stats
3W - 4L
1,397 SR
Queue Stats
89W - 109L
1,387 Elo+
Solo
Set
Set
piiimm
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
375W - 353L
1,369 Elo+
Solo
Team Averages
Level 89
1,468 SR
1,411 Elo+

VS

Team Averages
Level 80
1,382 SR
1,340 Elo+
Nox
Nox
ChaosStryker97
Nox
Level 89
God Stats
5W - 8L
1,420 SR
Queue Stats
443W - 498L
1,419 Elo+
Party 1
Nemesis
Nemesis
epiczxstorm
Nemesis
Level 69
God Stats
12W - 10L
1,428 SR
Queue Stats
298W - 354L
1,370 Elo+
Party 1
Chernobog
Chernobog
ghost_kyboy999
Chernobog
Level 54
God Stats
5W - 5L
1,395 SR
Queue Stats
108W - 147L
1,341 Elo+
Solo
Xing Tian
Xing Tian
ttv-Maxh7ns
Xing Tian
Level 48
God Stats
1W - 9L
1,155 SR
Queue Stats
202W - 251L
1,271 Elo+
Solo
Cerberus
Cerberus
typhus_reaper
Cerberus
Level 141
God Stats
1W - 2L
1,513 SR
Queue Stats
34W - 37L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 0 / 2
4,004
667
1,165
1,810
512
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 1 / 0
3,560
593
831
1,570
431
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
7
1 / 1 / 1
4,058
676
1,037
2,438
945
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Raijin
ZAP II 12
Raijin
5
0 / 0 / 1
3,322
554
814
1,536
293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
piiimm
Set
6
3 / 0 / 0
4,269
712
1,802
3,176
891
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,398
566
1,137
1,875
577
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
epiczxstorm
Nemesis
5
2 / 1 / 0
3,889
648
1,717
4,156
954
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
ghost_kyboy999
Chernobog
1
0 / 0 / 0
2,611
435
0
0
0
Xing Tian
ttv-Maxh7ns
Xing Tian
5
0 / 1 / 1
3,367
561
854
3,201
1,374
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
typhus_reaper
Cerberus
3
0 / 2 / 0
2,875
479
384
2,102
438
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
2
1
L
0
1
0
0
W
1
1
0
1
W
Horus
1
1
1
1.5
W
Raijin
ZAP II 12
Raijin
0
0
1
0.5
L
Nemesis
epiczxstorm
Nemesis
2
1
0
2
L
Chernobog
ghost_kyboy999
Chernobog
0
0
0
0
W
Set
piiimm
Set
3
0
0
3
L
Xing Tian
ttv-Maxh7ns
Xing Tian
0
1
1
0.5
L
Cerberus
typhus_reaper
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,649
Damage
4,092
10,530
Taken
11,334
3,072
Mitigated
3,343
3,640
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,165
185
0
644
1,810
512
0
1,039
771
16,052
0
L
1,137
185
0
611
1,875
577
0
823
1,052
13,947
0
W
831
366
0
199
1,570
431
92
649
921
0
9,807
W
Horus
1,037
593
51
1,017
2,438
945
0
384
2,054
0
13,823
W
Raijin
ZAP II 12
Raijin
814
200
0
31
1,536
293
182
205
1,331
9,938
0
L
Nemesis
epiczxstorm
Nemesis
1,717
1,031
0
2,217
4,156
954
0
676
3,480
0
9,659
L
Chernobog
ghost_kyboy999
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Set
piiimm
Set
1,802
1,049
0
1,698
3,176
891
0
98
3,078
0
17,391
L
Xing Tian
ttv-Maxh7ns
Xing Tian
854
181
0
499
3,201
1,374
0
480
2,721
6,467
0
L
Cerberus
typhus_reaper
Cerberus
384
165
0
600
2,102
438
0
0
2,002
4,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,213
Gold Earned
16,140
138
Minions Killed
71
0
Camps Cleared
0
546,129
Distance Traveled
381,086
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,004
667
40
7
0
102,720
0
L
Nox
3,398
566
24
4
0
109,112
2
W
Artemis
3,560
593
26
4
0
105,259
0
W
Horus
4,058
676
24
4
0
102,894
1
W
Raijin
3,322
554
13
2
0
107,581
0
L
Nemesis
3,889
648
25
4
0
115,515
2
L
Chernobog
2,611
435
0
0
0
0
0
W
Set
4,269
712
35
6
0
127,675
1
L
Xing Tian
3,367
561
11
2
0
108,169
0
L
Cerberus
2,875
479
11
2
0
48,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role